设计模式之装饰器模式

装饰器模式

  1. 装饰器模式结构图

    设计模式之装饰器模式

  2. 示例代码:

    // 抽象公共类
    public abstract class Component {
    
        public abstract void work();
    }
    
    // 具体被装饰对象
    public class People extends Component{
        @Override
        public void work() {
            System.out.println("开始起床去上班......");
        }
    }
    
    // 抽象装饰器类
    public abstract class WearDecorator extends Component{
    
        protected Component component;
    
        public WearDecorator(Component component) {
            this.component = component;
        }
    }
    
    // 具体装饰类1
    public class ShoeDecorator extends WearDecorator{
        public ShoeDecorator(Component component) {
            super(component);
        }
    
        @Override
        public void work() {
            component.work();
            System.out.println("穿上运动鞋......");
        }
    }
    
    // 具体装饰类2
    public class ShirtDecorator extends WearDecorator{
        public ShirtDecorator(Component component) {
            super(component);
        }
    
        @Override
        public void work() {
            component.work();
            System.out.println("穿上T恤......");
        }
    }
    
    
    // 具体装饰类3
    public class PantsDecorator extends WearDecorator{
        public PantsDecorator(Component component) {
            super(component);
        }
    
        @Override
        public void work() {
            component.work();
            System.out.println("穿上运动裤......");
        }
    }
    
    // 具体装饰类4
    public class HatDecorator extends WearDecorator{
        public HatDecorator(Component component) {
            super(component);
        }
    
        @Override
        public void work() {
            component.work();
            System.out.println("戴上网球帽....");
        }
    }
    
    // 测试
    public class DecoratorTest {
    
        public static void main(String[] args) {
            People people = new People();
            ShirtDecorator shirt = new ShirtDecorator(people);
            PantsDecorator pants = new PantsDecorator(shirt);
            ShoeDecorator shoes = new ShoeDecorator(pants);
            HatDecorator hat = new HatDecorator(shoes);
            hat.work();
        }
    }
    
    
  3. 总结:

    优点:可以动态的给一个对象扩展功能,即插即用,可以通过不同的装饰器排列组合,实现不同效果,并且遵循开闭原则;

    缺点:会出现更多代码和类,增加了程序的复杂性.

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