再你们得到源码之前,我先做个广告:张家港杰德机械/张家港三兴华轩机械是我一朋友的公司,希望需要做净水,灌装机,拔盖机,封口机,传送带等的朋友光顾。
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OK ,开始卖包子
本程序用到队列,定时器,很简单,没什么好说的,因为用得到,所以作个记录:
如下:
class Program
{
/// <summary>
/// 本篇示例 讲解C#队列 入队 和 定时出队,例如:早上排队买包子 设置为每隔五秒,买包子成功排队的人出队!
/// </summary>
/// <param name="args">@陈卧龙 张家港杰德机械、张家港华轩机械:http://www.huaxuancch.com http://www.jiedejx.com </param> /// <summary>
/// 全局队列
/// </summary>
public static ConcurrentQueue<Person> _ConcurrenPersons = new ConcurrentQueue<Person>();
static void Main(string[] args)
{
//模拟入队
Person model1 = new Person("宋江", "男", );
Person model2 = new Person("李逵", "男", );
Person model3 = new Person("顾大嫂", "女", );
Person model4 = new Person("扈三娘", "女", );
Person model5 = new Person("一丈青", "女", );
Person model6 = new Person("林冲", "男", );
Person model7 = new Person("武松", "男", );
Person model8 = new Person("花和尚", "男", );
List<Person> listPerson = new List<Person>();
listPerson.Add(model1);
listPerson.Add(model2);
listPerson.Add(model3);
listPerson.Add(model4);
listPerson.Add(model5);
listPerson.Add(model6);
listPerson.Add(model7);
listPerson.Add(model8);
foreach (var item in listPerson)
{
//开始排队
PersonEnqueue(item);
}
//排队完成
//
//注册Timer 在web项目中可以在 ApplicationStart 或者 静态构造函数中注册
Time_Task.Instance().ExecuteTask += new System.Timers.ElapsedEventHandler(ExecuteTask);
Time_Task.Instance().Interval = * ;//表示间隔 5秒钟执行一次
Time_Task.Instance().Start();
//
Console.WriteLine("店小二:都别吵,都别吵,再等五秒钟开始卖包子。5 4 3 2 1 ...");
Console.ReadKey();
} /// <summary>
/// 入队
/// </summary>
public static void PersonEnqueue(Person Model)
{
_ConcurrenPersons.Enqueue(Model);
} /// <summary>
/// 定时执行出队操作
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
static void ExecuteTask(object sender, System.Timers.ElapsedEventArgs e)
{
PersonDequeue();
} /// <summary>
/// 出队
/// </summary>
public static void PersonDequeue()
{
if (_ConcurrenPersons.Count > )
{
bool dequeueSuccesful = false;
bool peekSuccesful = false;
Person workItem; peekSuccesful = _ConcurrenPersons.TryPeek(out workItem); if (peekSuccesful)
{
dequeueSuccesful = _ConcurrenPersons.TryDequeue(out workItem);//出队
Console.WriteLine("大家好,我叫" + workItem.uName + ",今年" + workItem.uAge + "岁,一大早的就叫老子排队买包子,总算买完了!" + " " + DateTime.Now);
}
}
else
{
Console.WriteLine("队列里没人了............");
}
}
} public class Time_Task
{
public event System.Timers.ElapsedEventHandler ExecuteTask; private static readonly Time_Task _task = null;
private System.Timers.Timer _timer = null; //定义时间
private int _interval = *;
public int Interval
{
set
{
_interval = value;
}
get
{
return _interval;
}
} static Time_Task()
{
_task = new Time_Task();
} public static Time_Task Instance()
{
return _task;
} //开始
public void Start()
{
if (_timer == null)
{
_timer = new System.Timers.Timer(_interval);
_timer.Elapsed += new System.Timers.ElapsedEventHandler(_timer_Elapsed);
_timer.Enabled = true;
_timer.Start();
}
} protected void _timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
if (null != ExecuteTask)
{
ExecuteTask(sender, e);
}
} //停止
public void Stop()
{
if (_timer != null)
{
_timer.Stop();
_timer.Dispose();
_timer = null;
}
} } /// <summary>
/// 排队的人实体
/// </summary>
public class Person
{
public Person(string N,string S,int A)
{
uName = N;
uSex = S;
uAge = A;
}
public string uName { get; set; }
public string uSex { get; set; }
public int uAge { get; set; }
}
@陈卧龙的博客
未完持续......
如果我们换种思路,定时器一秒钟执行一次,但,每次卖包子用时还是五秒,我们应当怎么办?这样修改的好处时,用户来了,就可以直接买包子,而不用多等五秒,同理,这一波买包子的人走了后,后续来的人也不需要多等待这个五秒!
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks; namespace Test2
{
class Program
{
/// <summary>
/// 本篇示例 讲解C#队列 入队 和 定时出队,例如:早上排队买包子 设置为每隔五秒,买包子成功排队的人出队!
/// </summary>
/// <param name="args">@陈卧龙 张家港杰德机械、张家港华轩机械:http://www.huaxuancch.com http://www.jiedejx.com </param> /// <summary>
/// 全局队列
/// </summary>
public static ConcurrentQueue<Person> _ConcurrenPersons = new ConcurrentQueue<Person>(); static Program()
{
Time_Task.Instance().ExecuteTask += new System.Timers.ElapsedEventHandler(ExecuteTask);
Time_Task.Instance().Interval = * ;//修改成每隔一秒执行一次
Time_Task.Instance().Start();
}
static void Main(string[] args)
{
Console.WriteLine("店小二:都别吵,都别吵,现在马上开始卖包子 ...");
//模拟入队
Person model1 = new Person("宋江", "男", );
Person model2 = new Person("李逵", "男", );
Person model3 = new Person("顾大嫂", "女", );
Person model4 = new Person("扈三娘", "女", );
Person model5 = new Person("一丈青", "女", );
Person model6 = new Person("林冲", "男", );
Person model7 = new Person("武松", "男", );
Person model8 = new Person("花和尚", "男", );
List<Person> listPerson = new List<Person>();
listPerson.Add(model1);
listPerson.Add(model2);
listPerson.Add(model3);
listPerson.Add(model4);
listPerson.Add(model5);
listPerson.Add(model6);
listPerson.Add(model7);
listPerson.Add(model8);
foreach (var item in listPerson)
{
//开始排队
PersonEnqueue(item);
}
//排队完成 Console.ReadKey();
} /// <summary>
/// 入队
/// </summary>
public static void PersonEnqueue(Person Model)
{
_ConcurrenPersons.Enqueue(Model);
} /// <summary>
/// 定时执行出队操作
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
static void ExecuteTask(object sender, System.Timers.ElapsedEventArgs e)
{
PersonDequeue();
} /// <summary>
/// 出队
/// </summary>
public static void PersonDequeue()
{
if (_ConcurrenPersons.Count > )
{
bool dequeueSuccesful = false;
bool peekSuccesful = false;
Person workItem;
Time_Task.Instance().Stop();
peekSuccesful = _ConcurrenPersons.TryPeek(out workItem); if (peekSuccesful)
{
Console.WriteLine("大家好,我叫" + workItem.uName + ",今年" + workItem.uAge + "岁,一大早的就叫老子排队买包子,总算买完了!" + " " + DateTime.Now);
Thread.Sleep();
dequeueSuccesful = _ConcurrenPersons.TryDequeue(out workItem);//出队
}
Time_Task.Instance().Start();
}
else
{
Console.WriteLine("队列里没人了,我要关闭定时器啦............");
Time_Task.Instance().Stop();
}
}
} public class Time_Task
{
public event System.Timers.ElapsedEventHandler ExecuteTask; private static readonly Time_Task _task = null;
private System.Timers.Timer _timer = null; //定义时间
private int _interval = *;
public int Interval
{
set
{
_interval = value;
}
get
{
return _interval;
}
} static Time_Task()
{
_task = new Time_Task();
} public static Time_Task Instance()
{
return _task;
} //开始
public void Start()
{
if (_timer == null)
{
_timer = new System.Timers.Timer(_interval);
_timer.Elapsed += new System.Timers.ElapsedEventHandler(_timer_Elapsed);
_timer.Enabled = true;
_timer.Start();
}
} protected void _timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
if (null != ExecuteTask)
{
ExecuteTask(sender, e);
}
} //停止
public void Stop()
{
if (_timer != null)
{
_timer.Stop();
_timer.Dispose();
_timer = null;
}
} } /// <summary>
/// 排队的人实体
/// </summary>
public class Person
{
public Person(string N,string S,int A)
{
uName = N;
uSex = S;
uAge = A;
}
public string uName { get; set; }
public string uSex { get; set; }
public int uAge { get; set; }
}
}
案例2,如下:又来了一波买包子的人,
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks; namespace Test2
{
class Program
{
/// <summary>
/// 本篇示例 讲解C#队列 入队 和 定时出队,例如:早上排队买包子 设置为每隔五秒,买包子成功排队的人出队!
/// </summary>
/// <param name="args">@陈卧龙 张家港杰德机械、张家港华轩机械:http://www.huaxuancch.com http://www.jiedejx.com </param> /// <summary>
/// 全局队列
/// </summary>
public static ConcurrentQueue<Person> _ConcurrenPersons = new ConcurrentQueue<Person>(); static Program()
{
Time_Task.Instance().ExecuteTask += new System.Timers.ElapsedEventHandler(ExecuteTask);
Time_Task.Instance().Interval = * ;//修改成每隔一秒执行一次
Time_Task.Instance().Start();
}
static void Main(string[] args)
{
Console.WriteLine("店小二:都别吵,都别吵,现在马上开始卖包子 ...");
//模拟入队
Person model1 = new Person("宋江", "男", );
Person model2 = new Person("李逵", "男", );
List<Person> listPerson = new List<Person>();
listPerson.Add(model1);
listPerson.Add(model2);
foreach (var item in listPerson)
{
//开始排队
PersonEnqueue(item);
}
//排队完成
Thread.Sleep();
AginEnque();// 又来了一波买包子的人
Console.ReadKey();
} /// <summary>
/// 又来了一波买包子的人
/// </summary>
public static void AginEnque()
{
Console.WriteLine("又有一波买包子的人来了......");
List<Person> listPerson = new List<Person>();
listPerson.Clear();
Person model1 = new Person("刘备", "男", );
Person model2 = new Person("关羽", "男", );
Person model3 = new Person("张飞", "男", );
listPerson.Add(model1);
listPerson.Add(model2);
listPerson.Add(model3);
foreach (var item in listPerson)
{
//第二次开始排队
PersonEnqueue(item);
}
Time_Task.Instance().Start();
} /// <summary>
/// 入队
/// </summary>
public static void PersonEnqueue(Person Model)
{
_ConcurrenPersons.Enqueue(Model);
} /// <summary>
/// 定时执行出队操作
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
static void ExecuteTask(object sender, System.Timers.ElapsedEventArgs e)
{
PersonDequeue();
} /// <summary>
/// 出队
/// </summary>
public static void PersonDequeue()
{
if (_ConcurrenPersons.Count > )
{
bool dequeueSuccesful = false;
bool peekSuccesful = false;
Person workItem;
Time_Task.Instance().Stop();
peekSuccesful = _ConcurrenPersons.TryPeek(out workItem); if (peekSuccesful)
{
Console.WriteLine("大家好,我叫" + workItem.uName + ",今年" + workItem.uAge + "岁,一大早的就叫老子排队买包子,总算买完了!" + " " + DateTime.Now);
Thread.Sleep();
dequeueSuccesful = _ConcurrenPersons.TryDequeue(out workItem);//出队
}
Time_Task.Instance().Start();
}
else
{
Console.WriteLine("队列里没人了,我要关闭定时器啦............");
Time_Task.Instance().Stop();
}
}
} public class Time_Task
{
public event System.Timers.ElapsedEventHandler ExecuteTask; private static readonly Time_Task _task = null;
private System.Timers.Timer _timer = null; //定义时间
private int _interval = *;
public int Interval
{
set
{
_interval = value;
}
get
{
return _interval;
}
} static Time_Task()
{
_task = new Time_Task();
} public static Time_Task Instance()
{
return _task;
} //开始
public void Start()
{
if (_timer == null)
{
_timer = new System.Timers.Timer(_interval);
_timer.Elapsed += new System.Timers.ElapsedEventHandler(_timer_Elapsed);
_timer.Enabled = true;
_timer.Start();
}
} protected void _timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
if (null != ExecuteTask)
{
ExecuteTask(sender, e);
}
} //停止
public void Stop()
{
if (_timer != null)
{
_timer.Stop();
_timer.Dispose();
_timer = null;
}
} } /// <summary>
/// 排队的人实体
/// </summary>
public class Person
{
public Person(string N,string S,int A)
{
uName = N;
uSex = S;
uAge = A;
}
public string uName { get; set; }
public string uSex { get; set; }
public int uAge { get; set; }
}
}
未完持续...
如果我们不使用定时器,该怎么写呢?
不使用定时器时,我们可以使用C#的信号量机制,所谓信号量机制请参考鄙人写的博客:C#深入理解AutoResetEvent和ManualResetEvent 。
具体怎么实现,看下面代码:
class Program
{
/// <summary>
/// 本篇示例 讲解C#队列 入队 和 定时出队,例如:早上排队买包子 设置为每隔五秒,买包子成功排队的人出队!
/// </summary>
/// <param name="args">@陈卧龙 张家港杰德机械、张家港华轩机械:http://www.huaxuancch.com http://www.jiedejx.com </param> /// <summary>
/// 全局队列
/// </summary>
public static ConcurrentQueue<Person> _ConcurrenPersons = new ConcurrentQueue<Person>();
static AutoResetEvent myResetEvent = new AutoResetEvent(false);
static void Main(string[] args)
{
Console.WriteLine("店小二:都别吵,都别吵,再等五秒钟开始卖包子。5 4 3 2 1 ...");
Thread thread = new Thread(PersonDequeue);
thread.Name = "queue";
thread.Start();
//模拟入队
Person model1 = new Person("宋江", "男", );
Person model2 = new Person("李逵", "男", ); List<Person> listPerson = new List<Person>();
listPerson.Add(model1);
listPerson.Add(model2);
foreach (var item in listPerson)
{
//开始排队
PersonEnqueue(item);
}
// Console.ReadKey();
} /// <summary>
/// 入队
/// </summary>
public static void PersonEnqueue(Person Model)
{
_ConcurrenPersons.Enqueue(Model); myResetEvent.Set();
Thread.Sleep();
} /// <summary>
/// 出队
/// </summary>
public static void PersonDequeue()
{
while (true)
{
myResetEvent.WaitOne();
if (_ConcurrenPersons.Count > )
{
bool dequeueSuccesful = false;
bool peekSuccesful = false;
Person workItem; peekSuccesful = _ConcurrenPersons.TryPeek(out workItem); if (peekSuccesful)
{
dequeueSuccesful = _ConcurrenPersons.TryDequeue(out workItem);//出队
Console.WriteLine("大家好,我叫" + workItem.uName + ",今年" + workItem.uAge + "岁,一大早的就叫老子排队买包子,总算买完了!" + " " + DateTime.Now);
}
}
else
{
Console.WriteLine("队列里没人了............"); }
}
}
} /// <summary>
/// 排队的人实体
/// </summary>
public class Person
{
public Person(string N, string S, int A)
{
uName = N;
uSex = S;
uAge = A;
}
public string uName { get; set; }
public string uSex { get; set; }
public int uAge { get; set; }
}
@陈卧龙的博客