文章目录
一、普通平衡树
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <iostream>
using namespace std;
#define MAXN 100005
struct Treapnode
{
int l, r;
int val, key;
int size;
}tree[MAXN];
int cnt, root;
int newNode(int k)
{
tree[++cnt].val = k;
tree[cnt].key = rand();
tree[cnt].size = 1;
return cnt;
}
void update(int now)
{
tree[now].size = tree[tree[now].r].size + tree[tree[now].l].size + 1;
}
void split(int now, int val, int &x, int &y)//按大小分裂
{
if (!now) x = y = 0;
else
{
if (tree[now].val <= val)
{
x = now;
split(tree[now].r, val, tree[now].r, y);
}
else
{
y = now;
split(tree[now].l, val, x, tree[now].l);
}
update(now);
}
}
int merge(int x, int y)
{
if (!x || !y) return x + y;
if (tree[x].key > tree[y].key)
{
tree[x].r = merge(tree[x].r, y);
update(x);
return x;
}
else
{
tree[y].l = merge(x, tree[y].l);
update(y);
return y;
}
}
int x, y, z;
void ins(int val)
{
split(root, val, x, y);
root = merge(merge(x, newNode(val)), y);
}
void del(int val)
{
split(root, val, x, z);
split(x, val-1, x, y);
y = merge(tree[y].l, tree[y].r);
root = merge(merge(x, y), z);
}
int Rank(int val)
{
split(root, val-1, x, y);
int rk = tree[x].size+1;
root = merge(x, y);
return rk;
}
int kth(int k)
{
int now = root;
while (now)
{
if (tree[tree[now].l].size+1 == k) break;
else if (tree[tree[now].l].size >= k)
{
now = tree[now].l;
}
else
{
k -= tree[tree[now].l].size+1;
now = tree[now].r;
}
}
return tree[now].val;
}
int pre(int val)
{
split(root, val-1, x, y);
int now = x;
while (tree[now].r)
{
now = tree[now].r;
}
int ans = tree[now].val;
root = merge(x, y);
return ans;
}
int next(int val)
{
split(root, val, x, y);
int now = y;
while (tree[now].l)
{
now = tree[now].l;
}
int ans = tree[now].val;
root = merge(x, y);
return ans;
}
int main(void)
{
srand(time(NULL));
int n;
cin >> n;
for(int i=1;i<=n;i++)
{
int a,b;
cin >> a >> b;
switch (a)
{
case 1:
ins(b);
break;
case 2:
del(b);
break;
case 3:
cout << Rank(b) << endl;
break;
case 4:
cout << kth(b) << endl;
break;
case 5:
cout << pre(b) << endl;
break;
case 6:
cout << next(b) << endl;
break;
}
}
return 0;
}
二、不储存索引的平衡树
int merge(int x, int y)
{
if (!x || !y) return x + y;
if (rand()&1)//可以用rand()%2等方法实现无key treap,但是性能玄学。
{
tree[x].r = merge(tree[x].r, y);
update(x);
return x;
}
else
{
tree[y].l = merge(x, tree[y].l);
update(y);
return y;
}
}
三、文艺平衡树
#include <time.h>
#include <stdio.h>
#include <stdlib.h>
#include <iostream>
using namespace std;
#define MAXN 100005
int n, m, root, cnt;
struct node{
int l, r;
int val, key;
int size;
bool tag;
}tree[MAXN];
int newnode(int val)
{
tree[++cnt].val = val;
tree[cnt].key = rand();
tree[cnt].size = 1;
return cnt;
}
void update(int now){
tree[now].size = tree[tree[now].l].size + tree[tree[now].r].size + 1;
}
void down(int now)
{
swap(tree[now].l, tree[now].r);
tree[tree[now].l].tag ^= 1;
tree[tree[now].r].tag ^= 1;
tree[now].tag = 0;
}
void split(int now, int siz, int &x, int &y)
{
if (!now) x = y = 0;
else
{
if (tree[now].tag) down(now);
if (tree[tree[now].l].size < siz)
{
x = now;
split(tree[now].r, siz-tree[tree[now].l].size-1, tree[now].r, y);
}
else
{
y = now;
split(tree[now].l, siz, x, tree[now].l);
}
update(now);
}
}
int merge(int x, int y)
{
if (!x || !y) return x + y;
if (tree[x].key < tree[y].key)
{
if (tree[x].tag) down(x);
tree[x].r = merge(tree[x].r, y);
update(x);
return x;
}
else
{
if (tree[y].tag) down(y);
tree[y].l = merge(x, tree[y].l);
update(y);
return y;
}
}
void reverse(int l, int r)
{
int x, y, z;
split(root, l-1, x, y);
split(y, r-l+1, y, z);
tree[y].tag ^= 1;
root = merge(merge(x, y), z);
}
void ldr(int now)
{
if (!now) return;
if (tree[now].tag) down(now);
ldr(tree[now].l);
cout << tree[now].val << " ";
ldr(tree[now].r);
}
int main(void)
{
srand(time(NULL));
cin >> n >> m;
for (int i=1;i<=n;i++)
{
root = merge(root, newnode(i));
}
for (int i=1;i<=m;i++)
{
int l, r;
cin >> l >> r;
reverse(l, r);
}
ldr(root);
}
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