结构体生成Json
package main import (
"encoding/json"
"fmt"
) type IT struct {
Company string `json:"-"` //此字段不会输出到屏幕
//Company string `json:"company"` 这样打印输出别名首字母就会小写(二次编码)
Subjects []string `json:"subjects"` //二次编码
IsOk bool `json:",string"`
Price float64 `json:",string"`
} func main() {
//定义一个结构体变量,同时初始化
s := IT{"itcast", []string{"Golang", "PHP", "Java", "C++"}, true, 666.666} //编码,根据内容生成json文本
//buf, err := json.Marshal(s)
//buf = {"subjects":["Golang","PHP","Java","C++"],"IsOk":"true","Price":"666.666"}
buf, err := json.MarshalIndent(s, "", " ") //格式化编码
if err != nil {
fmt.Println("err = ", err)
return
} fmt.Println("buf = ", string(buf))
}
//结果
buf = {
"subjects": [ //首字母小写
"Golang",
"PHP",
"Java",
"C++"
],
"IsOk": "true", //string类型
"Price": "666.666"
}
Json转成结构体
package main import (
"encoding/json"
"fmt"
) type IT struct {
Address string `json:"address"`
Languages []string `json:"languages"` //二次编码
Status bool `json:"isok"`
Price float64 `json:"price"`
} func main() { jsonBuf := `
{
"address": "北京",
"languages": [
"Golang",
"PHP",
"Java",
"Python"
],
"status": true,
"price": 666.666
}` var tmp IT //定义一个结构体变量
err := json.Unmarshal([]byte(jsonBuf), &tmp) //第二个参数要地址传递
if err != nil {
fmt.Println("err = ", err)
return
}
//fmt.Println("tmp = ", tmp)
fmt.Printf("tmp = %+v\n", tmp) type IT2 struct {
Subjects []string `json:"languages"` //二次编码
} var tmp2 IT2
err = json.Unmarshal([]byte(jsonBuf), &tmp2) //第二个参数要地址传递
if err != nil {
fmt.Println("err = ", err)
return
}
fmt.Printf("tmp2 = %+v\n", tmp2) }
tmp = {Address:北京 Languages:[Golang PHP Java Python] Status:false Price:666.666}
tmp2 = {Subjects:[Golang PHP Java Python]}
Map生成Json
package main import (
"encoding/json"
"fmt"
) func main() {
//创建一个map
m := make(map[string]interface{}, ) //因为类型多,可以用interface空接口
m["address"] = "北京"
m["languages"] = []string{"Golang", "PHP", "Java", "Python"}
m["status"] = true
m["price"] = 666.666 //编码成json
//result, err := json.Marshal(m)
//result = {"address":"北京","languages":["Golang","PHP","Java","Python"],"price":666.666,"status":true}
result, err := json.MarshalIndent(m, "", " ")
if err != nil {
fmt.Println("err = ", err)
return
}
fmt.Println("result = ", string(result))
}
result = {
"address": "北京",
"languages": [
"Golang",
"PHP",
"Java",
"Python"
],
"price": 666.666,
"status": true
}
Json转化为Map
package main import (
"encoding/json"
"fmt"
) func main() {
jsonBuf := `
{
"company": "itcast",
"subjects": [
"Go",
"C++",
"Python",
"Test"
],
"isok": true,
"price": 666.666
}` //创建一个map
m := make(map[string]interface{}, ) err := json.Unmarshal([]byte(jsonBuf), &m) //第二个参数要地址传递
if err != nil {
fmt.Println("err = ", err)
return
}
fmt.Printf("m = %+v\n", m) // var str string
// str = string(m["company"]) //err, 无法转换
// fmt.Println("str = ", str) var str string //类型断言, 值,它是value类型
for key, value := range m {
//fmt.Printf("%v ============> %v\n", key, value)
switch data := value.(type) {
case string:
str = data
fmt.Printf("map[%s]的值类型为string, value = %s\n", key, str)
case bool:
fmt.Printf("map[%s]的值类型为bool, value = %v\n", key, data)
case float64:
fmt.Printf("map[%s]的值类型为float64, value = %f\n", key, data)
case []string:
fmt.Printf("map[%s]的值类型为[]string, value = %v\n", key, data)
case []interface{}:
fmt.Printf("map[%s]的值类型为[]interface, value = %v\n", key, data)
} } }
map[address]的值类型为string, value = 北京
map[Languages]的值类型为[]interface, value = [Golang PHP Java Python]
map[Status]的值类型为bool, value = true
map[price]的值类型为float64, value = 666.666000
实际项目中建议参考此链接博文: