Stones 优先队列

Because of the wrong status of the bicycle, Sempr begin to walk east to west every morning and walk back every evening. Walking may cause a little tired, so Sempr always play some games this time.
There are many stones on the road, when he meet a stone, he will
throw it ahead as far as possible if it is the odd stone he meet, or
leave it where it was if it is the even stone. Now give you some
informations about the stones on the road, you are to tell me the
distance from the start point to the farthest stone after Sempr walk by.
Please pay attention that if two or more stones stay at the same
position, you will meet the larger one(the one with the smallest Di, as
described in the Input) first.

InputIn the first line, there is an Integer T(1<=T<=10),
which means the test cases in the input file. Then followed by T test
cases.

For each test case, I will give you an Integer N(0<N<=100,000)
in the first line, which means the number of stones on the road. Then
followed by N lines and there are two integers Pi(0<=Pi<=100,000)
and Di(0<=Di<=1,000) in the line, which means the position of the
i-th stone and how far Sempr can throw it.

OutputJust output one line for one test case, as described in the Description.

Sample Input
2
2
1 5
2 4
2
1 5
6 6

Sample Output

11
12 题意是求从出发点到最后一块石头的距离,遇到奇数石头可以扔,偶数不管,那么就是创建优先队列,扔出去的,按照扔出去以后的位置和原来能扔的距离入队就好了。不停直到队列为空。 代码:
#include <iostream>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <queue> using namespace std; struct stone
{
int loc,dis;
friend bool operator <(stone a,stone b)
{
if(a.loc==b.loc)return a.dis>b.dis;
return a.loc>b.loc;
}
}temp,cn;
int main()
{
int T,n,p,d,loca=,c=,maxi=;
priority_queue <stone>q;
scanf("%d",&T);
while(T--)
{
loca=c=maxi=;
scanf("%d",&n);
for(int i=;i<n;i++)
{
scanf("%d%d",&p,&d);
temp.loc=p,temp.dis=d;
q.push(temp);
}
while(!q.empty())
{
c++;
cn=q.top();
q.pop();
if(loca<cn.loc)loca=cn.loc;
if(c%==)
{
temp.loc=loca+cn.dis;
if(maxi<temp.loc)maxi=temp.loc;
temp.dis=cn.dis;
q.push(temp);
}
}
printf("%d\n",maxi>loca?maxi:loca);
}
}
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