在Fresco源码解析 - 初始化过程分析章节中,
我们分析了Fresco的初始化过程,两个initialize方法中都用到了 ImagePipelineFactory类。
ImagePipelineFactory.initialize(context);
会创建一个所有参数都使用默认值的ImagePipelineConfig来初始化ImagePipeline。
ImagePipelineFactory.initialize(imagePipelineConfig)会首先用 imagePipelineConfig创建一个ImagePipelineFactory的实例 - sInstance。
sInstance = new ImagePipelineFactory(imagePipelineConfig);
然后,初始化Drawee时,在PipelineDraweeControllerBuilderSupplier的构造方法中通过 ImagePipelineFactory.getInstance()获取这个实例。
Fresco.java
private static void initializeDrawee(Context context) {
sDraweeControllerBuilderSupplier = new PipelineDraweeControllerBuilderSupplier(context);
SimpleDraweeView.initialize(sDraweeControllerBuilderSupplier);
}
PipelineDraweeControllerBuilderSupplier.java public PipelineDraweeControllerBuilderSupplier(Context context) {
this(context, ImagePipelineFactory.getInstance());
} public PipelineDraweeControllerBuilderSupplier(
Context context,
ImagePipelineFactory imagePipelineFactory) {
this(context, imagePipelineFactory, null);
}
PipelineDraweeControllerBuilderSupplier还有一个构造方法,就是 this(context, imagePipelineFactory, null)调用的构造方法。
public PipelineDraweeControllerBuilderSupplier(
Context context,
ImagePipelineFactory imagePipelineFactory,
Set<ControllerListener> boundControllerListeners) {
mContext = context;
mImagePipeline = imagePipelineFactory.getImagePipeline();
mPipelineDraweeControllerFactory = new PipelineDraweeControllerFactory(
context.getResources(),
DeferredReleaser.getInstance(),
imagePipelineFactory.getAnimatedDrawableFactory(),
UiThreadImmediateExecutorService.getInstance());
mBoundControllerListeners = boundControllerListeners;
}
其中,mImagePipeline = imagePipelineFactory.getImagePipeline()用于获取ImagePipeline的实例。
ImagePipelineFactory.java
public ImagePipeline getImagePipeline() {
if (mImagePipeline == null) {
mImagePipeline =
new ImagePipeline(
getProducerSequenceFactory(),
mConfig.getRequestListeners(),
mConfig.getIsPrefetchEnabledSupplier(),
getBitmapMemoryCache(),
getEncodedMemoryCache(),
mConfig.getCacheKeyFactory());
}
return mImagePipeline;
}
可以看出mImagePipeline是一个单例,构造ImagePipeline时用到的mConfig就是本片最开始讲到的 ImagePipelineConfig imagePipelineConfig。
经过这个过程,一个ImagePipeline就被创建好了,下面我们具体解析一下ImagePipeline的每个参数。
因为ImagePipelineFactory用ImagePipelineConfig来创建一个ImagePipeline,我们首先分析一下ImagePipelineConfig的源码。
public class ImagePipelineConfig {
private final Supplier<MemoryCacheParams> mBitmapMemoryCacheParamsSupplier;
private final CacheKeyFactory mCacheKeyFactory;
private final Context mContext;
private final Supplier<MemoryCacheParams> mEncodedMemoryCacheParamsSupplier;
private final ExecutorSupplier mExecutorSupplier;
private final ImageCacheStatsTracker mImageCacheStatsTracker;
private final AnimatedDrawableUtil mAnimatedDrawableUtil;
private final AnimatedImageFactory mAnimatedImageFactory;
private final ImageDecoder mImageDecoder;
private final Supplier<Boolean> mIsPrefetchEnabledSupplier;
private final DiskCacheConfig mMainDiskCacheConfig;
private final MemoryTrimmableRegistry mMemoryTrimmableRegistry;
private final NetworkFetcher mNetworkFetcher;
private final PoolFactory mPoolFactory;
private final ProgressiveJpegConfig mProgressiveJpegConfig;
private final Set<RequestListener> mRequestListeners;
private final boolean mResizeAndRotateEnabledForNetwork;
private final DiskCacheConfig mSmallImageDiskCacheConfig;
private final PlatformBitmapFactory mPlatformBitmapFactory; // other methods
}
上图可以看出,获取图像的第一站是Memeory Cache,然后是Disk Cache,最后是Network,而Memory和Disk都是缓存在本地的数据,MemoryCacheParams就用于表示它们的缓存策略。
MemoryCacheParams.java
/**
* Pass arguments to control the cache's behavior in the constructor.
*
* @param maxCacheSize The maximum size of the cache, in bytes.
* @param maxCacheEntries The maximum number of items that can live in the cache.
* @param maxEvictionQueueSize The eviction queue is an area of memory that stores items ready
* for eviction but have not yet been deleted. This is the maximum
* size of that queue in bytes.
* @param maxEvictionQueueEntries The maximum number of entries in the eviction queue.
* @param maxCacheEntrySize The maximum size of a single cache entry.
*/
public MemoryCacheParams(
int maxCacheSize,
int maxCacheEntries,
int maxEvictionQueueSize,
int maxEvictionQueueEntries,
int maxCacheEntrySize) {
this.maxCacheSize = maxCacheSize;
this.maxCacheEntries = maxCacheEntries;
this.maxEvictionQueueSize = maxEvictionQueueSize;
this.maxEvictionQueueEntries = maxEvictionQueueEntries;
this.maxCacheEntrySize = maxCacheEntrySize;
}
关于每个参数的作用,注释已经写得很清楚,不再赘述。
CacheKeyFactory会为ImageRequest创建一个索引 - CacheKey。
/**
* Factory methods for creating cache keys for the pipeline.
*/
public interface CacheKeyFactory { /**
* @return {@link CacheKey} for doing bitmap cache lookups in the pipeline.
*/
public CacheKey getBitmapCacheKey(ImageRequest request); /**
* @return {@link CacheKey} for doing encoded image lookups in the pipeline.
*/
public CacheKey getEncodedCacheKey(ImageRequest request); /**
* @return a {@link String} that unambiguously indicates the source of the image.
*/
public Uri getCacheKeySourceUri(Uri sourceUri);
}
ExecutorSupplier会根据ImagePipeline的使用场景获取不同的Executor。
public interface ExecutorSupplier { /** Executor used to do all disk reads, whether for disk cache or local files. */
Executor forLocalStorageRead(); /** Executor used to do all disk writes, whether for disk cache or local files. */
Executor forLocalStorageWrite(); /** Executor used for all decodes. */
Executor forDecode(); /** Executor used for all image transformations, such as transcoding, resizing, and rotating. */
Executor forTransform(); /** Executor used for background operations, such as postprocessing. */
Executor forBackground();
}
ImageCacheStatsTracker 作为 Cache 埋点工具,可以统计Cache的各种操作数据。
public interface ImageCacheStatsTracker { /** Called whenever decoded images are put into the bitmap cache. */
public void onBitmapCachePut(); /** Called on a bitmap cache hit. */
public void onBitmapCacheHit(); /** Called on a bitmap cache miss. */
public void onBitmapCacheMiss(); /** Called whenever encoded images are put into the encoded memory cache. */
public void onMemoryCachePut(); /** Called on an encoded memory cache hit. */
public void onMemoryCacheHit(); /** Called on an encoded memory cache hit. */
public void onMemoryCacheMiss(); /**
* Called on an staging area hit.
*
* <p>The staging area stores encoded images. It gets the images before they are written
* to disk cache.
*/
public void onStagingAreaHit(); /** Called on a staging area miss hit. */
public void onStagingAreaMiss(); /** Called on a disk cache hit. */
public void onDiskCacheHit(); /** Called on a disk cache miss. */
public void onDiskCacheMiss(); /** Called if an exception is thrown on a disk cache read. */
public void onDiskCacheGetFail(); /**
* Registers a bitmap cache with this tracker.
*
* <p>Use this method if you need access to the cache itself to compile your stats.
*/
public void registerBitmapMemoryCache(CountingMemoryCache<?, ?> bitmapMemoryCache); /**
* Registers an encoded memory cache with this tracker.
*
* <p>Use this method if you need access to the cache itself to compile your stats.
*/
public void registerEncodedMemoryCache(CountingMemoryCache<?, ?> encodedMemoryCache);
}
剩下的几个参数与Drawable关联比较大,我们下一篇再分析。