canvas打字效果

运用fillText,写的打字效果。

唯一麻烦的地方是,换行问题,

我是把字符串转化为数组,数组一个单位完成,就换行,继续下一个单位。

<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>canvas</title>
<style type="text/css">
canvas { border: 1px solid black; }
#change{width:200px; line-height:30px; color:#fff; text-align:center; background:blue;}
</style>
<script type="text/javascript" charset="utf-8">
var text = "东临碣石,以观沧海。|水何澹澹,山岛竦峙。|树木丛生,百草丰茂。|秋风萧瑟,洪波涌起。|日月之行,若出其中。|星汉灿烂,若出其里。|幸甚至哉,歌以咏志。";
var arr = text.split("|");
var line = 0;
var timer = 0;
var i = 0;
var newText = ""; function Typing(id) {
var canvas = document.getElementById(id);
if (canvas == null) {
return false;
}
scrollit();
} function scrollit() {
newText = arr[line].slice(0, i++) + "_";
var context = canvas.getContext("2d");
// 擦除文字
context.clearRect(0, 20 + line * 30, 600, 20 + 30 * (line + 1));
var gradient = context.createLinearGradient(0, 0, 200, 0);
gradient.addColorStop("0", "magenta");
gradient.addColorStop("0.5", "blue");
gradient.addColorStop("1.0", "red");
context.fillStyle = gradient;
context.font = "20px Verdana";
context.textBaseline = "hanging"; if (i > arr[line].length) {
newText = arr[line].slice(0, arr[line].length);
context.fillText(newText, 30, 20 + 30 * line);
// 换行
i = 0;
line++;
if (line < arr.length) {
clearTimeout(timer);
scrollit();
};
} else {
context.fillText(newText, 30, 20 + 30 * line);
timer = setTimeout(scrollit, 200);
}
} window.onload = function() {
Typing("canvas");
}
</script>
</head> <body>
<canvas id="canvas" width="600" height="400"></canvas>
<img id="newImg" src="" alt="" widt="100" height="100">
<div id="demo">hh</div>
</html>
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