html--扫雷
html {
font-size: 10px;
}
body {
counter-reset: total cleared bombs flagged;
font-size: 1.6rem;
font-family: sans-serif;
}
H1 {
font-size:2rem;
margin:1rem auto;
width:fit-content
}
#game {
overflow:hidden;
position:relative;
margin:0 auto;
background:lightgrey;
width:fit-content;
height:fit-content;
padding:1rem;
border:0.3rem outset lightgrey;
border-radius:1rem;
}
/*
grid square.
*/
.square {
position: relative;
float: left;
display: block;
width: 2rem;
height: 2rem;
border: 1px grey solid;
background-color: lightgrey;
text-align: center;
}
/*
these will be the "buttons"
that hide the grid.
*/
.square > label,
.square > .flag {
position: absolute;
left: -0.1rem;
top: -0.1rem;
right: -0.1rem;
bottom: -0.1rem;
border: 0.2rem outset grey;
background-color: darkgrey;
}
/*
switch for flag mode and clear mode
*/
#flag-mode {
display:none;
}
/*
buttons for global settings
*/
[for="flag-mode"],
[for="show-bombs"] {
display:block;
margin:0 auto;
width:fit-content;
background:lightgrey;
padding:0 0.5rem;
border:2px outset grey;
border-radius:0.5rem;
margin:0.2rem auto;
}
#flag-mode:not(:checked) + [for="flag-mode"]:after {
content:" OFF ";
font-weight:bold;
}
#flag-mode:checked + [for="flag-mode"]:after {
content:" ON ";
font-weight:bold;
}
/*
checkboxes to control state of each square
these need to be "visible"
for the counter to work.
push them far off to the left.
*/
.open-square,.flag-square {
position: absolute;
left: -1000rem;
}
/*
count the total clearable
*/
.open-square:not(.bomb) {
counter-increment:total;
}
/*
count the number of bombs
*/
.open-square.bomb {
counter-increment:bombs;
}
/*
hide the label "button" when it's clicked
*/
.open-square:checked + .square > label {
display: none;
}
/*
show the number of surounding bombs (if any)
with different colors for the count values
*/
:not(.bomb)[data-count] + .square:before {
line-height:2rem;
font-weight:bold;
}
:not(.bomb)[data-count="1"] + .square:before {
content:"1";
color: blue;
}
:not(.bomb)[data-count="2"] + .square:before {
content:"2";
color: green;
}
:not(.bomb)[data-count="3"] + .square:before {
content:"3";
color: red;
}
:not(.bomb)[data-count="4"] + .square:before {
content:"4";
color: darkblue;
}
:not(.bomb)[data-count="5"] + .square:before {
content:"5";
color: brown;
}
:not(.bomb)[data-count="6"] + .square:before {
content:"6";
color: cyan;
}
:not(.bomb)[data-count="7"] + .square:before {
content:"7";
color: black;
}
:not(.bomb)[data-count="8"] + .square:before {
content:8;
color: grey;
}
/*
bomb square.
*/
.bomb + .square {
background-color: red
}
.bomb + .square:before {
content: "馃挘";
line-height: 2rem;
font-size: 1.2rem;
}
/*
default hide the flag
*/
.flag {
display:none;
}
/*
show the flag if square is flagged
and count it
*/
.flag-square:checked ~ .flag {
display:block;
counter-increment:flagged;
}
/*
display flag as needed
*/
.flag-square:checked ~ .flag-label:before,
.flag-square:checked ~ .flag:before {
content:"馃毄"
}
/*
hide the label when not in flag mode
*/
#flag-mode:not(:checked) ~ .square > .flag-label {
display:none;
}
/*
only show the flag if the square isn't in "show" mode.
*/
#flag-mode:checked ~ .show-square:not(:checked) + .square > .flag-label {
display:block;
}
/*
increment cleared counter
for each non-bomb checked
and keep the total intact
*/
.open-square:not(.bomb):checked {
counter-increment: total cleared;
}
/*
various counter displays
*/
.bombs {
width:50%;
text-align:center;
}
.score {
clear:both;
float:right;
text-align:right;
width:50%;
text-align:center;
}
/*
track the bombs
*/
.bombs:after {
content: counter(bombs) "馃毄" counter(flagged);
line-height:3rem;
border:0.2rem inset lightgrey;
padding:0.2rem 0.5rem;
background-color:white;
border-radius:0.5rem;
}
/*
track the total cleareable & cleared
*/
.score:after {
content: counter(cleared) " of " counter(total);
line-height:3rem;
border:0.2rem inset lightgrey;
padding:0.2rem 0.5rem;
background-color:white;
border-radius:0.5rem;
}
/*
default setting is the win state
*/
.message {
clear: left;
color: limegreen;
text-align:center;
font-weight:bold;
}
.message:before {
content: "(: YOU WIN! :) "
}
/*
block user interaction with
game board after a win.
*/
.pane
{
display:block;
position:absolute;
left:0;
right:0;
top:0;
bottom:0;
}
/*
override for the playing state
*/
.open-square:not(.grouped):not(.bomb):not(:checked) ~ .message:before,
.group-master:not(:checked) ~ .message:before
{
content: none;
}
/*
play state. hide the blocking pane.
*/
.open-square:not(.grouped):not(.bomb):not(:checked) ~ .pane,
.group-master:not(:checked) ~ .pane,
.lost-game
{
display: none;
}
/*
finally, the losing state
*/
.open-square.bomb:checked ~ .message {
color: red;
}
/*
reinstate the blocking pane
*/
.open-square.bomb:checked ~ .pane
{
position:relative;
display:block;
}
.open-square.bomb:checked ~ .message:before {
content: " ): You Lose :(" !important;
}
/*
display thre show bombs button if you've lost
*/
.open-square.bomb:checked ~ .lost-game
{
position:relative;
display:block;
z-index:2
}
/*
display any hidden bombs
*/
#show-bombs:checked ~ .bomb + .square > label {
display:none;
}
/*
mark any falsely flagged squares as wrong.
*/
#show-bombs:checked ~ .open-square:not(.bomb) + .square > .flag:after {
content: "鉂?;
position:absolute;
top:-0.4rem;
left:-0.1rem;
}