Unity将来时:IL2CPP是什么?
http://zhuanlan.zhihu.com/indieace/19972689
Unity3D将来时:IL2CPP(下)
http://www.game798.com/site/news_detail/id/1580
iOS工程如何支持64-bit
http://www.cocoachina.com/ios/20141024/10031.html
[官方] Unity4.6支持iOS 64-bit的公测版本发布
http://forum.china.unity3d.com/thread-1411-1-1.html
APPLE IOS 64-BIT SUPPORT IN UNITY
http://blogs.unity3d.com/2014/11/20/apple-ios-64-bit-support-in-unity/
【技术分享】Unity最新研发进展
http://edu.china.unity3d.com/news/view/id/143
Unity4.6.2发布,支持64位iOS
http://www.niaogebiji.com/article-5837-1.html
About 64-Bit Cocoa Touch Apps
https://developer.apple.com/library/ios/documentation/General/Conceptual/CocoaTouch64BitGuide/Introduction/Introduction.html#//apple_ref/doc/uid/TP40013501-CH1-SW1
官
实战iOS应用从32位升级到64位
http://www.codes51.com/article/detail_104974.html
iOS工程适配64-bit经验分享
http://www.cocoachina.com/ios/20150106/10848.html
iOS 7: 如何为iPhone 5S编译64位应用。
http://blog.csdn.net/keyboardota/article/details/11993883
xcode armv6 armv7 armv7s arm64
http://blog.csdn.net/oskytonight/article/details/22319853
Unity3d 在代码中修改PlayerSetting的Scripting Backend选择IL2C
http://www.68idc.cn/help/buildlang/ask/20150424325231.html