task2程序源码
#include <iostream> #include <typeinfo> // definitation of Graph class Graph { public: void draw() { std::cout << "Graph::draw() : just as an interface\n"; } }; // definition of Rectangle, derived from Graph class Rectangle : public Graph { public: void draw() { std::cout << "Rectangle::draw(): programs of draw a rectangle\n"; } }; // definition of Circle, derived from Graph class Circle : public Graph { public: void draw() { std::cout << "Circle::draw(): programs of draw a circle\n"; } }; // definitaion of fun(): as a call interface void fun(Graph *ptr) { std::cout << "pointer type: " << typeid(ptr).name() << "\n"; std::cout << "RTTI type: " << typeid(*ptr).name() << "\n"; ptr -> draw(); } // test int main() { Graph g1; Rectangle r1; Circle c1; // call by object name g1.draw(); r1.draw(); c1.draw(); std::cout << "\n"; // call by object name, and using the scope resolution operator:: r1.Graph::draw(); c1.Graph::draw(); std::cout << "\n"; // call by pointer to Base class fun(&g1); fun(&r1); fun(&c1); }
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task2微调后程序源码
#include <iostream> #include <typeinfo> // definitation of Graph class Graph { public: virtual void draw() { std::cout << "Graph::draw() : just as an interface\n"; } }; // definition of Rectangle, derived from Graph class Rectangle : public Graph { public: void draw() { std::cout << "Rectangle::draw(): programs of draw a rectangle\n"; } }; // definition of Circle, derived from Graph class Circle : public Graph { public: void draw() { std::cout << "Circle::draw(): programs of draw a circle\n"; } }; // definitaion of fun(): as a call interface void fun(Graph *ptr) { std::cout << "pointer type: " << typeid(ptr).name() << "\n"; std::cout << "RTTI type: " << typeid(*ptr).name() << "\n"; ptr -> draw(); } // test int main() { Graph g1; Rectangle r1; Circle c1; // call by object name g1.draw(); r1.draw(); c1.draw(); std::cout << "\n"; // call by object name, and using the scope resolution operator:: r1.Graph::draw(); c1.Graph::draw(); std::cout << "\n"; // call by pointer to Base class fun(&g1); fun(&r1); fun(&c1); }
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归纳总结:
同名覆盖原则:当派生类与基类有同名成员时,若未明确指出,则通过派生类对象使用的是派生类中的同名成员。
二元作用域分辨符:若要通过派生类对象访问基类中被覆盖的同名成员,应使用基类名及作用域分辨符限定。当多个基类存在同名成员时,如果通过派生类对象访问存在二义性,也应使用基类名及作用域分辨符限定。
类型兼容原则:一个公有派生类的对象在使用上可以被当作基类的对象,反之,不可以。虽然类型兼容原则,使得基类指针可以指向派生类对象,但是,通过指针,只能访问从基类继承的公有成员。
task3
Battery.hpp
class Battery { private: int capacity; public: Battery(int a = 70) :capacity(a) {} int get_capacity() { return capacity; } };
Car.hpp
#include<string> #include <iostream> #include<iomanip> using namespace std; class Car { private: string maker, model; int year, odometers; public: Car(string a, string b, int c) :maker(a), model(b), year(c) { odometers = 0; } void info(); void update_odometers(int a) { if (a < odometers) cout << "error" << endl; else odometers = a; } }; void Car::info() { cout << left << setw(15) << "maker:" << maker << endl; cout << left << setw(15) << "model:" << model << endl; cout << left << setw(15) << "year:" << year << endl; cout << left << setw(15) << "odometers:" << odometers << endl; }
ElectricCar.hpp
#include<string> #include <iostream> #include<iomanip> #include"Battery.hpp" #include"Car.hpp" class ElectricCar :public Car { private: Battery battery; public: ElectricCar(string a, string b, int c, int d = 70) :Car(a, b, c), battery(d) {} void info(); }; void ElectricCar::info() { Car::info(); cout << left << setw(15) << "capacity:" << battery.get_capacity() << "-kwh" << endl; }
task3.cpp
#include"ElectricCar.hpp"
#include <iostream>
int main() { using namespace std; // test class of Car Car oldcar("Audi", "a4", 2016); cout << "--------oldcar's info--------" << endl; oldcar.update_odometers(25000); oldcar.info();
cout << endl; // test class of ElectricCar ElectricCar newcar("Tesla", "model s", 2016); newcar.update_odometers(2500); cout << "\n--------newcar's info--------\n"; newcar.info(); }
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task4
pets.hpp
#include<string> #include<iostream> using namespace std; class MachinePets { private: string nickname; public: MachinePets(const string s) :nickname(s) {} virtual string talk() { return ""; } string get_nickname() { return nickname; } }; class PetCats:public MachinePets{ public: PetCats(const string s) :MachinePets(s) {} string talk() { return "miao wu~"; } }; class PetDogs:public MachinePets{ public: PetDogs(const string s) :MachinePets(s) {} string talk() { return "wang wang~"; } };
task4.cpp
#include <iostream> #include "pets.hpp" void play(MachinePets* ptr) { std::cout << ptr->get_nickname() << " says " << ptr->talk() << std::endl; } int main() { PetCats cat("miku"); PetDogs dog("da huang"); play(&cat); play(&dog); }
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