在软件开发中为了安全性,特别是那些需要用到用户名和密码登录服务端的程序,常常考虑长期无人操作,程序自动跳转到用户登录界面。
判断程序是否长时间无人操作,有两个依据,第一个是鼠标长时间不动,第二个是鼠标焦点长时间不在此程序中(即用户长时间在操作其他的程序)。
一、鼠标长时间不动
在其他博客中看到过针对鼠标长时间不动这种情况的解决方案【1】,参考此博客,将相应的代码加入到App.xaml.cs(代码如下),本文实现的是鼠标长时间不动(本例中设置10s不动)则重启该程序(因为对于需要账号密码登录的程序,鼠标长时间不动这样就能退出登录,并重新启动到登录界面,从而保证了安全性)。
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
private DispatcherTimer mousePositionTimer; //长时间不操作该程序退回到登录界面的计时器
private Point mousePosition; //鼠标的位置 protected override void OnStartup(StartupEventArgs e)
{
base.OnStartup(e); //启动程序
mousePosition = GetMousePoint(); //获取鼠标坐标 mousePositionTimer = new DispatcherTimer();
mousePositionTimer.Tick += new EventHandler(MousePositionTimedEvent);
mousePositionTimer.Interval = new TimeSpan(0, 0, 10); //每隔10秒检测一次鼠标位置是否变动
mousePositionTimer.Start();
} private void MousePositionTimedEvent(object sender, EventArgs e)
{
if (!HaveUsedTo())
{
mousePositionTimer.Stop();
//重新启动此程序
System.Windows.Forms.Application.Restart();
Application.Current.Shutdown();
}
} //判断鼠标是否移动
private bool HaveUsedTo()
{
Point point = GetMousePoint();
if (point == mousePosition)
{
return false;
}
mousePosition = point;
return true;
} [StructLayout(LayoutKind.Sequential)]
private struct MPoint
{
public int X;
public int Y; public MPoint(int x, int y)
{
this.X = x;
this.Y = y;
}
} [DllImport("user32.dll", CharSet = CharSet.Auto)]
private static extern bool GetCursorPos(out MPoint mpt); /// 获取当前屏幕鼠标位置
public Point GetMousePoint()
{
MPoint mpt = new MPoint();
GetCursorPos(out mpt);
Point p = new Point(mpt.X, mpt.Y);
return p;
}
}
但是这个解决方案有个问题,如图1所示,假设计时器的间隔时间为10s,鼠标坐标的起始点为(0,0),如果鼠标10s内不动,则到10s时计时器会执行重启程序操作。但是,当时间在1s时,我们移动了鼠标(假设移动到(0,1)),然后再次鼠标长时间不动,则当时间到10s时鼠标相比0s时刻,鼠标的坐标是变动了的,从而不会执行计时器事件,程序继续10s计时,如果接下来10s鼠标也不移动,则到达20s时计时器事件才会响应重启程序的操作。这样程序实际上是经历了19s才进行程序重启,没达到10s鼠标不动则程序重启的要求。
改良后的解决方案:
经过改良,同样为了达到10s鼠标不动则程序重启的要求,我们设计了计时器的间隔时间为1s,并添加鼠标没移动的计数器,计数器达到10才执行程序重启。实现是这样的:每隔1s检测鼠标是否移动,如果不移动则计数器加1,如果中途鼠标移动,则计数器清零,要达到计数器计数为10,则要10次鼠标检测中鼠标都不移动,这样从鼠标停止移动,到计数器达到10,刚好是10s,能够达到10s鼠标不动则程序重启的要求。具体实现代码如下(注意此代码是添加在App.xaml.cs中的):
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
private DispatcherTimer mousePositionTimer; //长时间不操作该程序退回到登录界面的计时器
private Point mousePosition; //鼠标的位置
private int checkCount = 0; //检测鼠标位置的次数 protected override void OnStartup(StartupEventArgs e)
{
base.OnStartup(e); //启动程序
mousePosition = GetMousePoint(); //获取鼠标坐标 mousePositionTimer = new DispatcherTimer();
mousePositionTimer.Tick += new EventHandler(MousePositionTimedEvent);
mousePositionTimer.Interval = new TimeSpan(0, 0, 1); //每隔10秒检测一次鼠标位置是否变动
mousePositionTimer.Start();
} private void MousePositionTimedEvent(object sender, EventArgs e)
{
if (!HaveUsedTo())
{
checkCount++; //检测到鼠标没移动,checkCount + 1
if (checkCount == 10)
{
checkCount = 0;
mousePositionTimer.Stop();
//重新启动此程序
System.Windows.Forms.Application.Restart();
Application.Current.Shutdown();
} }
else
{
checkCount = 0; //检测到鼠标移动,重新计数
}
} //判断鼠标是否移动
private bool HaveUsedTo()
{
Point point = GetMousePoint();
if (point == mousePosition)
{
return false;
}
mousePosition = point;
return true;
} [StructLayout(LayoutKind.Sequential)]
private struct MPoint
{
public int X;
public int Y; public MPoint(int x, int y)
{
this.X = x;
this.Y = y;
}
} [DllImport("user32.dll", CharSet = CharSet.Auto)]
private static extern bool GetCursorPos(out MPoint mpt); /// 获取当前屏幕鼠标位置
public Point GetMousePoint()
{
MPoint mpt = new MPoint();
GetCursorPos(out mpt);
Point p = new Point(mpt.X, mpt.Y);
return p;
}
}
二、鼠标焦点长时间不在此程序中
要用到Activated和Deactivated事件【2】:当Application中的一个top level窗体获得焦点时触发Activated事件,也就是应用程序被激活时。当用户从本应用程序切换到其他应用程序时触发Deactivated事件。具体代码如下:
App.xaml中加入Activated和Deactivated事件;
App.xaml.cs中:
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
private DispatcherTimer deactivatedTimer; //当焦点不在此程序上时计时器 protected override void OnStartup(StartupEventArgs e)
{
base.OnStartup(e); //启动程序
deactivatedTimer = new DispatcherTimer();
deactivatedTimer.Tick += new EventHandler(deactivatedTimer_Tick);
deactivatedTimer.Interval = new TimeSpan(0, 0, 10); //如果焦点不在此程序中时,过10s程序自动重启
} private void deactivatedTimer_Tick(object sender, EventArgs e)
{
deactivatedTimer.Stop();
//重新启动此程序
System.Windows.Forms.Application.Restart();
Application.Current.Shutdown();
} private void Application_Activated(object sender, EventArgs e)
{
deactivatedTimer.Stop();
} private void Application_Deactivated(object sender, EventArgs e)
{
deactivatedTimer.Start();
} }
三、综合两种情况
本文开始时已经提出,判断程序是否长时间无人操作有两个依据,即鼠标长时间不动和鼠标焦点长时间不在此程序中,于是本文综合了两种情况,做到了真实实现程序长时间无人操作的响应。具体代码如下:
App.xaml
中加入
Activated和
Deactivated事件;
App.xaml.cs中:
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
private DispatcherTimer mousePositionTimer; //长时间不操作该程序退回到登录界面的计时器
private Point mousePosition; //鼠标的位置
private int checkCount = 0; //检测鼠标位置的次数 private DispatcherTimer deactivatedTimer; //当焦点不在此程序上时计时器 protected override void OnStartup(StartupEventArgs e)
{
base.OnStartup(e); //启动程序
mousePosition = GetMousePoint(); //获取鼠标坐标 mousePositionTimer = new DispatcherTimer();
mousePositionTimer.Tick += new EventHandler(MousePositionTimedEvent);
mousePositionTimer.Interval = new TimeSpan(0, 0, 1); //每隔10秒检测一次鼠标位置是否变动
mousePositionTimer.Start(); deactivatedTimer = new DispatcherTimer();
deactivatedTimer.Tick += new EventHandler(deactivatedTimer_Tick);
deactivatedTimer.Interval = new TimeSpan(0, 0, 10); //如果焦点不在此程序中时,过10s程序自动重启
} private void MousePositionTimedEvent(object sender, EventArgs e)
{
if (!HaveUsedTo())
{
checkCount++; //检测到鼠标没移动,checkCount + 1
if (checkCount == 10)
{
checkCount = 0;
mousePositionTimer.Stop();
//重新启动此程序
System.Windows.Forms.Application.Restart();
Application.Current.Shutdown();
} }
else
{
checkCount = 0; //检测到鼠标移动,重新计数
}
} private void deactivatedTimer_Tick(object sender, EventArgs e)
{
deactivatedTimer.Stop();
//重新启动此程序
System.Windows.Forms.Application.Restart();
Application.Current.Shutdown();
} //鼠标焦点回到此程序
private void Application_Activated(object sender, EventArgs e)
{
mousePositionTimer.Start();
deactivatedTimer.Stop();
} //鼠标焦点离开此程序
private void Application_Deactivated(object sender, EventArgs e)
{
mousePositionTimer.Stop();
deactivatedTimer.Start();
} //判断鼠标是否移动
private bool HaveUsedTo()
{
Point point = GetMousePoint();
if (point == mousePosition)
{
return false;
}
mousePosition = point;
return true;
} [StructLayout(LayoutKind.Sequential)]
private struct MPoint
{
public int X;
public int Y; public MPoint(int x, int y)
{
this.X = x;
this.Y = y;
}
} [DllImport("user32.dll", CharSet = CharSet.Auto)]
private static extern bool GetCursorPos(out MPoint mpt); /// 获取当前屏幕鼠标位置
public Point GetMousePoint()
{
MPoint mpt = new MPoint();
GetCursorPos(out mpt);
Point p = new Point(mpt.X, mpt.Y);
return p;
} }
参考:
【1】 http://blog.csdn.net/yysyangyangyangshan/article/details/8621395
【2】 http://www.cnblogs.com/luluping/archive/2011/05/13/2045875.html
代码下载地址:http://download.csdn.net/detail/xiaoxiong345064855/6658825