<!DOCTYPE html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta content="yes" name="apple-mobile-web-app-capable">
<meta name="viewport" content="width=device-width,height=device-height,initial-scale=1.0,maximum-scale=1.0,user-scalable=no">
<title>Unity WebGL Player | JiLin ZG</title>
<link rel="shortcut icon" href="TemplateData/favicon.ico">
<link rel="stylesheet" href="TemplateData/style.css">
<script src="TemplateData/UnityProgress.js"></script>
<script src="Build/UnityLoader.js"></script>
<script src="../shipin.json"></script>
<script>
var gameInstance = UnityLoader.instantiate("unityContainer", "Build/Touareg.json", {onProgress: UnityProgress});
}
</script>
<style>
#unityContainer{
#!important的作用是屏蔽其他样式,只使用这个样式
background-image:url(TemplateData/bg.gif) !important ; #TemplateData是index.html的同级文件夹,bg.gif需要自己创建
background-size: 100% 100% !important;
background-repeat:no-repeat !important;
}
</style>
</head>
<body>
<div class="webgl-content" style="width:100%;height:100%">
<div id="unityContainer" style="width: 100%; height: 100%;"></div>
</div>
</body>
</html>