我在C#中使用naudio lib并且想要播放一个简单的文件.问题是,播放在1秒后停止.我无法弄清楚它为什么这样做.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using NAudio.Wave;
namespace NAudioTest
{
class Program
{
static IWavePlayer waveout;
static WaveStream outputStream;
static string filename = null;
static void Main(string[] args)
{
waveout = new WaveOut();
filename = "C:\\1.wav";
outputStream = CreateInputStream(filename);
try
{
waveout.Init(outputStream);
}
catch (Exception ex)
{
Console.WriteLine("Error while loading output");
Console.WriteLine("Details: " + ex.Message);
Console.ReadLine();
return;
}
Console.WriteLine("Press [Enter] to start playback");
Console.ReadLine();
waveout.Play(); //this stops after 1 sec. should it play until i hit enter cause of the next line?
Console.WriteLine("Press [Enter] to abort");
Console.ReadLine();
waveout.Dispose();
Console.ReadLine();
}
static WaveStream CreateInputStream(string name)
{
WaveChannel32 inputStream;
if (name.EndsWith(".wav"))
{
WaveStream readerStream = new WaveFileReader(name);
if (readerStream.WaveFormat.Encoding != WaveFormatEncoding.Pcm)
{
readerStream = WaveFormatConversionStream.CreatePcmStream(readerStream);
readerStream = new BlockAlignReductionStream(readerStream);
}
if (readerStream.WaveFormat.BitsPerSample != 16)
{
var format = new WaveFormat(readerStream.WaveFormat.SampleRate, 16, readerStream.WaveFormat.Channels);
readerStream = new WaveFormatConversionStream(format, readerStream);
}
inputStream = new WaveChannel32(readerStream);
}
else
{
throw new InvalidOperationException("Invalid extension");
}
return inputStream;
}
}
}
最佳答案:
如果您尝试从控制台应用程序播放音频,则需要确保使用函数回调,因为WaveOut的默认设置是使用窗口回调.
new WaveOut(WaveCallbackInfo.FunctionCallback())
更新:对于较新版本的NAudio,我现在建议您避免使用函数回调,因为它们可能会导致某些驱动程序出现死锁.相反,使用事件回调和后台线程的WaveOutEvent是首选机制:
new WaveOutEvent()