了解这一章节,需要先了解LayoutInflater这个工具类,我以前分析过:http://www.cnblogs.com/kezhuang/p/6978783.html
Window是Activity类中的一个全局变量,Window的作用是辅助Activity(也有可能是其他组件,本章拿Activity为例)组装界面,大体的流程是这样
1.Activity告诉Window绘制界面的请求
2.Window会创建好View的结构树,然后ActivityThread进行View重绘,来显示在Activity上
我们通过Activity的setContentView来对Window展开分析
//调用Window下边的setContentView方法来实现,我们来看getWindow()方法 public void setContentView(View view) { getWindow().setContentView(view); initWindowDecorActionBar(); }
Activity中的方法,调用getWindow的setContentView来实现
//就是一个简单返回,那么这个mWindow是在哪里赋值的呢? public Window getWindow() { return mWindow; }
mWindow的实现类是PhoneWindow,只有这一个实现类,实在Activity的一个隐藏方法中创建的对象
//这个attach方法是在activity的内部定义,是在Activity创建的时候会调用,我们可以看到Window的实现类是PhoneWindow, //我们可以去PhoneWindow下查看一下setContentView的具体实现 final void attach(Context context, ActivityThread aThread, Instrumentation instr, IBinder token, int ident, Application application, Intent intent, ActivityInfo info, CharSequence title, Activity parent, String id, NonConfigurationInstances lastNonConfigurationInstances, Configuration config, String referrer, IVoiceInteractor voiceInteractor) { mWindow = new PhoneWindow(this); mWindow.setCallback(this); mWindow.setOnWindowDismissedCallback(this); mWindow.getLayoutInflater().setPrivateFactory(this); //... mWindow.setWindowManager( (WindowManager)context.getSystemService(Context.WINDOW_SERVICE), mToken, mComponent.flattenToString(), (info.flags & ActivityInfo.FLAG_HARDWARE_ACCELERATED) != 0); if (mParent != null) { mWindow.setContainer(mParent.getWindow()); } mWindowManager = mWindow.getWindowManager(); }
这个attach其实是在ActivityThread中被调用,具体我就不细讲了。这是属于Activity启动流程中的,有兴趣的可以自己去翻翻
从上边可以看出来,mWindow就是PhoneWindow,那么setContentView就是调用的PhoneWindow的方法了
其实现在这个类叫PhoneWindow已经不合适了。因为我们的安卓系统已经被植入到各种各样的设备中去了。早已经脱离了手机,应该改名叫DeviceWindow,哈哈
我们接着往下看
//把resId加载成view树,然后重绘显示界面 @Override public void setContentView(int layoutResID) { // Note: FEATURE_CONTENT_TRANSITIONS may be set in the process of installing the window // decor, when theme attributes and the like are crystalized. Do not check the feature // before this happens. // 加载的时候该变量是空的,需要调用installDecor来赋值 if (mContentParent == null) { installDecor(); } else if (!hasFeature(FEATURE_CONTENT_TRANSITIONS)) { mContentParent.removeAllViews(); } if (hasFeature(FEATURE_CONTENT_TRANSITIONS)) { final Scene newScene = Scene.getSceneForLayout(mContentParent, layoutResID, getContext()); transitionTo(newScene); } else { //已mContentParent为父View,把Activity中传递过来的布局解析到mContentParent中 mLayoutInflater.inflate(layoutResID, mContentParent); } mContentParent.requestApplyInsets(); final Callback cb = getCallback(); //最后调用一下回调方法,代表界面发生了改变 if (cb != null && !isDestroyed()) { cb.onContentChanged(); } }
这块先判断mContentParent是否为空,这个变量是一个ViewGroup类型,位于DecorView中,主要作用是存放用户的layout(Activity中setContentView传递的resId)
首先会通过installDecor来创建一个DecorView出来。然后在创建mContentParent对象出来,最后把Activity传递过来的layoutResID加载到mContentParent容器中
到此,一个完整的DecorView树就组装完成了。就等待通知ViewRootImpl发起重绘,然后给WindowManagerService发送消息,显示界面了
我们看下installDecor方法,这个方法比较长,我会省略一些判断,只保留最核心的地方,我们先提前了解几个一会儿会用到的函数
//第一个就是创建Decor对象的函数,很简单,就是new一下 protected DecorView generateDecor() { return new DecorView(getContext(), -1); } //第二个就是创建mContentParent对象的函数,这个函数有点复杂,还要判断系统版本来选择不同的样式和布局 protected ViewGroup generateLayout(DecorView decor) { // Apply data from current theme. //前边省略了很多判断,都是对界面样式的判断 int layoutResource; int features = getLocalFeatures(); // System.out.println("Features: 0x" + Integer.toHexString(features)); if ((features & (1 << FEATURE_SWIPE_TO_DISMISS)) != 0) { layoutResource = R.layout.screen_swipe_dismiss; } else if ((features & ((1 << FEATURE_LEFT_ICON) | (1 << FEATURE_RIGHT_ICON))) != 0) { if (mIsFloating) { TypedValue res = new TypedValue(); getContext().getTheme().resolveAttribute( R.attr.dialogTitleIconsDecorLayout, res, true); layoutResource = res.resourceId; } else { layoutResource = R.layout.screen_title_icons; } // XXX Remove this once action bar supports these features. removeFeature(FEATURE_ACTION_BAR); // System.out.println("Title Icons!"); } else if ((features & ((1 << FEATURE_PROGRESS) | (1 << FEATURE_INDETERMINATE_PROGRESS))) != 0 && (features & (1 << FEATURE_ACTION_BAR)) == 0) { // Special case for a window with only a progress bar (and title). // XXX Need to have a no-title version of embedded windows. layoutResource = R.layout.screen_progress; // System.out.println("Progress!"); } else if ((features & (1 << FEATURE_CUSTOM_TITLE)) != 0) { // Special case for a window with a custom title. // If the window is floating, we need a dialog layout if (mIsFloating) { TypedValue res = new TypedValue(); getContext().getTheme().resolveAttribute( R.attr.dialogCustomTitleDecorLayout, res, true); layoutResource = res.resourceId; } else { layoutResource = R.layout.screen_custom_title; } // XXX Remove this once action bar supports these features. removeFeature(FEATURE_ACTION_BAR); } else if ((features & (1 << FEATURE_NO_TITLE)) == 0) { // If no other features and not embedded, only need a title. // If the window is floating, we need a dialog layout if (mIsFloating) { TypedValue res = new TypedValue(); getContext().getTheme().resolveAttribute( R.attr.dialogTitleDecorLayout, res, true); layoutResource = res.resourceId; } else if ((features & (1 << FEATURE_ACTION_BAR)) != 0) { layoutResource = a.getResourceId( R.styleable.Window_windowActionBarFullscreenDecorLayout, R.layout.screen_action_bar); } else { layoutResource = R.layout.screen_title; } // System.out.println("Title!"); } else if ((features & (1 << FEATURE_ACTION_MODE_OVERLAY)) != 0) { layoutResource = R.layout.screen_simple_overlay_action_mode; } else { // Embedded, so no decoration is needed. layoutResource = R.layout.screen_simple; // System.out.println("Simple!"); } //上面会选出一个合适的layout来,由下面这段代码加载 mDecor.startChanging(); //加载成view tree后,把结果添加到decor中,然后把in赋值给mContentRoot变量存储 View in = mLayoutInflater.inflate(layoutResource, null); decor.addView(in, new ViewGroup.LayoutParams(MATCH_PARENT, MATCH_PARENT)); mContentRoot = (ViewGroup) in; //这个findView是从mDecor中查找,找到中间区域,就是用来存放Activity布局的地方 //也就是我们的mContentParent变量 ViewGroup contentParent = (ViewGroup)findViewById(ID_ANDROID_CONTENT); //这不系统会进行重绘 mDecor.finishChanging(); return contentParent; }
这两个方法需要提前了解一下,一个就是创建DecorView的过程,一个就是创建mContentParent的过程,上边注释写的很详细,看看注释就好了
//这个方法从方法名字上就可以知道。实在安装一个叫Decor的东西 //mDecor是我们的整个应用界面,mContentParent就是Activity界面显示的位置 private void installDecor() { //手机的最终显示界面,包括状态栏等 if (mDecor == null) { //new一个DecorView对象出来 mDecor = generateDecor(); mDecor.setDescendantFocusability(ViewGroup.FOCUS_AFTER_DESCENDANTS); mDecor.setIsRootNamespace(true); if (!mInvalidatePanelMenuPosted && mInvalidatePanelMenuFeatures != 0) { mDecor.postOnAnimation(mInvalidatePanelMenuRunnable); } } //此处这个mContentParent就是承载我们Activity布局的一个容器 if (mContentParent == null) { //这里会创建出承载Activity布局的容器,具体解析看上边的分析 mContentParent = generateLayout(mDecor); // Set up decor part of UI to ignore fitsSystemWindows if appropriate. mDecor.makeOptionalFitsSystemWindows(); final DecorContentParent decorContentParent = (DecorContentParent) mDecor.findViewById( R.id.decor_content_parent); if(decorContentParent!=null){ Log.i(TAG,"decorContentParent:"+decorContentParent.toString()); }else{ Log.i(TAG,"decorContentParent is null"); } if (decorContentParent != null) { mDecorContentParent = decorContentParent; mDecorContentParent.setWindowCallback(getCallback()); if (mDecorContentParent.getTitle() == null) { mDecorContentParent.setWindowTitle(mTitle); } final int localFeatures = getLocalFeatures(); for (int i = 0; i < FEATURE_MAX; i++) { if ((localFeatures & (1 << i)) != 0) { mDecorContentParent.initFeature(i); } } mDecorContentParent.setUiOptions(mUiOptions); if ((mResourcesSetFlags & FLAG_RESOURCE_SET_ICON) != 0 || (mIconRes != 0 && !mDecorContentParent.hasIcon())) { mDecorContentParent.setIcon(mIconRes); } else if ((mResourcesSetFlags & FLAG_RESOURCE_SET_ICON) == 0 && mIconRes == 0 && !mDecorContentParent.hasIcon()) { mDecorContentParent.setIcon( getContext().getPackageManager().getDefaultActivityIcon()); mResourcesSetFlags |= FLAG_RESOURCE_SET_ICON_FALLBACK; } if ((mResourcesSetFlags & FLAG_RESOURCE_SET_LOGO) != 0 || (mLogoRes != 0 && !mDecorContentParent.hasLogo())) { mDecorContentParent.setLogo(mLogoRes); } // Invalidate if the panel menu hasn't been created before this. // Panel menu invalidation is deferred avoiding application onCreateOptionsMenu // being called in the middle of onCreate or similar. // A pending invalidation will typically be resolved before the posted message // would run normally in order to satisfy instance state restoration. PanelFeatureState st = getPanelState(FEATURE_OPTIONS_PANEL, false); if (!isDestroyed() && (st == null || st.menu == null) && !mIsStartingWindow) { invalidatePanelMenu(FEATURE_ACTION_BAR); } } else { mTitleView = (TextView)findViewById(R.id.title); if (mTitleView != null) { mTitleView.setLayoutDirection(mDecor.getLayoutDirection()); if ((getLocalFeatures() & (1 << FEATURE_NO_TITLE)) != 0) { View titleContainer = findViewById( R.id.title_container); if (titleContainer != null) { titleContainer.setVisibility(View.GONE); } else { mTitleView.setVisibility(View.GONE); } if (mContentParent instanceof FrameLayout) { ((FrameLayout)mContentParent).setForeground(null); } } else { mTitleView.setText(mTitle); } } } if (mDecor.getBackground() == null && mBackgroundFallbackResource != 0) { mDecor.setBackgroundFallback(mBackgroundFallbackResource); } // Only inflate or create a new TransitionManager if the caller hasn't // already set a custom one. if (hasFeature(FEATURE_ACTIVITY_TRANSITIONS)) { if (mTransitionManager == null) { final int transitionRes = getWindowStyle().getResourceId( R.styleable.Window_windowContentTransitionManager, 0); if (transitionRes != 0) { final TransitionInflater inflater = TransitionInflater.from(getContext()); mTransitionManager = inflater.inflateTransitionManager(transitionRes, mContentParent); } else { mTransitionManager = new TransitionManager(); } } mEnterTransition = getTransition(mEnterTransition, null, R.styleable.Window_windowEnterTransition); mReturnTransition = getTransition(mReturnTransition, USE_DEFAULT_TRANSITION, R.styleable.Window_windowReturnTransition); mExitTransition = getTransition(mExitTransition, null, R.styleable.Window_windowExitTransition); mReenterTransition = getTransition(mReenterTransition, USE_DEFAULT_TRANSITION, R.styleable.Window_windowReenterTransition); mSharedElementEnterTransition = getTransition(mSharedElementEnterTransition, null, R.styleable.Window_windowSharedElementEnterTransition); mSharedElementReturnTransition = getTransition(mSharedElementReturnTransition, USE_DEFAULT_TRANSITION, R.styleable.Window_windowSharedElementReturnTransition); mSharedElementExitTransition = getTransition(mSharedElementExitTransition, null, R.styleable.Window_windowSharedElementExitTransition); mSharedElementReenterTransition = getTransition(mSharedElementReenterTransition, USE_DEFAULT_TRANSITION, R.styleable.Window_windowSharedElementReenterTransition); if (mAllowEnterTransitionOverlap == null) { mAllowEnterTransitionOverlap = getWindowStyle().getBoolean( R.styleable.Window_windowAllowEnterTransitionOverlap, true); } if (mAllowReturnTransitionOverlap == null) { mAllowReturnTransitionOverlap = getWindowStyle().getBoolean( R.styleable.Window_windowAllowReturnTransitionOverlap, true); } if (mBackgroundFadeDurationMillis < 0) { mBackgroundFadeDurationMillis = getWindowStyle().getInteger( R.styleable.Window_windowTransitionBackgroundFadeDuration, DEFAULT_BACKGROUND_FADE_DURATION_MS); } if (mSharedElementsUseOverlay == null) { mSharedElementsUseOverlay = getWindowStyle().getBoolean( R.styleable.Window_windowSharedElementsUseOverlay, true); } } } }
上边就是对DecorView和mContentParent对象的创建过程
到此setContentView方法执行完毕,最终生产一个 DecorView 树出来。描述当前界面的布局层次关系。但是现在还不会重绘界面
这些都是在onCreate方法中完成,Activity的生命周期是到onResume才结束呢
我们Activity的onCreate方法是在ActivityThread中调用,所以执行完onCreate方法后,会回到ActivityThread的调用方法中,ActivityThread还会继续调用Activity的onResume生命周期方法
但是在调用onResume方法之前呢。ActivityThread在中间做了一步操作,就是绘制onCreate方法中通过setContentView组装出来的View数,就是Activity对象下的mDecor对象
final void handleResumeActivity(IBinder token, boolean clearHide, boolean isForward, boolean reallyResume) { // If we are getting ready to gc after going to the background, well // we are back active so skip it. unscheduleGcIdler(); mSomeActivitiesChanged = true; // TODO Push resumeArgs into the activity for consideration ActivityClientRecord r = performResumeActivity(token, clearHide); if (r != null) { final Activity a = r.activity; if (localLOGV) Slog.v( TAG, "Resume " + r + " started activity: " + a.mStartedActivity + ", hideForNow: " + r.hideForNow + ", finished: " + a.mFinished); final int forwardBit = isForward ? WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION : 0; // If the window hasn't yet been added to the window manager, // and this guy didn't finish itself or start another activity, // then go ahead and add the window. boolean willBeVisible = !a.mStartedActivity; if (!willBeVisible) { try { willBeVisible = ActivityManagerNative.getDefault().willActivityBeVisible( a.getActivityToken()); } catch (RemoteException e) { } } if (r.window == null && !a.mFinished && willBeVisible) { r.window = r.activity.getWindow(); View decor = r.window.getDecorView(); decor.setVisibility(View.INVISIBLE); ViewManager wm = a.getWindowManager(); WindowManager.LayoutParams l = r.window.getAttributes(); a.mDecor = decor; l.type = WindowManager.LayoutParams.TYPE_BASE_APPLICATION; l.softInputMode |= forwardBit; if (a.mVisibleFromClient) { a.mWindowAdded = true; wm.addView(decor, l); } // If the window has already been added, but during resume // we started another activity, then don't yet make the // window visible. } else if (!willBeVisible) { if (localLOGV) Slog.v( TAG, "Launch " + r + " mStartedActivity set"); r.hideForNow = true; } // Get rid of anything left hanging around. cleanUpPendingRemoveWindows(r); // The window is now visible if it has been added, we are not // simply finishing, and we are not starting another activity. if (!r.activity.mFinished && willBeVisible && r.activity.mDecor != null && !r.hideForNow) { if (r.newConfig != null) { r.tmpConfig.setTo(r.newConfig); if (r.overrideConfig != null) { r.tmpConfig.updateFrom(r.overrideConfig); } if (DEBUG_CONFIGURATION) Slog.v(TAG, "Resuming activity " + r.activityInfo.name + " with newConfig " + r.tmpConfig); performConfigurationChanged(r.activity, r.tmpConfig); freeTextLayoutCachesIfNeeded(r.activity.mCurrentConfig.diff(r.tmpConfig)); r.newConfig = null; } if (localLOGV) Slog.v(TAG, "Resuming " + r + " with isForward=" + isForward); WindowManager.LayoutParams l = r.window.getAttributes(); if ((l.softInputMode & WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION) != forwardBit) { l.softInputMode = (l.softInputMode & (~WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION)) | forwardBit; if (r.activity.mVisibleFromClient) { ViewManager wm = a.getWindowManager(); View decor = r.window.getDecorView(); wm.updateViewLayout(decor, l); } } r.activity.mVisibleFromServer = true; mNumVisibleActivities++; if (r.activity.mVisibleFromClient) { r.activity.makeVisible(); } } if (!r.onlyLocalRequest) { r.nextIdle = mNewActivities; mNewActivities = r; if (localLOGV) Slog.v( TAG, "Scheduling idle handler for " + r); Looper.myQueue().addIdleHandler(new Idler()); } r.onlyLocalRequest = false; // Tell the activity manager we have resumed. if (reallyResume) { try { ActivityManagerNative.getDefault().activityResumed(token); } catch (RemoteException ex) { } } } else { // If an exception was thrown when trying to resume, then // just end this activity. try { ActivityManagerNative.getDefault() .finishActivity(token, Activity.RESULT_CANCELED, null, false); } catch (RemoteException ex) { } } }
仔细看我标了颜色并加粗字体的那部分代码,获取Activity下的Window对象,在获取刚刚组装好的DecorView对象,然后在通过wm就是WindowManager对象的addView方法来创建一个ViewRootImpl对象出来
然后ViewRootImpl对象通过重绘并通知WindowManagerServices来显示界面,到此Window类就讲解完毕了
Window类的作用就是帮助ViewRootImpl组装View模型。然后ViewRootImpl负责遍历显示
如果有错误或者疑问,请在评论区指出,我会即使更正,共同学习,共同进步,谢谢支持!