using UnityEngine;
using System.Collections;
using System.Collections.Generic;
List<byte> encodeChars=new List<byte>();
string chars="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
for(int i=;i<;i++){
char[] sub=chars.ToCharArray(i,);
byte[] bytes=System.Text.Encoding.Unicode.GetBytes(sub);
encodeChars.Add(bytes[]);
Debug.Log(encodeChars[i]);
}