C++第三篇--程序结构

C++第三篇--程序结构

1. 初识程序结构

将类中的成员函数全部放在类外实现,类中只负责声明该函数

person.cpp
#include <stdio.h>

class Person{
private:
char *name;
int age;
char *work; public:
void setName(char *name); int setAge(int age); void setWork(char *work); void printInfo(void); }; void Person::setName(char *name)
{
this->name = name;
} int Person::setAge(int age)
{
if(age<0 || age>200){
this->age = 0;
//return -1;
}
else
{
this->age = age;
} return age;
} void Person::setWork(char *work)
{
this->work = work;
} void Person::printInfo(void)
{
printf("name is %s,age is %d,work is %s\n",name,age,work);
} int main(int argc,char **arcv)
{
Person per; per.setName("LKQ");
per.setAge(20);
per.setWork("Student"); per.printInfo(); return 0;
}

2. 改进上文程序结构

主要分为两个层次,一个类,一个主函数

  • 实现Person类

    • Person.h:提供函数接口
    • Person.c:实现函数
  • 实现主函数

person.h
#include <stdio.h>
class Person{
private:
char *name;
char age;
char *work; public:
void setName(char *name); int setAge(int age); void setWork(char *work); void printInfo(void); };
person.cpp
#include <stdio.h>
#include "person.h" void Person::setName(char *name)
{
this->name = name;
} int Person::setAge(int age)
{
if(age<0 || age>200){
this->age = 0;
//return -1;
}
else
{
this->age = age;
} return age;
}
void Person::setWork(char *work)
{
this->work = work;
} void Person::printInfo(void)
{
printf("name is %s,age is %d,work is %s\n",name,age,work);
}
main.cpp
#include <stdio.h>
#include "person.h" int main(int argc,char **arcv)
{
Person per; per.setName("LKQ");
per.setAge(20);
per.setWork("student"); per.printInfo(); return 0;
}
Makefile
person: main.o person.o
g++ -o $@ $^ %.o : %.cpp
g++ -c -o $@ $< clean:
rm -f *.o person

3. 添加一个Dog类

3.1 引入命名空间:为了解决多个人参加一个工程时,函数命名相同,调用同名函数时候声明属于哪个命名空间就可以解决。

dog.h
namespace c{
class Dog{
private:
char *name;
int age;
char *work; public:
void setName(char *name);
int setAge(int age);
void printInfo();
}; void PersonVersion(void);
}
dog.cpp
#include <stdio.h>
#include "dog.h" namespace c{
void Dog::setName(char *name)
{
this->name = name;
} int Dog::setAge(int age)
{
if(age<0 || age>20)
{
this->age = 0;
//return -1;
}
else
{
this->age = age;
} return age;
} void Dog::printInfo(){printf("name is %s,age is %d,work is %s\n",name,age,work);} void PersonVersion(void)
{
printf("Dog V1 by linkaiqiang");
}
}
person.h
#include <stdio.h>

namespace A{
class Person{
private:
char *name;
char age;
char *work; public:
void setName(char *name); int setAge(int age); void setWork(char *work); void printInfo(void); };
void PersonVersion(void);
}
person.cpp
#include <stdio.h>
#include "person.h" namespace A{
void Person::setName(char *name)
{
this->name = name;
} int Person::setAge(int age)
{
if(age<0 || age>200){
this->age = 0;
//return -1;
}
else
{
this->age = age;
} return age;
} void Person::setWork(char *work)
{
this->work = work;
} void Person::printInfo(void)
{
printf("name is %s,age is %d,work is %s\n",name,age,work);
} void PersonVersion(void){
printf("Person V1 by linkaiqiang");
}
}
main.cpp
#include <stdio.h>
#include "person.h"
#include "dog.h" int main(int argc,char **argv)
{
A::Person per; per.setName("zhangsan");
per.setAge(20);
per.setWork("Student");
per.printInfo(); c::Dog dog; dog.setName("xiaozhao");
dog.setAge(1);
dog.printInfo(); A::PersonVersion();
printf("\n"); c::PersonVersion();
printf("\n");
return 0;
}
Makefile
person: main.o person.o dog.o
g++ -o $@ $^ %.o : %.cpp
g++ -c -o $@ $< clean:
rm -f *.o person

3.2 直接使用类

修改main.cpp
#include <stdio.h>
#include "person.h"
#include "dog.h" //global namespace
/*将A::person放入全局变量,以后可以用Person来表示A::person,下面同理*/
using A::Person;
using c::Dog; /*
using A::PersonVersion;
using c::PersonVersion;
*/
//会发生冲突,如果是两个命名空间当中相同函数定义为全局 int main(int argc,int **arcv)
{ //local namespace
Person per; per.setName("zhangsan");
per.setAge(20);
per.setWork("Student");
per.printInfo(); Dog dog; dog.setName("xiaozhao");
dog.setAge(1);
dog.printInfo(); A::PersonVersion();
printf("\n"); c::PersonVersion();
printf("\n");
return 0;
}

3.3使用namespace导入所有类和函数

修改main.cpp
#include <stdio.h>
#include "person.h"
#include "dog.h" using namespace A;
using namespace c; //将所有函数,所有类导入 int main(int argc,int **arcv)
{ //local namespace
Person per; per.setName("zhangsan");
per.setAge(21);
per.setWork("student");
per.printInfo(); Dog dog; dog.setName("xiaozhao");
dog.setAge(1);
dog.printInfo(); A::PersonVersion();
printf("\n");
c::PersonVersion();
printf("\n");
return 0;
}

4. 引入iostream

之前的程序都是用printf实现打印函数,现在C++标准输出输入流实现

dog.h
namespace C {
class Dog{
private:
char *name;
int age; public:
void setName(char *name);
int setAge(int age);
void printInfo();
}; void printVersion(void);
}
dog.cpp
#include <iostream>
#include "dog.h"
#include <stdio.h> using namespace std; namespace C {
void Dog::setName(char *name)
{
this->name = name;
} int Dog::setAge(int age)
{
if(age<0 || age>20){
this->age = 0;
return -1;
}
else
{
this->age = age;
} return 0;
} void Dog::printInfo()
{
cout<<"name is "<<name<<" age is "<<age<<endl;
} void printVersion(void)
{
cout<<"Dog V1 by linkaiqiang"<<endl;;
}
}
person.h
#include <stdio.h>

namespace A {
class Person{
private:
char *name;
int age;
char *work; public:
void setName(char *name); int setAge(int age); void setWork(char *work); void printInfo(void); };
void printVersion(void);
}
person.cpp
#include <iostream>
#include "person.h" namespace A { void Person::setName(char *name)
{
this->name = name;
} int Person::setAge(int age)
{
if (age < 0 || age > 150)
{
this->age = 0;
return -1;
}
this->age = age;
return 0;
} void Person::setWork(char *work)
{
this->work = work;
} void Person::printInfo(void)
{
std::cout<<"name = "<<name<<" age = "<<age<<" work = "<<work<<std::endl;
} void printVersion(void)
{
std::cout<<"Person v1, by weidongshan"<<std::endl;
} }
main.cpp
#include "person.h"
#include "dog.h"
#include <stdio.h> using namespace A;
using namespace C; //将所有函数,所有类导入 int main(int argc,int **argv)
{ //local namespace
Person per; per.setName("zhangsan");
per.setAge(20);
per.setWork("student");
per.printInfo(); Dog dog; dog.setName("xiaozhao");
dog.setAge(1);
dog.printInfo(); A::printVersion();
printf("\n");
C::printVersion();
printf("\n");
return 0;
}
Makefile
person: main.o person.o dog.o
g++ -o $@ $^ %.o : %.cpp
g++ -c -o $@ $< clean:
rm -f *.o person

5. 总结

  • 类定义(.h)/类实现(.cpp)
    • .h/.cpp文件中:
namespace a
//声明或定义函数;
int fun();
void fun2()...
  • 命名空间
    • 直接使用: a::fun, a::fun2
    • using声明:using a::fun; // 以后调用fun即表示a::fun
    • using编译:using namespace a ; // 以后调用fun, fun2即可
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