Look under the start memcahced threading process
memcached multi-threaded mainly by instantiating multiple libevent, are a main thread and n workers thread is the main thread or workers thread all through the the libevent management network event, in fact, each thread is a separate libevent instance
The main thread is responsible for monitoring the client to establish a connection request and accept connections
workers thread to handle events such as read and write has established good connections
Look at general icon:
First look main data structures (thread.c):
- / * An item in the connection queue. * /
- typedef struct conn_queue_item CQ_ITEM;
- struct conn_queue_item {
- int sfd out of the;
- int init_state;
- The int event_flags;
- int read_buffer_size;
- int is_udp;
- CQ_ITEM * next;
- };
CQ_ITEM is actually the main thread accept returned package to establish a connection fd
- / * A connection queue. * /
- typedef struct conn_queue CQ;
- struct conn_queue {
- CQ_ITEM * head;
- CQ_ITEM * tail;
- pthread_mutex_t lock;
- pthread_cond_t cond;
- };
CQ is a CQ_ITEM the singly linked list
- typedef struct {
- pthread_t thread_id; / * unique ID of this thread * /
- struct event_base * base; / * libevent handle this thread uses * /
- struct event notify_event; / * listen event for notify pipe * /
- int notify_receive_fd; / * receiving end of notify pipe * /
- int notify_send_fd; / * sending end of notify pipe * /
- CQ new_conn_queue; / * queue of new connections to handle * /
- } LIBEVENT_THREAD;
Memcached thread structure package, you can see each thread contains a CQ queue, a notification pipe pipe
The instance event_base and a libevent
Another important structure is the most important for each network connection Package conn
- typedef struct {
- int sfd out of the;
- int State;
- struct event event;
- short which;
- The char * RBUF;
- ... / / Eliminating the status flag and read-write buf information
- } Conn;
memcached mainly through Settings / conversion connected to different states to handle the event (core function drive_machine)
See next thread initialization process:
The main function of the memcached.c, first initialized on the main thread libevent
- / * Initialize main thread libevent instance * /
- main_base = event_init ();
Then initialize all workers thread and start the startup process will be described in detail later
- / * Start up worker threads if MT mode * /
- thread_init (settings.num_threads, main_base);
Then the main thread calls (only analyze the the tcp situation, memcached support udp)
- server_socket (settings.port, 0)
This method encapsulates create listening socket bound address, set the non-blocking mode and register the listening socket
the libevent read event, a series of operations
Then the main thread calls
- / * Enter the event loop * /
- event_base_loop (main_base, 0);
At this time the main thread start libevent to accept the the external connection request, the entire start-up process is completed
Let's look at how to start thread_init all workers thread, look at the core code thread_init
- void thread_init (int nthreads, struct event_base * main_base) {
- / /. . . Omission
- threads = malloc (sizeof (LIBEVENT_THREAD) * nthreads);
- if (threads) {
- perror ("Can't allocate thread descriptors");
- Exit (1);
- }
- threads [0]. base = main_base;
- threads [0]. thread_id = pthread_self ();
- for (i = 0; i <nthreads; i + +) {
- int fds [2];
- if (pipe (fds)) {
- perror ("Can't create notify pipe");
- Exit (1);
- }
- threads [i notify_receive_fd = fds [0];
- threads [i]. notify_send_fd = the FDS [1];
- setup_thread (& threads [i]);
- }
- / * Create threads after we've done all the libevent setup. * /
- for (i = 1; i <nthreads; i + +) {
- create_worker (worker_libevent, & threads [i]);
- }
- }
threads statement
static LIBEVENT_THREAD * threads;
The thread_init first malloc thread space, and then the first threads as the main thread, the rest are workers thread is then created for each thread a pipe, this pipe is used as the main thread to inform the workers thread a new connection arrives
Following setup_thread for
- static void setup_thread (LIBEVENT_THREAD * me) {
- if (! me-> base) {
- me-> base = event_init ();
- if (! me-> base) {
- fprintf (stderr, "Can't allocate event base \ n");
- Exit (1);
- }
- }
- / * Listen for notifications from other threads * /
- event_set (& me-> notify_event, me-> notify_receive_fd,
- EV_READ | EV_PERSIST, thread_libevent_process, me);
- event_base_set (me-> base, & me-> notify_event);
- if (event_add (& me-> notify_event, 0) == -1) {
- fprintf (stderr, "Can't monitor libevent notify pipe \ n");
- Exit (1);
- }
- cq_init (& me-> new_conn_queue);
- }
the create setup_thread libevent instance of all workers thread (the libevent main thread instance has been established in the main function)
Since the threads before [0] base = main_base; first thread (the main thread) will not be here execution event_init ()
In this method, then is to register all workers thread pipe read end the libevent of read events, wait for the main thread last all workers CQ initialization
the create_worker actually is the real start of the thread pthread_create call worker_libevent method, this method is executed
event_base_loop start the thread libevent
Here we need to remember that each workers thread only data from the read end of the pipe in its own thread readable trigger, and call
thread_libevent_process methods
Look at this function
- static void thread_libevent_process (int fd, short which, void * arg) {
- LIBEVENT_THREAD * me = arg;
- CQ_ITEM * item;
- char buf [1];
- if (read (fd, buf, 1)! = 1)
- if (settings.verbose,> 0)
- fprintf (stderr, "Can't read from libevent pipe \ n");
- item = cq_peek (& me-> new_conn_queue);
- if (NULL! = item) {
- conn * c = conn_new (item-> sfd, item-> init_state, item-> event_flags,
- item-> read_buffer_size, item-> is_udp, me-> base);
- . . . / / Omitted
- }
- }
The fd function parameters pipe read end of the thread descriptor first 1 byte of the pipeline notification signal readout (this is necessary in the level trigger mode, if does not handle the event, it will be loop notification know the event to be treated)
the cq_peek from the thread CQ queue take the head of the queue a CQ_ITEM, this CQ_ITEM is thrown into the main thread in the queue, item-> SFD is already established connection descriptor, by conn_new function of the descriptor registration the libevent read event, me-> Base on behalf of a thread structure, that is the descriptor event processing the to this workersThreading, the most important elements of conn_new method is:
- the Conn * conn_new (const int SFD, const int init_state, const int event_flags
- const int read_buffer_size, const bool is_udp, struct event_base * base) {
- . . .
- event_set (& c-> event, sfd, event_flags, event_handler, (void *) c);
- event_base_set (base, & c-> event);
- c-> ev_flags = event_flags;
- if (event_add (& c-> event, 0) == -1) {
- the if (conn_add_to_freelist (c)) {
- conn_free (c);
- }
- perror ("event_add");
- return NULL;
- }
- . . .
- }
You can see the new connection is registered to an event (actually EV_READ | EV_PERSIST), processed by the current thread (because event_base here the workers thread)
When the connection readable data callback event_handler function, actually event_handler in the main call memcached core method drive_machine of
Finally, look at the main thread is how to notify workers thread to handle the new connection, the main thread libevent registered readable event listening socket descriptor word, that is, when to establish a connection request, the main thread will handle the callback function is also the event_handler readable event (in fact, the main thread is initialized by conn_new listening socket libevent)
Last look at the most central part of the memcached network event processing - drive_machine
Need to keep in mind is drive_machine perform multi-threaded environment, the main thread and the workers will executive drive_machine,
- static void drive_machine (conn * c) {
- bool stop = false;
- int SFD, flags = 1;
- socklen_t addrlen;
- struct sockaddr_storage addr;
- int res;
- assert (c! = NULL);
- while (! stop) {
- switch (c-> state) {
- case conn_listening:
- addrlen = sizeof (addr);
- if ((sfd = accept (c-> sfd, (struct sockaddr *) & addr, & addrlen)) == -1) {
- / / Save n error handling
- break;
- }
- if ((flags = fcntl (sfd, F_GETFL, 0)) <0 | |
- fcntl (sfd, F_SETFL, flags | O_NONBLOCK) <0) {
- perror ("setting O_NONBLOCK");
- close (SFD);
- break;
- }
- dispatch_conn_new (sfd, conn_read, EV_READ | EV_PERSIST,
- DATA_BUFFER_SIZE, false);
- break;
- case conn_read:
- the if (try_read_command, (c) = 0) {
- continue;
- }
- .... / / Omitted
- }
- }
First of all, less than in fact be the while loop misleading (most do java students will immediately think of a cycle of the loop) while usually to meet a
will break in the case, while taking into account the vertical trigger mode, you must read the error of EWOULDBLOCK
Closer to home, drive_machine mainly by the current connection state to determine the what, by to libevent registered callback after the read and write time are the core function, so we registered libevent event, while the event state is written to the conn structure libevent callback will the conn structure as an argument over the method parameter
the memcached connected through an enum declaration
- enum conn_states to {
- conn_listening, / ** the socket which listens for connections * /
- conn_read, / ** reading in a command line * /
- conn_write, / ** writing out a simple response * /
- conn_nread, / ** reading in a fixed number of bytes * /
- conn_swallow, / ** swallowing unnecessary bytes w / o storing * /
- conn_closing, / ** closing this connection * /
- conn_mwrite, / ** writing out many items sequentially * /
- };
Actual for case conn_listening: This is the main thread to deal with their own Workers threads never do this branch we see the main thread to accept calls
dispatch_conn_new (sfd, conn_read, EV_READ | EV_PERSIST, DATA_BUFFER_SIZE, false);
This function is to inform workers thread to see
- void dispatch_conn_new (int sfd, int init_state, int event_flags,
- int read_buffer_size, int is_udp) {
- CQ_ITEM * item = cqi_new ();
- int thread = (last_thread + 1)% settings.num_threads;
- last_thread = thread;
- item-> sfd = sfd;
- item-> init_state = init_state;
- item-> event_flags = event_flags;
- item-> read_buffer_size = read_buffer_size;
- item-> is_udp = is_udp;
- cq_push (& threads [thread]. new_conn_queue, item);
- MEMCACHED_CONN_DISPATCH (sfd, threads [thread]. Thread_id);
- if (write (threads [thread]. notify_send_fd, "", 1)! = 1) {
- perror ("Writing to thread notify pipe");
- }
- }
You can clearly see, the main thread first create a new CQ_ITEM, then select a thread through the round robin strategy
And cq_push this CQ_ITEM into the thread CQ queue, the corresponding workers thread is how do you know it
Is through this
write (threads [thread]. notify_send_fd, "", 1)
Write 1-byte data to this thread pipe, then the thread's the libevent immediate callback the thread_libevent_process method (already described above)
Then the thread remove the item, Register read time, when the data connection of that section will eventually callback drive_machine method, that is,
method case conn_read drive_machine: all workers deal with the main thread only processing conn_listening establish a connection to this
This part of the code is indeed more, can not all posted, please refer to the source code, the latest version 1.2.6, the province went to a lot of optimization such as, each CQ_ITEM is malloc will malloc a lot to reduce debris generation and so the details.
reference from:http://www.cprogramdevelop.com/408519/