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最简单的基于FFmpeg的AVfilter例子系列文章:
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FFMPEG中有一个类库:libavfilter。该类库提供了各种视音频过滤器。之前一直没有怎么使用过这个类库,最近看了一下它的使用说明,发现还是很强大的,有很多现成的filter供使用,完成视频的处理很方便。在此将它的一个例子基础上完成了一个水印叠加器,并且移植到了VC2010下,方便开发人员学习研究它的使用方法。
该例子完成了一个水印叠加的功能。可以将一张透明背景的PNG图片作为水印叠加到一个视频文件上。需要注意的是,其叠加工作是在解码后的YUV像素数据的基础上完成的。程序支持使用SDL显示叠加后的YUV数据。也可以将叠加后的YUV输出成文件。
流程图
下面附一张使用FFmpeg的libavfilter的流程图。可以看出使用libavfilter还是需要做不少的初始化工作的。但是使用的时候还是比较简单的,就两个重要的函数:av_buffersrc_add_frame()和av_buffersink_get_buffer_ref()。
PS:这张图中只列出了和libavfilter有关的函数和结构体。代码中其它函数可以参考:100行代码实现最简单的基于FFMPEG+SDL的视频播放器(SDL1.x)
代码
下面直接贴上代码:
/** * 最简单的基于FFmpeg的AVFilter例子(叠加水印) * Simplest FFmpeg AVfilter Example (Watermark) * * 雷霄骅 Lei Xiaohua * leixiaohua1020@126.com * 中国传媒大学/数字电视技术 * Communication University of China / Digital TV Technology * http://blog.csdn.net/leixiaohua1020 * * 本程序使用FFmpeg的AVfilter实现了视频的水印叠加功能。 * 可以将一张PNG图片作为水印叠加到视频上。 * 是最简单的FFmpeg的AVFilter方面的教程。 * 适合FFmpeg的初学者。 * * This software uses FFmpeg's AVFilter to add watermark in a video file. * It can add a PNG format picture as watermark to a video file. * It's the simplest example based on FFmpeg's AVFilter. * Suitable for beginner of FFmpeg * */ #include <stdio.h> #define __STDC_CONSTANT_MACROS #ifdef _WIN32 #define snprintf _snprintf //Windows extern "C" { #include "libavcodec/avcodec.h" #include "libavformat/avformat.h" #include "libavfilter/avfiltergraph.h" #include "libavfilter/buffersink.h" #include "libavfilter/buffersrc.h" #include "libavutil/avutil.h" #include "libswscale/swscale.h" #include "SDL/SDL.h" }; #else //Linux... #ifdef __cplusplus extern "C" { #endif #include <libavcodec/avcodec.h> #include <libavformat/avformat.h> #include <libavfilter/avfiltergraph.h> #include <libavfilter/buffersink.h> #include <libavfilter/buffersrc.h> #include <libavutil/avutil.h> #include <libswscale/swscale.h> #include <SDL/SDL.h> #ifdef __cplusplus }; #endif #endif //Enable SDL? #define ENABLE_SDL 1 //Output YUV data? #define ENABLE_YUVFILE 1 const char *filter_descr = "movie=my_logo.png[wm];[in][wm]overlay=5:5[out]"; static AVFormatContext *pFormatCtx; static AVCodecContext *pCodecCtx; AVFilterContext *buffersink_ctx; AVFilterContext *buffersrc_ctx; AVFilterGraph *filter_graph; static int video_stream_index = -1; static int open_input_file(const char *filename) { int ret; AVCodec *dec; if ((ret = avformat_open_input(&pFormatCtx, filename, NULL, NULL)) < 0) { printf( "Cannot open input file\n"); return ret; } if ((ret = avformat_find_stream_info(pFormatCtx, NULL)) < 0) { printf( "Cannot find stream information\n"); return ret; } /* select the video stream */ ret = av_find_best_stream(pFormatCtx, AVMEDIA_TYPE_VIDEO, -1, -1, &dec, 0); if (ret < 0) { printf( "Cannot find a video stream in the input file\n"); return ret; } video_stream_index = ret; pCodecCtx = pFormatCtx->streams[video_stream_index]->codec; /* init the video decoder */ if ((ret = avcodec_open2(pCodecCtx, dec, NULL)) < 0) { printf( "Cannot open video decoder\n"); return ret; } return 0; } static int init_filters(const char *filters_descr) { char args[512]; int ret; AVFilter *buffersrc = avfilter_get_by_name("buffer"); AVFilter *buffersink = avfilter_get_by_name("ffbuffersink"); AVFilterInOut *outputs = avfilter_inout_alloc(); AVFilterInOut *inputs = avfilter_inout_alloc(); enum AVPixelFormat pix_fmts[] = { AV_PIX_FMT_YUV420P, AV_PIX_FMT_NONE }; AVBufferSinkParams *buffersink_params; filter_graph = avfilter_graph_alloc(); /* buffer video source: the decoded frames from the decoder will be inserted here. */ snprintf(args, sizeof(args), "video_size=%dx%d:pix_fmt=%d:time_base=%d/%d:pixel_aspect=%d/%d", pCodecCtx->width, pCodecCtx->height, pCodecCtx->pix_fmt, pCodecCtx->time_base.num, pCodecCtx->time_base.den, pCodecCtx->sample_aspect_ratio.num, pCodecCtx->sample_aspect_ratio.den); ret = avfilter_graph_create_filter(&buffersrc_ctx, buffersrc, "in", args, NULL, filter_graph); if (ret < 0) { printf("Cannot create buffer source\n"); return ret; } /* buffer video sink: to terminate the filter chain. */ buffersink_params = av_buffersink_params_alloc(); buffersink_params->pixel_fmts = pix_fmts; ret = avfilter_graph_create_filter(&buffersink_ctx, buffersink, "out", NULL, buffersink_params, filter_graph); av_free(buffersink_params); if (ret < 0) { printf("Cannot create buffer sink\n"); return ret; } /* Endpoints for the filter graph. */ outputs->name = av_strdup("in"); outputs->filter_ctx = buffersrc_ctx; outputs->pad_idx = 0; outputs->next = NULL; inputs->name = av_strdup("out"); inputs->filter_ctx = buffersink_ctx; inputs->pad_idx = 0; inputs->next = NULL; if ((ret = avfilter_graph_parse_ptr(filter_graph, filters_descr, &inputs, &outputs, NULL)) < 0) return ret; if ((ret = avfilter_graph_config(filter_graph, NULL)) < 0) return ret; return 0; } int main(int argc, char* argv[]) { int ret; AVPacket packet; AVFrame *pFrame; AVFrame *pFrame_out; int got_frame; av_register_all(); avfilter_register_all(); if ((ret = open_input_file("cuc_ieschool.flv")) < 0) goto end; if ((ret = init_filters(filter_descr)) < 0) goto end; #if ENABLE_YUVFILE FILE *fp_yuv=fopen("test.yuv","wb+"); #endif #if ENABLE_SDL SDL_Surface *screen; SDL_Overlay *bmp; SDL_Rect rect; if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER)) { printf( "Could not initialize SDL - %s\n", SDL_GetError()); return -1; } screen = SDL_SetVideoMode(pCodecCtx->width, pCodecCtx->height, 0, 0); if(!screen) { printf("SDL: could not set video mode - exiting\n"); return -1; } bmp = SDL_CreateYUVOverlay(pCodecCtx->width, pCodecCtx->height,SDL_YV12_OVERLAY, screen); SDL_WM_SetCaption("Simplest FFmpeg Video Filter",NULL); #endif pFrame=av_frame_alloc(); pFrame_out=av_frame_alloc(); /* read all packets */ while (1) { ret = av_read_frame(pFormatCtx, &packet); if (ret< 0) break; if (packet.stream_index == video_stream_index) { got_frame = 0; ret = avcodec_decode_video2(pCodecCtx, pFrame, &got_frame, &packet); if (ret < 0) { printf( "Error decoding video\n"); break; } if (got_frame) { pFrame->pts = av_frame_get_best_effort_timestamp(pFrame); /* push the decoded frame into the filtergraph */ if (av_buffersrc_add_frame(buffersrc_ctx, pFrame) < 0) { printf( "Error while feeding the filtergraph\n"); break; } /* pull filtered pictures from the filtergraph */ while (1) { ret = av_buffersink_get_frame(buffersink_ctx, pFrame_out); if (ret < 0) break; printf("Process 1 frame!\n"); if (pFrame_out->format==AV_PIX_FMT_YUV420P) { #if ENABLE_YUVFILE //Y, U, V for(int i=0;i<pFrame_out->height;i++){ fwrite(pFrame_out->data[0]+pFrame_out->linesize[0]*i,1,pFrame_out->width,fp_yuv); } for(int i=0;i<pFrame_out->height/2;i++){ fwrite(pFrame_out->data[1]+pFrame_out->linesize[1]*i,1,pFrame_out->width/2,fp_yuv); } for(int i=0;i<pFrame_out->height/2;i++){ fwrite(pFrame_out->data[2]+pFrame_out->linesize[2]*i,1,pFrame_out->width/2,fp_yuv); } #endif #if ENABLE_SDL SDL_LockYUVOverlay(bmp); int y_size=pFrame_out->width*pFrame_out->height; memcpy(bmp->pixels[0],pFrame_out->data[0],y_size); //Y memcpy(bmp->pixels[2],pFrame_out->data[1],y_size/4); //U memcpy(bmp->pixels[1],pFrame_out->data[2],y_size/4); //V bmp->pitches[0]=pFrame_out->linesize[0]; bmp->pitches[2]=pFrame_out->linesize[1]; bmp->pitches[1]=pFrame_out->linesize[2]; SDL_UnlockYUVOverlay(bmp); rect.x = 0; rect.y = 0; rect.w = pFrame_out->width; rect.h = pFrame_out->height; SDL_DisplayYUVOverlay(bmp, &rect); //Delay 40ms SDL_Delay(40); #endif } av_frame_unref(pFrame_out); } } av_frame_unref(pFrame); } av_free_packet(&packet); } #if ENABLE_YUVFILE fclose(fp_yuv); #endif end: avfilter_graph_free(&filter_graph); if (pCodecCtx) avcodec_close(pCodecCtx); avformat_close_input(&pFormatCtx); if (ret < 0 && ret != AVERROR_EOF) { char buf[1024]; av_strerror(ret, buf, sizeof(buf)); printf("Error occurred: %s\n", buf); return -1; } return 0; }
结果
程序的运行效果如图所示。
需要叠加的水印为一张PNG(透明)图片(在这里是my_logo.png)。
需要叠加的视频为一个普通的FLV格式的视频(在这里是cuc_ieschool.flv)。
程序运行的时候,会通过SDL显示水印叠加的结果,如图所示。此外,也可以将水印叠加后的解码数据输出成文件。
注:SDL显示和输出YUV可以通过程序最前面的宏控制:
#define ENABLE_SDL 1 #define ENABLE_YUVFILE 1
输出的YUV文件如图所示。
下载
simplest ffmpeg video filter
项目主页
SourceForge:https://sourceforge.net/projects/simplestffmpegvideofilter/
Github:https://github.com/leixiaohua1020/simplest_ffmpeg_video_filter
开源中国:http://git.oschina.net/leixiaohua1020/simplest_ffmpeg_video_filter
CSDN下载地址:
http://download.csdn.net/detail/leixiaohua1020/7465861
[一个小错误]
注:由于失误,CSDN上的项目少了一个SDL.dll文件,去SDL官网
http://www.libsdl.org/download-1.2.php
下载一个Runtime Libraries即可
PUDN下载地址(修复了SDL问题):
http://www.pudn.com/downloads644/sourcecode/multimedia/detail2605264.html
SourceForge上已经修正该问题。
更新-1.1 (2015.2.13)=========================================
这次考虑到了跨平台的要求,调整了源代码。经过这次调整之后,源代码可以在以下平台编译通过:
VC++:打开sln文件即可编译,无需配置。
cl.exe:打开compile_cl.bat即可命令行下使用cl.exe进行编译,注意可能需要按照VC的安装路径调整脚本里面的参数。编译命令如下。
::VS2010 Environment call "D:\Program Files\Microsoft Visual Studio 10.0\VC\vcvarsall.bat" ::include @set INCLUDE=include;%INCLUDE% ::lib @set LIB=lib;%LIB% ::compile and link cl simplest_ffmpeg_video_filter.cpp /MD /link SDL.lib SDLmain.lib avcodec.lib ^ avformat.lib avutil.lib avdevice.lib avfilter.lib postproc.lib swresample.lib swscale.lib ^ /SUBSYSTEM:WINDOWS /OPT:NOREF
MinGW:MinGW命令行下运行compile_mingw.sh即可使用MinGW的g++进行编译。编译命令如下。
g++ simplest_ffmpeg_video_filter.cpp -g -o simplest_ffmpeg_video_filter.exe \ -I /usr/local/include -L /usr/local/lib \ -lmingw32 -lSDLmain -lSDL -lavformat -lavcodec -lavutil -lavfilter -lswscale
GCC(Linux):Linux命令行下运行compile_gcc.sh即可使用GCC进行编译。编译命令如下。
gcc simplest_ffmpeg_video_filter.cpp -g -o simplest_ffmpeg_video_filter.out \ -I /usr/local/include -L /usr/local/lib \ -lSDLmain -lSDL -lavformat -lavcodec -lavutil -lavfilter -lswscale
GCC(Mac):终端下运行compile_gcc_mac.sh即可使用GCC进行编译。编译命令如下。
gcc simplest_ffmpeg_video_filter.cpp -g -o simplest_ffmpeg_video_filter.out \ -framework Cocoa -I /usr/local/include -L /usr/local/lib \ -lSDLmain -lSDL -lavformat -lavcodec -lavutil -lavfilter -lswscale
PS:相关的编译命令已经保存到了工程文件夹中
CSDN下载地址:http://download.csdn.net/detail/leixiaohua1020/8445551
SourceForge上已经更新。
更新-1.2 (2016.2.1)=========================================
新增了“最简单的基于FFmpeg的avfilter的例子-纯净版”工程