import flash.events.MouseEvent;
var odx:Number=mouseX;
var ody:Number=mouseY;
stage.addEventListener(MouseEvent.MOUSE_DOWN,onMouseDown_func)
stage.addEventListener(MouseEvent.MOUSE_UP, onMouseUp_func); function onMouseDown_func(_evt:MouseEvent):void{
stage.addEventListener(MouseEvent.MOUSE_MOVE, onMove);
} function onMouseUp_func(_evt:MouseEvent):void{
stage.removeEventListener(MouseEvent.MOUSE_MOVE, onMove);
} function onMove(e:MouseEvent):void{
var newx:Number=mouseX;
var newy:Number=mouseY;
if(newx>odx)trace("鼠标在右移")else trace("鼠标在左移")
if(newy>ody)trace("鼠标在下移")else trace("鼠标在上移") odx=newx;
ody=newy;
}