我的C#应用程序中有以下代码
第一个确定用户双击图片时会发生什么.
private void pictureDoubleClick(Object sender, EventArgs e)
{
PictureBox picture = (PictureBox)sender;
Console.WriteLine(picture.ImageLocation);
MessageBox.Show("Test");
}
另一个只需单击一下:
private void picutureClick(Object sender, EventArgs e)
{
PictureBox picture = (PictureBox)sender;
if (picture.BorderStyle == BorderStyle.None)
{
picture.BorderStyle = BorderStyle.Fixed3D;
picture.BackColor = Color.Red;
}
else
{
picture.BorderStyle = BorderStyle.None;
picture.BackColor = Color.White;
}
}
我已经像这样调用了两个函数:
box.Click += new System.EventHandler(this.picutureClick);
box.DoubleClick += new System.EventHandler(this.pictureDoubleClick);
但是,我遇到了一个奇怪的错误,DoubleClick事件不会被激活,使它起作用的唯一方法是注释掉单击.无论我是否评论Doubleclick事件,单击都有效.我四处寻找解决方案,但是找不到解决我问题的方法.
解决方法:
这是一种怪异的行为,更改图片框的BorderStyle会阻止点击传播(在DoubleClick事件之前,Click事件始终会升高).
我真的不知道如何正确处理它,但是我们可以做一些破解使该功能正常工作.我们可以在Click和DoubleClick之间引入“滞后”,以使DoubleClick在Click之前被选中.
在这里,我们使用计时器来完成这项工作:
private Timer _timer;
private PictureBox _sender;
private int _clicks;
public Form1()
{
InitializeComponent();
pictureBox.Click += picutureClick;
pictureBox.DoubleClick += (s, e) =>
{
// do your double click handling
_clicks = 0;
};
// this Interval comes from trail and error, it's a balance between lag and
// correctness. To play safe, you can use SystemInformation.DoubleClickTime,
// but may introduce a bit long lagging after you click and before you
// see the effects.
_timer = new Timer {Interval = 75};
_timer.Tick += (s, e) =>
{
if (_clicks < 2)
{
ClickHandler(_sender);
}
_clicks = 0;
_timer.Stop();
};
}
private void picutureClick(Object sender, EventArgs e)
{
_clicks++;
_sender = (PictureBox) sender;
if (_clicks == 1)
{
_timer.Start();
}
}
private void ClickHandler(PictureBox picture)
{
if (picture.BorderStyle == BorderStyle.None)
{
// this line is not thread safe, but you could comment out the .InvokeIfRequire()
// and uncomment this line to have a look at your form's behavior
//picture.BorderStyle = BorderStyle.Fixed3D;
picture.InvokeIfRequired(c => (c as PictureBox).BorderStyle = BorderStyle.Fixed3D);
picture.BackColor = Color.Red;
}
else
{
// same for this
//picture.BorderStyle = BorderStyle.Fixed3D;
picture.InvokeIfRequired(c => (c as PictureBox).BorderStyle = BorderStyle.None);
picture.BackColor = Color.White;
}
}
在上面的代码中,我使用了扩展方法来处理跨线程属性更新:
public static void InvokeIfRequired(this Control c, Action<Control> action)
{
if (c.InvokeRequired)
{
c.Invoke(new Action(() => action(c)));
}
else
{
action(c);
}
}
编辑:
我上面使用的扩展方法是简化编写代码以进行跨线程属性更新.可以在这里找到有关此主题的更多详细信息:Automating the InvokeRequired code pattern
以下是扩展方法的一些详细信息:
扩展方法只有在非通用,非嵌套的静态类中声明时才有效.要使其工作,您需要声明一个新的公共静态类来保存该方法.
// your form class declared here
public partial class Form1 : Form
{
// code omitted here
}
// declare the extension method in this extension class
public static class ControlExtensions
{
public static void InvokeIfRequired(this Control c, Action<Control> action)
{
if (c.InvokeRequired)
{
c.Invoke(new Action(() => action(c)));
}
else
{
action(c);
}
}
}