canvas跟随鼠标画有透明度的矩形边框

<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <title>canvas跟随鼠标移动画透明线</title> <style> div,canvas,img{ user-select: none; } .my_canvas,.bg_img{ position: absolute; top: 50%; left: 50%; transform: translate(-50%,-50%); } .cf{ content: ''; display: block; overflow: hidden; clear: both; } .fl{ float: left; } .fr{ float: right; } .bg_img{ width: 674px; height: 495px; background: #ddd; } .img_tools{ position: absolute; top: 20px; left: 50%; transform: translateX(-50%); border: 1px solid #eee; border-radius: 64px; height: 64px; line-height: 64px; box-sizing: border-box; padding: 15px 20px 0; } .img_tool{ height: 32px; line-height: 32px; color: #000; font-size: 14px; text-align: center; width: 80px; border: 1px solid #ddd; border-radius: 32px; margin-right: 10px; cursor: pointer; } .img_tool_active{ color: #409EFF; border: 1px solid #409EFF; } </style> </head> <body> <div class="bg_img"></div> <canvas id="myCanvasBot" class="my_canvas" width="674" height="495"></canvas> <canvas id="myCanvasTop" class="my_canvas" width="674" height="495"></canvas> <div class="img_tools cf"> <div class="img_tool img_tool_active fl" onclick="changeType('curve',this)">涂鸦</div> <div class="img_tool fl" onclick="changeType('line',this)">直线</div> <div class="img_tool fl" onclick="changeType('rect',this)">矩形</div> <div class="img_tool fl" onclick="changeType('eraser',this)">橡皮擦</div> </div> <script> const canvasWidth = 674; const canvasHeight = 495; //底层canvas const botCan = document.getElementById('myCanvasBot'); //顶层canvas const topCan = document.getElementById('myCanvasTop'); //底层画布 const botCtx = botCan.getContext('2d'); //顶层画布 const topCtx = topCan.getContext('2d'); topCtx.lineCap = 'round'; topCtx.lineJoin = 'round'; //鼠标是否按下 是否移动 let isDown = false,isMove = false; //鼠标是否在canvas上抬起 let isCanUp = false; //需要画图的轨迹 let drawPoints = []; //起始点x,y let startPoint = { x:0, y:0 }; //图片历史 let imgHistory = []; //icon历史 // let partHistory = []; //操作类型 let drawType = 'curve'; //画线宽度 const lineWidth = 10; //鼠标按下 const mousedown = (e)=>{ isDown = true; let x = (e||window.event).offsetX; let y = (e||window.event).offsetY; startPoint = {x,y}; drawPoints.push([{x,y}]); topCtx.strokeStyle = 'rgba(255,0,0,0.2)'; topCtx.lineWidth = lineWidth; topCtx.beginPath(); topCtx.moveTo(x,y); } //鼠标移动 const mousemove = (e)=>{ let x = (e||window.event).offsetX; let y = (e||window.event).offsetY; if(isDown){ isMove = true; switch(drawType){ case 'curve': drawCurve(x,y); break; case 'line': drawLine(x,y); break; case 'eraser': drawEraser(x,y); break; case 'rect': drawRect(x,y); break; } } } //鼠标抬起 const mouseup = (e)=>{ isCanUp = true; if(isDown){ // topCan内容画到botCan上 topToBot(); } } //topCan内容画到botCan上 const topToBot = ()=>{ //把topCan画布生成图片 let img = new Image(); img.src = topCan.toDataURL('image/png'); img.onload = ()=>{ // partHistory.push(img); //添加到botCtx画布 botCtx.drawImage(img,0,0); let historyImg = new Image(); historyImg = botCan.toDataURL('image/png'); historyImg.onload = ()=>{ //添加到历史记录 imgHistory.push(historyImg); } //清除topCtx画布 topCtx.clearRect(0,0,canvasWidth,canvasHeight); //botCan画完之后,重置canvas的mouseup isCanUp if(isCanUp)isCanUp=false; } drawPoints = []; isDown = false; isMove = false; } //画矩形 const drawRect = (x,y)=>{ //清除topCtx画布 topCtx.clearRect(0,0,canvasWidth,canvasHeight); topCtx.beginPath(); // 矩形 topCtx.rect(startPoint.x, startPoint.y, x-startPoint.x, y - startPoint.y); topCtx.stroke(); } //橡皮擦 const drawEraser = (x,y)=>{ //橡皮擦圆形半径 const radius = lineWidth/2; botCtx.beginPath(); for(let i=0;i<radius*2;i++){ //勾股定理高h let h = Math.abs( radius - i); //i>radius h = i-radius; i<radius h = radius - i //勾股定理l let l = Math.sqrt(radius*radius -h*h); //矩形高度 let rectHeight = 1; //矩形宽度 let rectWidth = 2*l; //矩形X let rectX = x-l; //矩形Y let rectY = y-radius + i; botCtx.clearRect(rectX, rectY, rectWidth, rectHeight); } } //画透明度直线 const drawLine = (x,y)=>{ if(!isDown)return; //清空当前画布内容 topCtx.clearRect(0,0,canvasWidth,canvasHeight); //必须每次都beginPath 不然会卡 topCtx.beginPath(); topCtx.moveTo(startPoint.x,startPoint.y); topCtx.lineTo(x,y); topCtx.stroke(); } //画带透明度涂鸦 const drawCurve = (x,y)=>{ drawPoints.push({x,y}); //清空当前画布内容 topCtx.clearRect(0,0,canvasWidth,canvasHeight); //必须每次都beginPath 不然会卡 topCtx.beginPath(); topCtx.moveTo(drawPoints[0].x,drawPoints[0].y); for(let i=1;i<drawPoints.length;i++){ topCtx.lineTo(drawPoints[i].x,drawPoints[i].y); } topCtx.stroke(); } //切换操作 const changeType = (type,that)=>{ if(drawType == type) return; let tools = document.getElementsByClassName('img_tool'); for(let i=0;i<tools.length;i++){ let ele = tools[i]; if(ele.classList.contains('img_tool_active'))ele.classList.remove('img_tool_active'); //ele.removeClassName('img_tool_active'); } that.classList.add('img_tool_active'); drawType = type; } //canvas添加鼠标事件 topCan.addEventListener('mousedown',mousedown); topCan.addEventListener('mousemove',mousemove); topCan.addEventListener('mouseup',mouseup); //全局添加鼠标抬起事件 document.addEventListener('mouseup',(e)=>{ let x = (e||window.event).offsetX; let y = (e||window.event).offsetY; if(!isCanUp){ if(drawType == 'line'){ let clientX = topCan.getBoundingClientRect().x; let clientY = topCan.getBoundingClientRect().y; drawLine(x-clientX,y-clientY); } // topCan内容画到botCan上 topToBot(); } }); //全局添加鼠标移动事件 document.addEventListener('mousemove',(e)=>{ if(isMove)return isMove = false; let x = (e||window.event).offsetX; let y = (e||window.event).offsetY; if(drawType == 'line'){ let clientX = topCan.getBoundingClientRect().x; let clientY = topCan.getBoundingClientRect().y; drawLine(x-clientX,y-clientY); } }); </script> </body> </html>
上一篇:RabbitMQ基础笔记-3.SpringAMQP


下一篇:zookeeper 监控 与 JVM 设置