import wx from python实验2 import classinformation class MyFrame(wx.Frame): def __init__(self,parent,id): wx.Frame.__init__(self,parent,id,title="班级信息收集程序",size=(600,400)) pl = wx.Panel(self) self.title = wx.StaticText(pl,label="请输入要收集的班级、姓名、学号",pos=(200,20)) self.label_id = wx.StaticText(pl,label="学号:",pos=(50,50)) self.text_id = wx.TextCtrl(pl,pos=(100,50),size=(235,25),style=wx.TE_LEFT) self.label_bj = wx.StaticText(pl,label="班级:",pos=(50,90)) self.text_bj = wx.TextCtrl(pl, pos=(100, 90), size=(235, 25), style=wx.TE_LEFT) self.label_xm = wx.StaticText(pl, label="姓名:", pos=(50, 130)) self.text_xm = wx.TextCtrl(pl, pos=(100, 130), size=(235, 25), style=wx.TE_LEFT) self.bt_bc = wx.Button(pl,label="保存",pos=(100,170)) self.bt_bc.Bind(wx.EVT_BUTTON,self.Baochun) self.bt_qx = wx.Button(pl,label="取消",pos=(200,170)) self.bt_qx.Bind(wx.EVT_BUTTON, self.Cancel) def Baochun(self,event): id = self.text_id.GetValue() bj = self.text_bj.GetValue() xm = self.text_xm.GetValue() if id =='' or bj == '' or xm == '': message = '输入为空!' else: classinformation.baochuninformation(id,bj,xm) message = '保存成功!' wx.MessageBox(message) def Cancel(self,event): self.text_xm.SetValue('') self.text_bj.SetValue('') self.text_id.SetValue('') wx.MessageBox('取消成功!') if __name__ == '__main__': app = wx.App() frame = MyFrame(parent=None,id=-1) frame.Show() app.MainLoop()
import wx from python实验2 import classinformation class MyFrame(wx.Frame): def __init__(self,parent,id): wx.Frame.__init__(self,parent,id,title="班级信息查询程序",size=(600,400)) pl = wx.Panel(self) self.title = wx.StaticText(pl, label="班级信息查询程序", pos=(200, 20)) self.label_id = wx.StaticText(pl, label="请输入要查询同学的学号:", pos=(100, 70)) self.text_id = wx.TextCtrl(pl, pos=(100, 100), size=(235, 25), style=wx.TE_LEFT) self.bt_bc = wx.Button(pl, label="查询", pos=(100, 140)) self.bt_bc.Bind(wx.EVT_BUTTON, self.Chaxun) self.bt_qx = wx.Button(pl, label="取消", pos=(200, 140)) self.bt_qx.Bind(wx.EVT_BUTTON, self.Cancel) def Chaxun(self,event): id = self.text_id.GetValue() if id =='': message = '输入为空!' else: (a,b,c) = classinformation.chaxuninformation(id) message = """ 该同学姓名为: {:s} 班级为:{:s} """.format(c,b) wx.MessageBox(message) pass def Cancel(self, event): self.text_id.SetValue('') wx.MessageBox('取消成功!') if __name__ == '__main__': app = wx.App() frame = MyFrame(parent=None,id=-1) frame.Show() app.MainLoop()
import sqlite3 def baochuninformation(a,b,c): """ :param a: 学生的学号 (id) :param b: 班级 (bj) :param c: 姓名 (xm) :return: """ conn = sqlite3.connect('mrsoft.db') cursor = conn.cursor() e = (a,b,c) cursor.execute('insert into classinformation (id,bj,xm) values (?,?,?)', e) cursor.close() conn.commit() conn.close() def chaxuninformation(a): ''' :param a: 学号 :return: 返回元组 ''' b=() conn = sqlite3.connect('mrsoft.db') cursor = conn.cursor() a=int(a) cursor.execute('select * from classinformation where id = ?', (a,)) b= cursor.fetchone() cursor.close() conn.close() return b #b是一个元组 if __name__=='__main__': conn = sqlite3.connect('mrsoft.db') cursor = conn.cursor() # create table classinformation (id int(15) primary key, bj varchar (20), xm varchar (4)) a = ('20', '信计1班', '李建宏') #cursor.execute('insert into classinformation (id,bj,xm) values (?,?,?)', a) #cursor.execute('delete from classinformation where id = ?', (20,)) cursor.execute('select * from classinformation where id = ?', (20,)) b = cursor.fetchone() print(b) cursor.close() conn.commit() conn.close()
import sys
import pygame
pygame.init()
size = width, height = 640, 480
screen = pygame.display.set_mode(size)
color = (0, 0, 0)
ball = pygame.image.load("kkk.jpg")
ballrect = ball.get_rect()
speed = [5,5]
clock = pygame.time.Clock()
while True:
clock.tick(60)
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
sys.exit()
ballrect = ballrect.move(speed)
if ballrect.left < 0 or ballrect.right > width:
speed[0]
if ballrect.top < 0 or ballrect.bottom > height:
speed[1] = -speed[1]
screen.fill(color)
screen.blit(ball,ballrect)
pygame.display.flip()
import pygame
import sys
import random
class Bird(object):
def __init__(self):
pass
def birdUpdate(self):
pass
class Pipeline(object):
def __init__(self):
pass
def updatePipeline(self):
pass
def creatMap():
screen.fill((255, 255, 255))
screen.blit(background,(0, 0))
pygame.display.update()
if __name__ == '__main__':
pygame.init()
size = width, height = 400, 650
screen = pygame.display.set_mode(size)
clock = pygame.time.Clock()
Pipeline = Pipeline()
Bird = Bird()
while True:
clock.tick(60)
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
sys.exit()
background = pygame.image.load ("kkk.jpg")
createMap()