转自:http://blog.csdn.net/lbsljn/archive/2009/12/29/5099590.aspx
MinGw + CodeBlock + QT4.5
类定义后面要加";"
函数的实现部分,如果定义部分有void,则实现部分不能少;
检查include文件有无少;
error: request for member `show' in `((MainWindow*)this)->MainWindow::rightform', which is of non-class type `RightForm*'|
"->"与"."问题
函数"()"千万不能少;
connect中的SLOT里的自定义过程的申明一定要写在private slots:(或public slots:)下
QTableWidgetItem *newItemName = new QTableWidgetItem(tr("姓名"));
newItemName->setFlags(newItemName->flags() & (~Qt::ItemIsEditable));//网格设置为只读
tblWidgetMingPian->setItem(0, 0, newItemName);
newItemName = new QTableWidgetItem(tr("陈林
& (~Qt::ItemIsEditable));
tblWidgetMingPian->setItem(0, 1, newItemName);
tblWidgetMingPian->verticalHeader()->hide();
tblWidgetMingPian->horizontalHeader()->hide();
tblWidgetMingPian->setRowHeight(0,25);
tblWidgetMingPian->setRowHeight(1,25);
tblWidgetMingPian->setRowCount(2);connsql.h
tblWidgetMingPian->setColumnWidth(0,60);
tblWidgetMingPian->setColumnWidth(1,100);
if 里面的语句要加括号 if (条件)
枚举类型的定义:
typedef enum{
nil,
ready,
fired,
exceptional
}Status;
QString text = tr("%1 %2").arg(i + 1).arg(files[i]);
Error:ISO C++ forbids declaration of `NavItem' with no type
如果出现以上的错误,其中NavItem是自定义类,则需检查有没Include进此类的定义头文件,
并检查头文件的#ifndef中的名称跟其他类有没重复(在复制其它类生成新类时经常会出现这样的错误)
=====================================================================================
\mingw\lib\libmingw32.a(main.o):main.c:(.text+0x104)||undefined reference to `WinMain@16' |
往pro文件按顺序加入下面三行:
-lmingw32 \
-lSDLmain \
-lSDL \
sdl库中文件(sdl.h)里将 #include "SDLMain.h" 注释掉,否则qDebug(),printf全部无法显示
有可能使用 #pragma message()造成,方法:不使用#pragma message()
========================================================================
cannot open output file debug\umpcphonegui.exe: Permission denied
产生此问题是由于文件umpcphonegui.exe受到保护,写不进去,打开任务管理器结束掉此进程就好了
========================================================
pages.h|16|error: expected class-name before '{' token|
||=== Build finished: 1 errors, 0 warnings ===|
处理方法:没有include进所需的类
链接时提示""undefind reference to 'vtable for xxx'错误的处理方法: 重新makefile试下或
工程文件(.pro)中的HEADERS中没有加入定义该类的.h文件;另一原因,虚函数(或调用的虚函数)定义后没有加"=0";
int x,y;
setupUi(this);
this->move(10,60);
this->resize(338,568);
x = this->x() + this->frameGeometry().width();
y = this->y() + 20 ;
//showMaximized();
rightform = new RightForm;
rightform->move(x,y);
ERROR:undefined reference to `RightGpsForm::RightGpsForm(QWidget*)
工程文件(*.pro)文件中的Source没有加入RightGpsForm类实现的.cpp文件
头部定义有误,需检查头部名称跟文件名是否一样;
尝试重编译
error: ISO C++ forbids declaration of `GPSMainWindow' with no type|
类的定义GPSMainWindow(gpsmainwindow.h)中的
#ifndef MAINWINDOW_H_INCLUDED
#define MAINWINDOW_H_INCLUDED
头部定义有误,需检查头部名称跟文件名是否一样;
#include 时,提示下面的错误:
QList: No such file or directory
解决方法:
Project-build options-选择整个工程(左侧第一项)--切到右边的页"Search directories"
增加"$(#qt4.include)\QtGui\QtCore"
QT中的目录用"/"表示
应用程序目录:QCoreApplication::applicationDirPath().append(tr("/world.png"));
=========================
QSS:
设置TabWidget中的Tab页高度
QTabBar::tab {
height: 14ex;
width: 14ex;
}
======================
TRACE_SUBSYSF(MYRUNLEVEL,MYMODULENAME,QString(QObject::tr("测试数据"))<<10);
TRACE_LEVEL=5 TRACE_SUBSYS=MAIN /d/study/umpcapp/umpcapp-dev-1.0.0/gpsapp/deb
ug/gpsapp.exe
TRACE_SUBSYSF(5,"GUIAPP",QString(QObject::tr("构造函数创建完毕"))<<10);
TRACE_SUBSYSF(5,"GUIAPP",tr("构造函数创建完毕")<<10);
int ret = QMessageBox::question (this, tr("提示"),
tr("确定要删除文件吗?"),
QMessageBox::Yes | QMessageBox::No,
QMessageBox::No);
引用Dll文件(动态链接"qextserialport.dll")时,需在pro里加下面的语句, -l+dll文件名
LIBS += -lqextserialport
//
// listWidget->addItem("a");
// listWidget->addItem("b");
// QVariant var;
// var.setValue (new int(789098));
//
// listWidget->item(0)->setData(Qt::UserRole,var);
//
// int* ptr = listWidget->item(0)->data(Qt::UserRole).value < int* >();
// qDebug()<< "RecentNoteListForm::RecentNoteListForm:" << *ptr << endl;
// delete ptr;
// delete &listWidget->item(0)->data(Qt::UserRole);
删ITEM方法:
把把ITEM的数据挂到指针上,先删ITEM,然后再删除指针
如果发生 no such file or directory not find(报QT核心文件错)
有可能是project --properties--projects settings中的"This is a custom MakeFile"没有勾选;
检查.pro文件是 INCLUDEPATH += DEPENDPATH+= 有没加入文件所在的目录
检查.pro文件是否引入两个版本不同的相同文件名的文件;
============================================
枚举类型做为信号的参数,则需对枚举类型进行注册
在include中
//定义Enum
typedef enum{
ProgressType,
StartType,
SuccessType,
StopType
}SyncMsgType;
//定义结构
typedef struct //实际使用中可以多增加些结构成员
{
SyncMsgType msgtype;
}SyncMsg;
Q_DECLARE_METATYPE(SyncMsg)
在应用程序.CPP中
//连接之前再注册
qRegisterMetaType("SyncMsg");
connect(gpssyncthread, SIGNAL(syncMsgNotify(SyncMsg)),
this, SLOT(syncMsgEvent(SyncMsg)));
========================================
QList<itemdata*> listItemDatas;
for (QList<itemdata*>::iterator it=listItemDatas.begin(); it!=listItemDatas.end() ; ++it)
{
(*it)->colName;
}
==================
error: multiple types in one declaration
自定义的类 {}后面没有";"
还有一种可能是pro文件中引用了两次单元文件;
=====================================
expected unqualified-id before "int"
前一句的";"误写为","
======================================
在Bulid工程时,qmake *.pro死循环,原因:pro文件里同一文件包含两次;
===========================
char *const p ; p所指向的值不能变;
char cont *p; P所指向的地址不能变;
===========================
error: `nameLineEdt' was not declared in this scope
函数域没有写; (函数域::函数名())
ifdef/define重覆
==============================
int main(int argc, char *argv[])
{
Q_INIT_RESOURCE(qtdam);
QApplication app(argc, argv);
QSplashScreen *splash = new QSplashScreen;
QString path=app.applicationDirPath();
IDIOMA *lang = new IDIOMA();
lang->setfile_idioma(path+"/languages.lng");
if (lang->idioma_seleccionado=="Español")
splash->setPixmap(QPixmap(":/images/splash_espagnol.png"));
else
splash->setPixmap(QPixmap(":/images/splash.png"));
splash->show();
Qt::Alignment topRight = Qt::AlignRight | Qt::AlignTop;
splash->showMessage(lang->leer_idioma("1"),topRight, Qt::white);
MainWindow mainWin;
mainWin.show();
splash->finish(&mainWin);
delete splash;
return app.exec();
}
===============================
函数如果有返回值必须写,否则有造成一些不确定的错误
如:
QString a()
{
}
QString str;
str = "abc";
str.append(a());
QMessageBox::warning(this, tr("呼叫"),str,QMessageBox::Ok);
上面的情况,对话框可以出来,但点击对话框中的"确定"后,程序会死在那;
=====================================================
进行信号连接时,要确保连接参数中的对象已经创建过,否则会报保护错;
图片加载不了,有可能是QT库中的插件库没有拷贝;
加载路径指令:
QCoreApplication::addLibraryPath(QObject::tr("%1%2plugins").arg(QCoreApplication::applicationDirPath()).arg("/"));
qDebug() << "插件加载的路径是(QCoreApplication::libraryPaths):" << QCoreApplication::libraryPaths()<<endl; <br="">
有三个插件加载路径 1,应用程序路径;2,QTDIR环境路径,3,加入的路径;
=============================================================
TRACE_LEVEL=5 TRACE_SUBSYS=DB /d/study/umpcapp/umpcapp-dev-1.0.0/debug/gpsapp.exe
===============================================
void DragWidget::mousePressEvent(QMouseEvent *event)
{
QLabel *child = static_cast<qlabel*>(childAt(event->pos()));
if (!child)
return;
QPixmap pixmap = *child->pixmap();
QByteArray itemData;
QDataStream dataStream(&itemData, QIODevice::WriteOnly);
dataStream << pixmap << QPoint(event->pos() - child->pos());
=================================================
取得应用程序所在路径,注:结果后面未加"/"
QCoreApplication::applicationDirPath()
===================================================
*.hpp文件,如果改动,Bulid后对改动后代码不起作用,必须ReBulid才可以;
=================================================================
静态成员变更量
aa.h
class AA
{
static char p[13];
};
aa.cpp
char AA::p[13];
如果没在cpp中增加"char AA::p[13];",则编译时会提示"undefined reference to...."的错误
====================================================================
b.h接口中引用a.h接口
使用时必须加上
include "a.h"
include "b.h"
否则编译时会出现"如果没在cpp中增加"char AA::p[13];",则编译时会提示"
=========================================================================
单例模式singleton单元要最先初始化(#include放到最前面)
===========================================================
QWidget类以模式窗体显示:
dailPage = new DailForm(0,tel);
dailPage->setWindowModality(Qt::ApplicationModal);
dailPage->show();
================================================================
事件过滤写法:
其实可以通过重载QWidget::keyPressEvent()获得本类(假设是窗体)中的几乎所有键盘事件,但焦点在文本框上,就不属于窗体类啦,所以必须采用在窗体类中添加Event Filters:
CustomerInfoDialog::CustomerInfoDialog(QWidget *parent)
: QDialog(parent)
{
...
firstNameEdit->installEventFilter(this);
lastNameEdit->installEventFilter(this);
cityEdit->installEventFilter(this);
phoneNumberEdit->installEventFilter(this);
}
然后在eventFilter中处理相关键盘事件,通过target判断是否是文本框发生的键盘事件
bool CustomerInfoDialog::eventFilter(QObject *target, QEvent *event)
{
if (target == firstNameEdit || target == lastNameEdit
|| target == cityEdit || target == phoneNumberEdit) {
if (event->type() == QEvent::KeyPress) {
QKeyEvent *keyEvent = static_cast(event);
if (keyEvent->key() == Qt::Key_Space) {
focusNextChild();
return true;
}
}
}
return QDialog::eventFilter(target, event);
}
========================================================================
去掉窗体标题栏:
setWindowFlags(Qt::FramelessWindowHint);
==============================================================
ld.exe cannot find -lSDL
处理:环境变量path加入"D:\QtDevelop\umpcapp\public\SDL-1.2.13\bin"
===========================
环境变量path的设置:
D:\QtDevelop\umpcapp\public\STLport-5.1.3\bin;
D:\MinGW\bin;
D:\Qt\bin;
D:\QtDevelop\umpcapp\public\SDL-1.2.13\bin;
D:\QtDevelop\umpcapp\public\SDL_mixer-1.2.8\bin
注:STLport-5.1.3一定要放在MinGW前面,不然会出现
"QImage: out of memory, returning null image"的错误;
==================================================
如果要用到STLport库,那么在配置.pro文件时,一定要记住把stlport放在其它库的前面,
下面的写法是正确的:
INCLUDEPATH += . \
../../public/STLport-5.1.3/stlport \ ###这句一定要放在前面
../../public/SDL-1.2.13/include \
../../public/common/include \
../../public/qextserialport-1.1\
../../public/boost-1.37.0/include
================================
如果库的依赖关系(*.dll)出错,则应用程序会出现报内存的错误,最简单的方法就是把应用程序
所需要的库直接加入环境变量path中,以造成如果库更新,原来拷在应用程序下的库没有及时更新,环境
变更path的设置例子:
path += D:\QtDevelop\umpcapp\public\boost-1.37.0\lib;
D:\QtDevelop\umpcapp\public\qextserialport-1.1\build
上面对应的库为:
boost_system-mgw34-mt-1_37.dll;boost_thread-mgw34-mt-1_37.dll;
qextserialport.dll
==================================================
编译成功后,debug下的exe文件不能生成,请检查.pro文件中,HEADERS与SOURCES参数配置是否有错误,
比如把.h文件加入SOURCES参数中,把.cpp加入HEADERS参数中.
==========================================================
void MapScene::mouseMoveEvent ( QGraphicsSceneMouseEvent * mouseEvent )
{
QPointF scenepos;
scenepos = mouseEvent->scenePos();
//qDebug()<<qstring::number(scenepos->x())<<qstring::number(scenepos->y())<<endl;
emit mapPosNotify(scenepos.x(), scenepos.y());
QGraphicsScene::mouseMoveEvent(mouseEvent);
}
===========================================================
QWebKit中支持Flash播放的代码(Qt4.5才支持Flash)
webView->page()->settings()->setAttribute(QWebSettings::PluginsEnabled,true);
=================================
listWidget->addItem(new QListWidgetItem(QIcon(":/notepaditem.png"), QFile(files[i]).fileName() ));
==========================================================
vector 引用的单元:
#include
using namespace std;
==============================
QString 字符串换行:
QString str;
str = tr("133");
str.append(tr("
"));
注:br后要加一个空格;
=======================================================
Qss背景透明:
QPushButton{
}
==========================================
打开指定URL地址
QUrl url("http://www.zzwtt.com ");
QDesktopServices::openUrl(url);
可以打开任意URL
===================================
窗体置前:
QWidget w;
w.setWindowFlags(Qt::WindowStaysOnTopHint);
w.show();
==================================================
窗体不显示在任务栏:
setWindowFlags(Qt::Popup) ;
==============================
注:改变*.h的内容,编译时会没有编译过程,只有改变*.cpp才会进行编译;
================================================
编译win32 中的 dll工程配置方法(以skypebackend为例):
因为工程中的代码全是标准C++的代码,所以编译方式跟QT有点不一样,
Project-properties...-Project settings页中的"This is a custom Makefile"前面的方框不要勾选;
Project-properties...-Build targets 右边中的"Type"设置为"Console application"(skypebackend为控制台程序)
Project-build options-Linker settings页,设置Link libraries内容为:(win32库文件)
..\..\..\..\MinGW\lib\librpcdce4.a
..\..\..\..\MinGW\lib\librpcns4.a
..\..\..\..\MinGW\lib\librpcrt4.a
==============
按回车定位到下一焦点:
connect(lineEdit1, SIGNAL(returnPressed()), lineEdit2, SLOT(setFocus()));
=======================================
项目翻译DEMO:
#include
#include
#include
int main( int argc, char **argv )
{
QApplication app( argc, argv );
QTranslator translator( 0 );//Creates a QTranslator object without a parent
translator.load( "ttl_zh-cn", "." );//Try to load a file called ttl_zh-cn.qm
app.installTranslator( &translator );//Add the translations from ttl_zh-cn.qm to the pool of translations
QPushButton hello( QPushButton::tr( "Hello world!" ), 0 );
app.setMainWidget( &hello );
hello.show();
return app.exec();
}
1.使用qmake -project生成.pro文件;
2.在.pro文件中加上如下语句:
TRANSLATIONS = ttl_zh-cn.ts
3.运行如下命令:
lupdate ttl.pro
生成ttl_zh-cn.ts文件;(PS:.ts的名字来自“翻译源”(translation source))
4.运行如下命令:
linguist ttl_zh-cn.ts
这时候会弹出一个图形界面工具:
1)单击左边窗口的QPushButton
2)双击中间窗口的helloworld!这时会弹出一个对话框,在Translation下输入:你好世界!
3)单击工具栏的Done and Next按钮(这个时候QPushButton的前面会变成绿色的对号)显示翻译完成
4)然后File->Release,这个是生成.qm文件(.qm来自“QT消息”Qt message),保存到当前目录下
也可以使用命令release ttl_zh-cn.ts来生成.qm文件的。
5)点击linguist“X”退出窗口,这个时候会提示保存ttl_zh-cn.ts文件,单击save,完成操作。
这一步的目的是把“你好世界!”来替代ttl_zh-cn.ts中的“unfinished”,这个只要了解就可以了,有兴趣的可以去看看QT参考文档。
5.运行如下命令:
qmake ttl.pro
6.运行如下命令:
make
7.运行如下命令:
./ttl
这个时候你会发现按钮是显示的是:“你好世界!” 而不是“helloworld!”
PS:lupdate和lrelease命令都可以带参数-verbose,这样会显示一些提示信息。这个 参数是可选的。
通过上面的步骤可以完成正常的翻译,但对象QLineEdit的右键菜单显示的还是英文,解决方法:
把Qt\translations目录下的qt_zh_CN.ts里面的内容全部拷到自己项目ts文件的后面就可以了(也就是把两个ts文件合并)
============================================================
====================================================
4字节空间存INT类型:
#define USERGROUP_WIDTH 5;
char buff[5];
int groupid = atoi(groupId.trimmed().toAscii().data()); //得到GroupID的int值
char* gid = (char*)(&groupid); //将groupid转化为char*类型
memcpy(buff, gid, USERGROUP_WIDTH-1);
char p[4];
memset(buff, 0, USERGROUP_WIDTH);
memcpy(buff, p, USERGROUP_WIDTH-1);
int gid = *((int*)(&buff));
==================================
错误信息:redefinition class...
请核对
#ifndef IGPSINTERACTION_H_INCLUDED
#define IGPSINTERACTION_H_INCLUDED
上面两行中的名称是否一样(出现过第两行中最后一个"D"没掉, 找了N久才查出问题,汗~~~)
另一原因是变量定义不可放在.h文件中,如下
struct mystruct{
...
};
是一个变量 (不可放在.h文件中实现)
typedef struct MyStruct{
....
}mystruct;
其中 MyStruct是一种类型,而mystruct是一个变量
标准用法
在.h文件中
typedef struct MyStruct{
....
};
在.cpp中定义变量
struct MyStruct mystruct;
=========================================================
std::string 转QString:
std::string groupName = 'abcdef';
const char *groupNameCh = groupName.c_str();
QString tmpStr = QObject::tr(groupNameCh);
=================================================
窗体在执行destory()时,qapp对象就已经退出啦;
===============================================
gsoap项目中的错误:multiple definition of `namespaces'
解决方法:用gsoap中的工具生成的 nsmap文件(#include "UMPCServer.nsmap")引用不能写在.h中,应该要写在.cpp文件中;
a.cpp:
#include "UMPCServer.nsmap"
上面的写法是正确的,不能写在a.h文件中,否则就会报错
================
删除TreeWidget结点:
void MainWindow::clearTreeWidget()
{
while ( treeWidget->topLevelItemCount() > 0 )
{
QTreeWidgetItem *parentItem = treeWidget->takeTopLevelItem(0);
QList list = parentItem->takeChildren ();
for (int j = 0; j < list.size(); j++)
{
QTreeWidgetItem *childItem = list.at(j);
delete &nodeItemData(childItem);
delete childItem;
}
delete &nodeItemData(parentItem);
delete parentItem;
}
}
=======================================================
IGPSNestData* resolveRecord(const QSqlRecord &record,const DataType &dateType )
error: expected `,' or `...' before '&' token
解决方法 #include
===========================================================
GpsSideBar::IGPSNestData* GpsSideBar::resolveRecord(const QSqlRecord &record,const GpsSideBar::DataType &dateType );
{
}
error: declaration of `GpsSideBar::IGPSNestData* GpsSideBar::resolveRecord(const QSqlRecord&, const GpsSideBar::DataType&)' outside of class is not definition
解决方法:去掉函数头最后的";"
GpsSideBar::IGPSNestData* GpsSideBar::resolveRecord(const QSqlRecord &record,const GpsSideBar::DataType &dateType )
{
}
============================================================
QTreeWidget/QTreeView中的CheckStatus状态的级联更新
void GpsSideBar::on_treeWidget_itemChanged ( QTreeWidgetItem * item, int column )
{
if (!item || column != 0)
return;
Qt::CheckState state = item->checkState(0);
QTreeWidgetItem *parent = item->parent();
if (parent)
{
int number = 0;
int partiallyCheckedNum = 0;
for (int row = 0; row < parent->childCount(); ++row)
{
if (parent->child(row)->checkState(0) == Qt::Checked)
++number;
if (parent->child(row)->checkState(0) == Qt::PartiallyChecked)
++partiallyCheckedNum;
}
if (number == 0)
{
if (parent->checkState(0) != Qt::Unchecked && partiallyCheckedNum == 0)
parent->setCheckState(0, Qt::Unchecked);
else if (parent->checkState(0) != Qt::PartiallyChecked && partiallyCheckedNum > 0)
parent->setCheckState(0, Qt::PartiallyChecked);
}
else if (number == parent->childCount())
{
if (parent->checkState(0) != Qt::Checked )
parent->setCheckState(0, Qt::Checked);
}
else
{
if (parent->checkState(0) != Qt::PartiallyChecked )
parent->setCheckState(0, Qt::PartiallyChecked);
}
}
if (item->childCount() > 0)
{
int row;
if (state == Qt::Checked)
{
for (row = 0; row < item->childCount(); ++row)
{
if (item->child(row)->checkState(0) != Qt::Checked)
item->child(row)->setCheckState(0, Qt::Checked);
}
}
else if (state == Qt::Unchecked )
{
for (row = 0; row < item->childCount(); ++row)
{
if (item->child(row)->checkState(0) != Qt::Unchecked)
item->child(row)->setCheckState(0, Qt::Unchecked);
}
}
}
}
==========================================
清空QTreeWidget/QTreeView所有结点(gpssidebar.cpp文件中提取):
void GpsSideBar::clearTreeWidget(QTreeWidget *treeWidget)
{
while ( treeWidget->topLevelItemCount() > 0 )
{
QTreeWidgetItem *parentItem = treeWidget->takeTopLevelItem(0);
QList list = parentItem->takeChildren ();
for (int j = 0; j < list.size(); j++)
{
QTreeWidgetItem *childItem = list.at(j);
delete &GetGPSNestData(childItem);
delete childItem;
}
delete &GetGPSNestData(parentItem);
delete parentItem;
}
}
==========================================================
ini配置文件中的字段名是区分大小写的
=========================================================
void MainWindow::contextMenuEvent(QContextMenuEvent *event)
{
QMenu menu(this);
menu.addAction(cutAct);
menu.addAction(copyAct);
menu.addAction(pasteAct);
menu.exec(event->globalPos());
}
==================================================
让QLineEdit不弹出右键菜单:
QLineEdit->setContextMenuPolicy(Qt::NoContextMenu);
=========================================
计算坐标两点间的角度:
第一种方法:
double calcAngle(const QPointF& centerPos,const QPoint& pos)
{
double px1,px2,py1,py2;
px1 = centerPos.x();
py1 = centerPos.y();
px2 = pos.x();
py2 = pos.y();
double x = px2 - px1;
double y = py2 - py1;
double hyp = sqrt(pow(x,2) + pow(y,2));
double cos = x / hyp;
double rad = acos(cos);
double deg = 180/(M_PI / rad);
if (y < 0)
{
deg = -deg;
}
else if ((y == 0) && (x <0))
{
deg = 180;
}
deg = deg + 90;
if (deg < 0)
{
deg = deg + 360;
}
return deg;
}
第二种方法:
int calcAngle(const double& sx,const double& sy,const double& dx,const double& dy)
{
double x, y, k1, k2;
x = dx - sx;
y = dy - sy;
if ( (x == 0) && (y == 0) )
{
return 0;
}
if (x == 0)
{
if ( y < 0) return 0;////在X轴上时两种结果
if ( y > 0) return 180;
}
if ( y == 0)
{
if ( x > 0 ) return 90;//在Y轴上时两种结果
if ( x < 0) return 270;
}
k1 = 0; //因为直线(L1)在Y轴上,所以方程为:y=0x+0;即Y=0;斜率为0
k2 = y / x; //直线(L2)的斜率为 y/x,前面已经去除了x=0或y=0的情况
int result = round(atan(fabs(k1 - k2)) * 180 / M_PI);
//由于K1=0,所以 a := abs(k1 - k2) / abs(1 + k1 * k2);
if ( (x > 0) && (y < 0) )
{
result = 90 - result;
}
else if ( (x > 0) && (y > 0) )
{
result = 90 + result;
}
else if ( (x < 0) && (y > 0) )
{
result = 270 - result;
}
else if ( (x < 0) && (y < 0) )
{
result = 270 + result;
}
return result;
}
==============================================================
void MainWindow::setCurrentFile(const QString &fileName)
{
curFile = fileName;
if (curFile.isEmpty())
setWindowTitle(tr("Recent Files"));
else
setWindowTitle(tr("%1 - %2").arg(strippedName(curFile))
.arg(tr("Recent Files")));
QSettings settings("Trolltech", "Recent Files Example");
QStringList files = settings.value("recentFileList").toStringList();
files.removeAll(fileName);
files.prepend(fileName);
while (files.size() > MaxRecentFiles)
files.removeLast();
settings.setValue("recentFileList", files);
=======================================
setMouseTracking(true)是打开鼠标移动跟踪,默认情况下只有在鼠标按下后才会发送
QMouseMoveEvent()事件,打开鼠标移动跟踪后就能够随时发送了.
================================================
QT获取mysql包含中文的值
QString lname2 = QString::fromUtf8(query.value(0).toByteArray());
qDebug()<<qobject::tr("lname fromutf8="=">")<<lname2<<endl; <="" p="">
===========================================================
QTreeWidgetItem::setData ( int column, int role, const QVariant & value )用法:
自定义一个类:
class ItemData
{
public:
QString name;
int age;
};
Q_DECLARE_METATYPE(ItemData);
//把数据指针存入结点Data:
void GpsSideBar::setItemData(QTreeWidgetItem * item,ItemData *itemData)
{
//item->setData(0,Qt::UserRole, qVariantFromValue(ItemData(*itemData)) );
item->setData(0,Qt::UserRole, qVariantFromValue( int(itemData) ) );
}
//取值
ItemData* GpsSideBar::GetGPSNestData(QTreeWidgetItem *item)
{
//return qVariantValue(item->data(0,Qt::UserRole));
return reinterpret_cast <itemdata*>( qVariantValue(item->data(0,Qt::UserRole)) );
}
===========================================================
在linux下运行designer不能正常显示中文的解决方法:
在qtconfig中设置font为Bitstream Charter,然后保存就OK了
=======================================
移交控制权
qApp.processEvents();
相当于delphi中的application.processmessage;
==================================================
Qt Script Debugger — 用于调试Qt Script的工具,可以单步运行,查看输出等。
Qt文档里有很详细的一篇专门讲这个的,有兴趣的来看下: Qt Script Debugger Manual
=============================================
Com口大于10需经特殊处理: \\\\.\\COMxx 如 \\\\.\\COM10 等价于 COM10;
====================================================
透明的控件的TranslucentBackground属性为true (继承了parent的属性),
而非透明的控件则在代码中强制将TranslucentBackground设为了false,
这样就造就了有意思的结果。 代码片段如下:
label = new QLabel(”www.cuteqt.com”);
label->setAttribute(Qt::WA_TranslucentBackground, false); //设置为false完全不透明
label->setAutoFillBackground(true);
=======================
怎样将日志输出到文件中
void myMessageOutput( QtMsgType type, const char *msg )
{
switch ( type ) {
case QtDebugMsg:
//写入文件;
break;
case QtWarningMsg:
break;
case QtFatalMsg:
abort();
}
}
int main( int argc, char** argv )
{
QApplication app( argc, argv );
qInstallMsgHandler( myMessageOutput );
......
return app.exec();
}
qDebug(), qWarning(), qFatal()分别对应以上三种type。
=======================================================
QGraphicsView的updateSceneRect
有 些时候,当你往一个QGraphicsView中添加一个空的QGraphicsScene并且批量地在这个QGraphicsScene中添加上大量的 自定义的图形对象时,会发现QGraphicsView显示出来的图像有些偏移:有足够的空间来显示这些图形,可是有些图形画到 QGraphicsView的边缘去了以致于没有完全显示出来。
这是因为当前的消息循环还没有处理完毕,因此QGraphicsView的槽“updateSceneRect”还没有被调用。这样它的sceneRect没有刷新,就没有将更改过大小的scene移动到中心点了。
解决办法是在添加完毕图形对象之后立即调用updateSceneRect,使之刷新sceneRect。
=======================================================
QGraphicsView绘图问题
QGraphicsScene scene;
scene.setSceneRect(0, 0, 800, 800);
QGraphicsLineItem *line = new QGraphicsLineItem(0, 0, 500, 500);
scene.addItem(line);
QGraphicsView *view = new QGraphicsView(&scene);
上面这段代码,如果把view作为主窗体在main函数中显示出来,线会正常的画出来.
但一但有其它窗体作为主窗体,比如MainWindow,然后在其构造函数或其它函数中调用这这段代码,
view可以显示出来,但线不会被画出来.(无论是作为单独的窗体还是作为MainWindow的
CentralWidget都不会被画出来,看了sample里面的几乎完全一样的代码却正常
解决方法:
scene是局部变量,函数结束后被销毁了,应该用
QGraphicsScene *scene = new QGraphicsScene(this);
但问题是为什么main函数中这样用不会出问题?
因为你那个main函数没有结束,这个函数是要到程序结束时结束的,所以那个临时变量没有删除,
这样用就没有问题。其他的函数调用完就结束了。
================================
=======================
查出通讯录中代理不能取得焦点的BUG原因:MainWindow 要是继续自QMainWindow或QWidget就
取不了焦点,但如果继承自QDialog则可以取得焦点
===================================================
窗体CallingCardEdtFrm(继承自QWidget),在此窗体上创建个组件
QListWidget,QListWidget中的QListWidgetItem(里面有个QLineEdit编辑组件)的绘制与
显示使用代理实现
class CallingCardEdtDlg:public QDialog //如此继承自QMainWindow或QWidget则QLineEdit获取不了
//焦点并且不能输入,但如果继承自QDialog就没问题了
{
Q_OBJECT
public:
CallingCardEdtDlg(QWidget*);
};
CallingCardEdtDlg::CallingCardEdtDlg(QWidget* parent)
:QDialog(parent)
{
CallingCardEdtForm * frm = new CallingCardEdtForm(0);
frm->setGeometry(0,0,200,200);
QStackedWidget* stackedWidget = new QStackedWidget(0);
stackedWidget->addWidget(frm);
stackedWidget->setCurrentIndex(0);
QGraphicsScene* scene = new QGraphicsScene();
QGraphicsView* view = new QGraphicsView(scene);
view->setParent(this);
QGraphicsProxyWidget* proxyWidget = new QGraphicsProxyWidget();
proxyWidget->setCacheMode(QGraphicsItem::DeviceCoordinateCache);
proxyWidget->setWidget(stackedWidget);
scene->addItem(proxyWidget);
//view->resize(200,200);
view->setRenderHints(QPainter::Antialiasing | QPainter::SmoothPixmapTransform);
//view->setBackgroundBrush(QPixmap(":/No-Ones-Laughing-3.jpg"));
view->setCacheMode(QGraphicsView::CacheBackground);
view->setViewportUpdateMode(QGraphicsView::BoundingRectViewportUpdate);
view->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
view->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
view->setBackgroundBrush(QColor("#151C28"));//
}
======================================================================
事件原型申明中的类型定义不能加默认值
============================================
QPainterPath 画出的图形会闪烁的问题:
用下面的写法画出的图形会闪烁
class MyClass: public QWidget
{
public:
MyClass(QWidget*);
private:
QPainterPath* route;
void paintEvent(QPaintEvent*e);
};
MyClass::MyClass()
{
route = new QPainterPath();
}
void MyClass::paintEvent( QPaintEvent*e)
{
QPainter *painter = new QPainter(this);
//画校正图形
int insideR = 30;
int outsideR = 50;
QColor insideColor(237,29,12); //内圆线条颜色
QColor outSideColor(237,29,12); //外圆线条颜色
QColor lineColor(237,29,12); //直线颜色
QColor insideBrushColor(255,0,0,25);//内圆画刷颜色,最后的参数代表透明度( 0(完全透明)-100(不透明) )
QColor outsideBrushColor(255,0,0,50);//外圆画刷颜色,最后的参数代表透明度( 0(完全透明)-100(不透明) )
//QPainterPath path;
route->moveTo(insideR,0);
route->lineTo(outsideR,0);
route->arcTo(0-outsideR,0-outsideR,outsideR*2,outsideR*2,0,180);
route->lineTo(0-insideR,0);
route->arcTo(0-insideR,0-insideR,insideR*2,insideR*2,0,180);
route->moveTo(0-insideR,0);
route->lineTo(0-outsideR,0);
route->arcTo(0-outsideR,0-outsideR,outsideR*2,outsideR*2,180,180);
route->lineTo(insideR,0);
route->arcTo(0-insideR,0-insideR,insideR*2,insideR*2,180,180);
painter->setPen(Qt::NoPen);
painter->setBrush(outsideBrushColor);
painter->drawPath(*route);
painter->setBrush(Qt::NoBrush);
painter->setPen(outSideColor);
painter->drawEllipse( QPointF(0,0),outsideR,outsideR );
painter->setBrush(insideBrushColor);
painter->setPen(insideColor);
painter->drawEllipse( QPointF(0,0),insideR,insideR );
painter->setPen(lineColor);
QPoint p1(0, 0- outsideR - 10 );
QPoint p2(0, outsideR + 10 );
painter->drawLine(p1,p2);
painter->rotate(90);
painter->drawLine(p1,p2);
painter->rotate(-90);
delete painter;
}
如下用下面的写法则不会闪烁:
void MyClass::paintEvent( QPaintEvent*e)
{
QPainter *painter = new QPainter(this);
//画校正图形
int insideR = 30;
int outsideR = 50;
QColor insideColor(237,29,12); //内圆线条颜色
QColor outSideColor(237,29,12); //外圆线条颜色
QColor lineColor(237,29,12); //直线颜色
QColor insideBrushColor(255,0,0,25);//内圆画刷颜色,最后的参数代表透明度( 0(完全透明)-100(不透明) )
QColor outsideBrushColor(255,0,0,50);//外圆画刷颜色,最后的参数代表透明度( 0(完全透明)-100(不透明) )
QPainterPath path;
path.moveTo(insideR,0);
path.lineTo(outsideR,0);
path.arcTo(0-outsideR,0-outsideR,outsideR*2,outsideR*2,0,180);
path.lineTo(0-insideR,0);
path.arcTo(0-insideR,0-insideR,insideR*2,insideR*2,0,180);
path.moveTo(0-insideR,0);
path.lineTo(0-outsideR,0);
path.arcTo(0-outsideR,0-outsideR,outsideR*2,outsideR*2,180,180);
path.lineTo(insideR,0);
path.arcTo(0-insideR,0-insideR,insideR*2,insideR*2,180,180);
painter->setPen(Qt::NoPen);
painter->setBrush(outsideBrushColor);
painter->drawPath(path);
painter->setBrush(Qt::NoBrush);
painter->setPen(outSideColor);
painter->drawEllipse( QPointF(0,0),outsideR,outsideR );
painter->setBrush(insideBrushColor);
painter->setPen(insideColor);
painter->drawEllipse( QPointF(0,0),insideR,insideR );
painter->setPen(lineColor);
QPoint p1(0, 0- outsideR - 10 );
QPoint p2(0, outsideR + 10 );
painter->drawLine(p1,p2);
painter->rotate(90);
painter->drawLine(p1,p2);
painter->rotate(-90);
delete painter;
}
================================================
如何让QT程序只运行一次:
以下代码在Ubuntu,win下测试通过:
#include
#include
#include
#include
#include
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
QSystemSemaphore sema("JAMKey",1,QSystemSemaphore::Open);
sema.acquire();//在临界区操作共享内存 SharedMemory
QSharedMemory mem("SystemObject");//全局对象名
if (!mem.create(1))//如果全局对象以存在则退出
{
qDebug()<<mem.errorstring();
sema.release();//如果是Unix系统,会自动释放。
return 0;
}
sema.release();//临界区
QLabel label("Demo");
label.show();
return app.exec();//释放栈上的mem对象。
}
=========================================
打印当前代码行所在的文件与行:
qDebug()<<"所在文件:"<<qstring(__file__);
qDebug()<<"所在行:"<<qstring(__line__);< p="">
=======================================
undefined reference to `qInitResources_gui()'
pro文件中,请注意 "RESOURCES += "不可写成"RESOURCES = ";
============================================================
*.pro : unix: DEFINES += __LINUX__
#ifdef __LINUX__
...
#else
...
#endif
==========================================
取得信号对象指针:
QObject * QObject::sender() const
QToolButton* toolBtn = static_cast<qtoolbutton*>(sender());
===========================================
函数申明后面带有const 的函数,函数体里所调用的函数的申明后面肯定也要带有 const
否则,编译不过
===================================
请教如何在Qt的pro文件中定义字符串宏
在qtcentre中一位高人的方法得到实现:
DEFINES += SHARE_DIR=\\\"字符串\\\ "
==============================================================
如果使用OObject::tr("你好")对汉字进行赋值,但使用 qDebug()打印时出现乱码,有可能是*.cpp文件编码
有误,请把*.cpp文件编码改为UTF-8编码;
===================================
error: new types may not be defined in a return type
error: return type specification for constructor invalid
请检查类定义后有没加";"
================================================
win下电脑待机方法:
static HANDLE hToken;
static TOKEN_PRIVILEGES tp;
static LUID luid;
if(::OpenProcessToken(GetCurrentProcess(),
TOKEN_ADJUST_PRIVILEGES|TOKEN_QUERY,
&hToken))
{
::LookupPrivilegeValue(NULL,SE_SHUTDOWN_NAME,&luid);
tp.PrivilegeCount=1;
tp.Privileges[0].Luid =luid;
tp.Privileges[0].Attributes =SE_PRIVILEGE_ENABLED;
::AdjustTokenPrivileges(hToken,false,&tp,sizeof(TOKEN_PRIVILEGES),NULL,NULL);
}
::SetSystemPowerState(true,true);
==============================
改变QMessageBox的大小:
创建一个QMessageBox:
QMessageBox msgBox(this);
msgBox.setWindowTitle(tr("MailBox Location"));
msgBox.setInformativeText(tr("You must ..... and so on and so forth"));
像这样改变它的大小:
1). msgbox.setGeometry ( int x, int y, int w, int h )
2). msgbox.resize(int w, int h)
结果什么都没有发生。
原因:QMessageBox::showEvent() 强制将其大小改变成了QT认为比较合适的大小。要改变它的大小可使用下面这种方法
class MyMessageBox : public QMessageBox {
protected:
void showEvent(QShowEvent* event) {
QMessageBox::showEvent(event);
setFixedSize(640, 480);
}
};
本文来自CSDN博客,转载请标明出处:http://blog.csdn.net/diaopan1985/archive/2009/08/01/4399128.aspx
=====================================================================
QString怎么转换成char
QString str ="123456";
str.toAscii().data(); //this return a char* or const char*
str.toAscii() return a QByteArray
QString Str; //Str = "asdfasdfasdf";
Str->toString().c_str();
====================================================
调用 Q_DECLARE_METATYPE 报以下错
..\..\..\..\Qt\src\corelib\kernel\qmetatype.h||In function 'void* qMetaTypeConstructHelper(const T*) [with T = ContactsInfoTabItemData]':|
..\..\..\..\Qt\src\corelib\kernel\qmetatype.h|152|instantiated from 'int qRegisterMetaType(const char*, T*) [with T = ContactsInfoTabItemData]'|
src\contactsinfotabitemdata.h|62|instantiated from here|
..\..\..\..\Qt\src\corelib\kernel\qmetatype.h|126|error: no matching function for call to 'ContactsInfoTabItemData::ContactsInfoTabItemData()'|
如果报以上相类似的错误,请对构造函数中的每个参数赋初值,下面的写法是错误的
class ContactsInfoTabItemData
{
public:
ContactsInfoTabItemData(QString name,QString caption);
};
Q_DECLARE_METATYPE(ContactsInfoTabItemData);
正确的写法应为:
class ContactsInfoTabItemData
{
public:
ContactsInfoTabItemData(QString name=QString(),QString caption=QString());
};
Q_DECLARE_METATYPE(ContactsInfoTabItemData);
===========================================================
如果程序莫名奇妙的退出,也不报DLL找不到的错误,请仔细检查Main函数体有没直接Return的语句,
以造成不提示,直接退出的错误;
=========================================================================================
在Qt中计算文本的宽度与高度
http://www.cuteqt.com/blog/?p=1029
=======================================
error: incomplete type %u2018nsIDOMComment%u2019 used in nested name specifier
产生此错误的原因:
g++ gives this message if you've forward-declared a type, like this
class MyClass;
and then you try and access one of its members, like maybe:
MyClass::doSomething()
g++ is complaining that it hasn't seen the body of class MyClass yet, so it has no way to know what MyClass::doSomething is.
(In C++ jargon, an "incomplete type" is a type that's been forward-declared but not yet defined.)
===============================================================================
互斥用法:
QMutex mutex;
void GlobalVar::setUserInfo(const GlobalVar::UserInfo &userInfo)
{
QMutexLocker locker(&mutex);
this->userinfo = userInfo;
}
==================================================
自定义事件方法:
a.h:
#include "event.h"
typedef void ( EventDelegater::*SetWidgetParent )(QWidget*,QString );
class test
{
public:
Event OnSetWidgetParent;
private:
inline void invokeSetWidgetParent(QWidget *parentWidget,QString widgetName);
};
a.cpp:
inline void test::invokeSetWidgetParent(QWidget *parentWidget,QString widgetName)
{
if ( !OnSetWidgetParent.m_EventList.empty() )
{
// 循环事件列表
Event< SetWidgetParent >::EventIterator iter;
for ( iter = OnSetWidgetParent.m_EventList.begin();
iter != OnSetWidgetParent.m_EventList.end();
++iter )
{
// 调用事件
InvokeEvent( parentWidget, widgetName );
}
}
}
触发事件:
invokeSetWidgetParent(NULL,QString());
绑定事件方法:
test->OnSetWidgetParent.Bind(this, &MainWindow::setWidgetParent);
================================================
自定义宏的用法:
*.pro
DEBUGSAVETOFILE = 1
isEmpty(DEBUGSAVETOFILE){
win32:debug {
CONFIG += console
}
}
else{
DEFINES += __DEBUGSAVETOFILE__
}
main.cpp:
#ifdef __DEBUGSAVETOFILE__
#pragma message( "__DEBUGSAVETOFILE__ is defined.")
qInstallMsgHandler( messageOutput );
#else
#pragma message("win32:debug is defined.")
#endif
===================================================
qss 收集:
Setting QObject properties
From 4.3 and above, any designable Q_PROPERTY can be set using the qproperty- syntax.
For example,
MyLabel { qproperty-pixmap: url(pixmap.png); }
MyGroupBox { qproperty-titleColor: rgb(100, 200, 100); }
QPushButton { qproperty-iconSize: 20px 20px; }
If the property references an enum declared with Q_ENUMS, you should reference its constants by name, i.e., not their numeric value.
============================================
类成员函数里定义的临时指针不能做为参数传递;
函数里取得的指针无法返回到外面;
groupmanage.h:
class GroupManage
{
private:
/// 组在线数据
/** . */
class OnLineData
{
public:
IGPSNav* iGpsNav; /**< GPS聊天接口 */
int groupId; /**< 组ID */
};
QList<onlinedata*> onLineList; /**< 组在线列表 */
private:
///查找GPS聊天接口
/**
@param groupId 组id
@param gpsNav(返回值) 只有在查到时才返回指针
@return true:查找到 false: 未查找到
*/
bool findGpsNav(int groupId,unsigned int & gpsNav); //正确的写法:返回对象指针地址
bool findGpsNav(int groupId,IGPSNav* iGpsNav);//如果是这样写法请注意调用方法
void test();
};
groupmanage.cpp:
//查找GPS聊天接口
bool GroupManage::findGpsNav(int groupId,unsigned int & gpsNav)
{
bool ok = false;
for (int i=0; i < onLineList.count() ; i++)
{
OnLineData* onLineData = onLineList.at(i);
if ( onLineData->groupId == groupId )
{
ok = true;
gpsNav = (unsigned int)(onLineData->iGpsNav);
break;
}
}
_EDEBUG("findGpsNav gpsNav="<<gpsnav);
return ok;
}
bool GroupManage::findGpsNav(int groupId,IGPSNav* iGpsNav)
{
bool ok = false;
for (int i=0; i < onLineList.count() ; i++)
{
OnLineData* onLineData = onLineList.at(i);
if ( onLineData->groupId == groupId )
{
ok = true;
iGpsNav = onLineData->iGpsNav;
break;
}
}
_EDEBUG("findGpsNav gpsNav="<<igpsnav);
return ok;
}
void GroupManage::test()
{
IGPSNav* iGpsNav;
unsigned int iGpsNavInt;
bool ok;
ok = findGpsNav(groupId,iGpsNavInt);
iGpsNav = (IGPSNav*)iGpsNavInt;
_EDEBUG("iGpsNav:"<<igpsnavint<<igpsnav); 正常返回<br="">
/*--下面的写法指针返回不了
IGPSNav* iGpsNav; //把此句申明放在类的private:下就可以解决问题
bool ok;
ok = findGpsNav(groupId,iGpsNav);
_EDEBUG("iGpsNav:"<<igpsnavint<<igpsnav); 返回的指针为空<br=""> */
}
=============================================================
QPushButton{
}
透明度50%
===================================
1.问题1: connect函数不存在
对象没有从QObject继承.
2.问題2
采用Event方法连接,在对象方法里启动定时器,在运行时发生:
QT timers cannot be started from another thread
解决:
采用Signal/Slot并且连接方式采用 Qt::QueuedConnection
3.利用Signal/Slot删除对象本身:
解决:
采用Signal/Slot并且连接方式采用 Qt::QueuedConnection,这时在另一个对象中就可以删除对象本身了
===========================================================
用qss增加每个菜单项的高度
在用StyleSheet美化QMenu时,如何指定菜单项与快捷键的间距?
QMenu::item {
border: 1px solid transparent;
margin: 0px 2px 0px 2px;
padding: 2px 9px 2px 30px; // Top Right Bottom Left(用这种方式能增加menu中每一行的高度,这就使得在小的触摸屏上进行菜单项的选择的时候,不会那么困难了)
}
=====================
QGraphicsView无法接收到一些widget传过来的消息的处理方法:
bool event ( QEvent * event )
{
if(event->type()==QEvent::MouseButtonPress)
{
QMouseEvent *ke = static_cast<qmouseevent*>(event);
qDebug()<<"Base Mouse Pressed...."<pos();
QWidget::event(event); //关键语句
return true;
}
return QGraphicsView::event(event);
};
==========================================================
基于Signal/Slot机制的接口写法:
MyInterface: public QObject{ //QObject子类都可以
Q_OBJECT
public:
explicit MyInterface(QObject* parent = 0); //防止出现异常 显式
virtual ~MyInterface(){}
virtual void myFunc(int i) = 0; //纯虚函数
//....
signals:
void mySignal(int i);
//....
public slots:
virtual void mySlot(){//do nothing};
private:
//...
}
MyImpl:public MyInterface{
Q_OBJECT
public:
MyImpl(parent = 0);
virtual MyImpl(){};
virtual void myFunc(int i){emit mySignal();};
public slots:
void mySlot(){//my code};
}
MyImpl2:public MyInterface{
Q_OBJECT
public:
MyImpl(parent = 0);
virtual MyImpl(){};
virtual void myFunc(int i){emit mySignal();};
public slots:
void mySlot(){//my code};
}
IMyInterface& createMyImpl1(parent = 0)
{
return * new MyImpl1(parent);
}
IMyInterface& createMyImpl2(parent = 0)
{
return * new MyImpl2(parent);
}
========================================================
析构函数 前一定要加 virtual