定义:一种可以实现“先进后出”的存储结构
分类:
- 静态栈
- 动态栈
算法:
- 出栈
- 压栈
代码实现:
多敲,多敲,后期改进
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
typedef struct Node
{
int data;
struct Node * pNext;
}NODE , * PNODE;
typedef struct Stack
{
PNODE pTop;
PNODE pBottom;
}STACK , * PSTACK;
void init(PSTACK);
void push(PSTACK , int);
void traverse(PSTACK);
bool pop(PSTACK , int *);
void clear(PSTACK pS);
int main(void)
{
STACK S; // STACK等价于 struct Stack
int val;
init(&S); // 目的是造出一个空栈
push(&S , 1); // 压栈
push(&S , 8);
push(&S , 23);
push(&S , 26);
push(&S , 34);
push(&S , 45);
push(&S , 76);
push(&S , 88);
traverse(&S); // 遍历输出
if(pop(&S , &val))
{
printf("你删除的是%d\n", val );
traverse(&S);
printf("清空数据\n");
clear(&S);
traverse(&S);
}
else
{
printf("删除失败\n");
}
}
void init(PSTACK pS)
{
pS->pTop = (PNODE)malloc(sizeof(NODE));
if (NULL == pS->pTop)
{
printf("动态内存分配失败\n");
exit(-1);
}
else
{
pS->pBottom = pS->pTop;
pS->pTop->pNext = NULL; // pS->pBottom->pNext = NULL
}
}
void push(PSTACK pS, int val)
{
PNODE pNew = (PNODE)malloc(sizeof(NODE));
pNew->data = val;
pNew->pNext = pS->pTop; // 这里需要注意
pS->pTop = pNew;
return;
}
void traverse(PSTACK pS)
{
PNODE p = pS->pTop;
while(p != pS->pBottom)
{
printf("%d ", p->data);
p = p->pNext;
}
printf("\n");
return;
}
bool empty(PSTACK pS )
{
if (pS->pTop == pS->pBottom)
return true;
else
return false;
}
// 把pS所指向的栈出栈一次,并把出栈元素存下
bool pop(PSTACK pS , int *val)
{
if (empty(pS))
{
return false;
}
else
{
PNODE p = pS->pTop;
*val = p->data;
pS->pTop = p->pNext;
free(p);
p = NULL;
return true;
}
}
// 清空
void clear(PSTACK pS)
{
if (empty(pS))
{
return;
}
else
{
PNODE p = pS->pTop;
PNODE q = NULL;
while(p != pS->pBottom)
{
q = p->pNext;
free(p);
p = q;
}
pS->pTop = pS->pBottom;
}
}
应用:
- 函数调用
- 中断
- 表达式求值
- 内存分配
- 缓冲处理
- 迷宫