Guarded Suspension【生产消费者模式】
一:guarded suspension的参与者
--->guardedObject(被防卫)参与者
1.1该参与者拥有一个被防卫的方法(getRequest),如果警戒条件达成,则执行。警戒条件不达成,则线程进入wait set
1.2该参与者还拥有一个改变参与者状态的方法(putRequest)。参与者的状态影响着警戒条件的是否达成。
--->该模式的角色:生产端线程,消费端线程,传递数据的摇篮(被防卫的参与者)
二:guarded suspension模式什么时候使用
--->适合交易系统使用。客户端下单,服务端处理订单。高并发,大量数据处理的模式,增强服务的吞吐量
三:guarded suspension思考
--->与该模式共通的三个特征
3.1:有循环存在
3.2:有条件测试
3.3:有因某种原因的等待
---> guarded wait 被阻断而等待
等待端范例:
while(条件){
wait();
}
唤醒端范例:
条件=true
notifyAll();
---> busy wait 忙碌地等待
yield,尽可能把优先级交给其他线程,那个线程调用此方法,那个线程暂时一次让出CPU调度权。至于能否暂停,实际看cpu是否去掉别的线程。我主动放弃一次,至于cpu走不走,看cpu的。yield不会解除锁定,所以这段代码不可写在snychronized里。而ready字段必须声明成volatile
等待端范例:
while(ready){
Thead.yield();
}
唤醒端范例:
ready=true
---> spin lock 旋转而锁定
旋转而锁定的意思,表现出条件成立前while循环不断"旋转"的样子,spin lock有时意思与guarded wait相同,有时则与busy wait相同。另外,有时候则是指一开始使用busy wait ,之后再切换成guarded wait方式。另外有些硬件实现的同步机制
--->polling
" 进行舆论调查"的意思,反复检查某个事件是否发生,当发生时就进行对应的处理。
模仿队列(传递数据)
package com.yeepay.sxf.thread3; import java.util.LinkedList; /**
* 存放实体的队列
* @author sxf
*
*/
public class RequestEntryQueue {
//存放请求的链表集合
private final LinkedList<RequestEntry> list=new LinkedList<RequestEntry>(); //从队列中取出请求
public synchronized RequestEntry getRequestEntry(){
//判断存放请求的集合是否存在,请求,不存在,就让当前消费着线程进入wait set
while (list.size()<=0) {
try {
wait();
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} }
//如果不为空,则返回第一个请求,并从集合中删除该请求
return list.removeFirst();
} //往队列中放入请求
public synchronized void putRequestEntry(RequestEntry requestEntry){
//将新的请求放入队列
list.addLast(requestEntry);
//唤醒所有wait set中的线程
notifyAll();
}
}
请求实体
package com.yeepay.sxf.thread3;
/**
* 请求实体
* @author sxf
*
*/
public class RequestEntry {
//请求人的名字
private String name;
//线程的名字
private String clientThreadName; public RequestEntry() {
super();
} @Override
public String toString() {
// TODO Auto-generated method stub
return "["+clientThreadName+"生产线程]生产的商品"+name+"被消费";
} public RequestEntry(String name,String clientThreadName) { this.name = name;
this.clientThreadName=clientThreadName; } public String getName() {
return name;
} public void setName(String name) {
this.name = name;
} public String getClientThreadName() {
return clientThreadName;
} public void setClientThreadName(String clientThreadName) {
this.clientThreadName = clientThreadName;
} }
客户端线程
package com.yeepay.sxf.thread3; import java.util.Random; /**
* 客户端线程
* @author sxf
*
*/
public class ClientThread implements Runnable{
//存放请求的队列
private RequestEntryQueue requestEntryQueue;
//随即数
private Random random;
//线程名字
private String name; //构造器
public ClientThread(RequestEntryQueue requestEntryQueue, Random random,String name) {
super();
this.requestEntryQueue = requestEntryQueue;
this.random = random;
this.name=name;
} @Override
public void run() {
for(int i=0;i<1000;i++){
//生成一个请求
RequestEntry requestEntry=new RequestEntry("No"+i,name);
//将该请求存入队列
requestEntryQueue.putRequestEntry(requestEntry);
//让线程休息几秒
try {
Thread.sleep(random.nextInt(1000));
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
} } }
服务端线程
package com.yeepay.sxf.thread3; import java.util.Random; /**
* 服务线程
* @author sxf
*
*/
public class ServiceThread implements Runnable{
//持有存放请求的队列
private RequestEntryQueue requestEntryQueue;
//随即数
private Random random;
//线程名字
private String name; public ServiceThread(RequestEntryQueue requestEntryQueue, Random random,
String name) {
super();
this.requestEntryQueue = requestEntryQueue;
this.random = random;
this.name = name;
} @Override
public void run() {
while(true){
RequestEntry requestEntry=requestEntryQueue.getRequestEntry();
System.out.println("【消费者线程"+name+"】----------->"+requestEntry.toString()); try {
Thread.sleep(random.nextInt(1000));
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
} } }
测试类
package com.yeepay.sxf.thread3; import java.util.Random; /**
* 测试类
* @author sxf
*
*/
public class Test { public static void main(String[] args) {
//声明一个队列
RequestEntryQueue requestEntryQueue=new RequestEntryQueue();
//声明两个生产者线程
Thread clientThread1=new Thread(new ClientThread(requestEntryQueue, new Random(), "QQ客户端"));
Thread clientThread2=new Thread(new ClientThread(requestEntryQueue, new Random(), "ALIBABA客户端"));
//声明三个消费者线程
Thread serviceThread1=new Thread(new ServiceThread(requestEntryQueue, new Random(), "易宝支付"));
Thread serviceThread2=new Thread(new ServiceThread(requestEntryQueue, new Random(), "支付宝"));
Thread serviceThread3=new Thread(new ServiceThread(requestEntryQueue, new Random(), "财付通"));
//开启线程
clientThread1.start();
clientThread2.start(); serviceThread1.start();
serviceThread2.start();
serviceThread3.start(); }
}