我想写一个程序生产者/消费者,在这个程序中我有一个父母和一个儿子,父母用一些鱼填充了一个共享变量,并在儿子处发送通知.
儿子开始进食,如果没有鱼,它会通知父母.
我尝试了这段代码,但是没有用:
import threading
import time
NUM_FISH = 13
mutex = threading.Lock()
mutParent = threading.Event()
mutSon = threading.Event()
fish = NUM_FISH
def set(fish1):
global fish
fish = fish1
def get():
return fish
def parent(mutParent, mutSon):
while True:
mutex.acquire()
mutParent.wait()
time.sleep(0.5)
try:
set(NUM_FISH)
print " + parent brings %d fish\n" % fish
mutex.release()
mutSon.set()
except:
print "Exception"
mutex.release()
def son(id, mutParent, mutSon):
while True:
mutex.acquire()
mutSon.wait()
fish = get() - 1
set(fish)
time.sleep(0.5)
try:
if fish > 0 :
print " - Son %d eats (dish: %d fish)\n" % (id, fish)
mutex.release()
else:
print " - Son %d eats (dish: %d fish) and screams\n\n" % (id, fish)
mutex.release()
mutParent.set()
except:
print "Exception"
mutex.release()
print "\n + intitial dish: %d fish\n\n" % fish
mutSon.set()
t2 = threading.Thread(target=son, args=(1, mutParent, mutSon))
t2.start()
t1 = threading.Thread(target=parent, args = (mutParent, mutSon))
t1.start()
t2.join()
t1.join()
这是我的输出:
myself@ubuntu:~/Desktop$python a.py
+ intitial dish: 13 fish
- Son 1 eats (dish: 12 fish)
- Son 1 eats (dish: 11 fish)
- Son 1 eats (dish: 10 fish)
- Son 1 eats (dish: 9 fish)
- Son 1 eats (dish: 8 fish)
- Son 1 eats (dish: 7 fish)
- Son 1 eats (dish: 6 fish)
- Son 1 eats (dish: 5 fish)
- Son 1 eats (dish: 4 fish)
- Son 1 eats (dish: 3 fish)
- Son 1 eats (dish: 2 fish)
- Son 1 eats (dish: 1 fish)
- Son 1 eats (dish: 0 fish) and screams
- Son 1 eats (dish: -1 fish) and screams
- Son 1 eats (dish: -2 fish) and screams
- Son 1 eats (dish: -3 fish) and screams
- Son 1 eats (dish: -4 fish) and screams
- Son 1 eats (dish: -5 fish) and screams
+ parent brings 13 fish
+ parent brings 13 fish
解决方法:
好的,这里可以更改三件事:
>这是一种化妆品.与互斥锁一起使用:而不是所有的mutex.acquire()和mutex.release(),因为那样的话,这些东西会自动发生,从而使代码更短,更不易出错.
>在获取互斥锁之前,您应该等待事件.否则,线程将获取互斥量,然后开始等待其条件变量,但是,本应设置其的脚踏板无法获取互斥量,因此一切都停止了.请注意,如果有多个儿子或父母,则必须在锁定互斥锁之后重新检查该事件.这是因为在等待事件之后,可以在获取互斥之前清除事件.
>等待事件后,您应该对事件进行操作,然后清除它.否则,当子线程设置事件时,父线程将唤醒并处理该事件.但是,由于该事件仍然设置,因此如果父级再次唤醒,它将再次进行,给出双父级行(和双子节).
进行这些调整后,我得到了以下代码:
def parent(id, mutParent, mutSon):
while True:
mutParent.wait()
with mutex:
if not mutParent.is_set():
continue
time.sleep(0.5)
try:
set(NUM_FISH)
print " + Parent %d brings %d fish\n" % (id, fish)
mutParent.clear()
mutSon.set()
except:
print "Exception"
def son(id, mutParent, mutSon):
while True:
mutSon.wait()
with mutex:
if not mutSon.is_set():
continue
fish = get() - 1
set(fish)
time.sleep(0.5)
try:
if fish > 0:
print " - Son %d eats (dish: %d fish)\n" % (id, fish)
else:
print " - Son %d eats (dish: %d fish) and screams\n\n" % (id, fish)
mutSon.clear()
mutParent.set()
except:
print "Exception"
我没有设法打破这一点(与多个儿子或父母一起工作),所以我认为它是正确的,但是在这一点上的任何更正都受到欢迎(因为这是多线程的,而且奇怪的事情在于并行性的阴影中).