#pragma strict var scrollPosition:Vector2; function Start () {
scrollPosition[0]=50;
scrollPosition[1]=50;
} function Update () { } function OnGUI()
{
scrollPosition=GUI.BeginScrollView(Rect(0,0,200,200),scrollPosition,
Rect(0,0,Screen.width,300),true,true);
GUI.Label(Rect(100,40,Screen.width,30),"测试滚动试图,测试滚动试图,测试滚动试图,测试滚动试图");
GUI.EndScrollView();
}
#pragma strict
var viewTexture0:Texture2D;
var viewTexture1:Texture2D;
function Start () { } function Update () { } function OnGUI()
{
//开始群组
GUI.BeginGroup(new Rect(10,50,200,400));
GUI.DrawTexture(Rect(10,20,viewTexture0.width,viewTexture0.height),viewTexture0);
GUI.Label(Rect(10,150,100,40),"群组视图1");
GUI.Button(Rect(10,190,100,40),"按钮");
GUI.EndGroup(); //开始群组
GUI.BeginGroup(new Rect(300,0,500,400));
GUI.DrawTexture(Rect(10,20,viewTexture0.width,viewTexture0.height),viewTexture0);
GUI.Label(Rect(10,150,100,40),"群组视图2");
GUI.Button(Rect(10,190,100,40),"按钮");
GUI.EndGroup(); }