在Java中使用CardLayout

我目前正在尝试制作带有菜单的游戏.
菜单看起来像这样.
http://puu.sh/xGoC

理想情况下,当我按下按钮时,它将带我进入游戏.
游戏看起来像这样.
http://puu.sh/xGoV

我目前在我的主类中初始化一个JFrame(),它运行菜单类或游戏类(两者都是JPanels).

我将如何使用CardLayout进行创建,以便可以初始化游戏菜单,并在单击按钮时将面板更改为游戏面板?

解决方法:

我为您提供了一些示例代码,虽然它并不完美,但是应该可以使用.基本上,您想在布局管理器上使用NEXT或PREVIOUS调用.

因为只有两个面板,所以我仅使用NEXT调用来循环浏览它们.虽然您可以阅读Swing文档,但这可能是最好的选择,但可以满足其他要求.

import java.awt.CardLayout;


public class CardLayoutUsage extends javax.swing.JFrame {

    public CardLayoutUsage() {
        initComponents();
    }

    /**
     * This method is called from within the constructor to initialize the form.
     * WARNING: Do NOT modify this code. The content of this method is always
     * regenerated by the Form Editor.
     */
    @SuppressWarnings("unchecked")
    // <editor-fold defaultstate="collapsed" desc="Generated Code">
    private void initComponents() {

        containerPanel = new javax.swing.JPanel();
        menuPanel = new javax.swing.JPanel();
        jButton2 = new javax.swing.JButton();
        gamePanel = new javax.swing.JPanel();
        jButton1 = new javax.swing.JButton();

        setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);

        containerPanel.setLayout(new java.awt.CardLayout());

        menuPanel.setBackground(new java.awt.Color(153, 255, 255));

        jButton2.setText("Go to Game");
        jButton2.addActionListener(new java.awt.event.ActionListener() {
            public void actionPerformed(java.awt.event.ActionEvent evt) {
                jButton2ActionPerformed(evt);
            }
        });

        javax.swing.GroupLayout menuPanelLayout = new javax.swing.GroupLayout(menuPanel);
        menuPanel.setLayout(menuPanelLayout);
        menuPanelLayout.setHorizontalGroup(
            menuPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGroup(javax.swing.GroupLayout.Alignment.TRAILING, menuPanelLayout.createSequentialGroup()
                .addContainerGap(135, Short.MAX_VALUE)
                .addComponent(jButton2)
                .addGap(149, 149, 149))
        );
        menuPanelLayout.setVerticalGroup(
            menuPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGroup(javax.swing.GroupLayout.Alignment.TRAILING, menuPanelLayout.createSequentialGroup()
                .addContainerGap(141, Short.MAX_VALUE)
                .addComponent(jButton2)
                .addGap(134, 134, 134))
        );

        containerPanel.add(menuPanel, "card2");

        gamePanel.setBackground(new java.awt.Color(255, 255, 204));

        jButton1.setText("Go to Menu");
        jButton1.addActionListener(new java.awt.event.ActionListener() {
            public void actionPerformed(java.awt.event.ActionEvent evt) {
                jButton1ActionPerformed(evt);
            }
        });

        javax.swing.GroupLayout gamePanelLayout = new javax.swing.GroupLayout(gamePanel);
        gamePanel.setLayout(gamePanelLayout);
        gamePanelLayout.setHorizontalGroup(
            gamePanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGroup(javax.swing.GroupLayout.Alignment.TRAILING, gamePanelLayout.createSequentialGroup()
                .addContainerGap(138, Short.MAX_VALUE)
                .addComponent(jButton1)
                .addGap(147, 147, 147))
        );
        gamePanelLayout.setVerticalGroup(
            gamePanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGroup(javax.swing.GroupLayout.Alignment.TRAILING, gamePanelLayout.createSequentialGroup()
                .addContainerGap(152, Short.MAX_VALUE)
                .addComponent(jButton1)
                .addGap(123, 123, 123))
        );

        containerPanel.add(gamePanel, "card3");

        getContentPane().add(containerPanel, java.awt.BorderLayout.CENTER);

        pack();
    }// </editor-fold>

    private void jButton1ActionPerformed(java.awt.event.ActionEvent evt) {
        CardLayout cl = (CardLayout)(containerPanel.getLayout());
        cl.next(containerPanel);
    }

    private void jButton2ActionPerformed(java.awt.event.ActionEvent evt) {
        CardLayout cl = (CardLayout)(containerPanel.getLayout());
        cl.next(containerPanel);
    }

    /**
     * @param args the command line arguments
     */
    public static void main(String args[]) {
        /* Set the Nimbus look and feel */
        //<editor-fold defaultstate="collapsed" desc=" Look and feel setting code (optional) ">
        /* If Nimbus (introduced in Java SE 6) is not available, stay with the default look and feel.
         * For details see http://download.oracle.com/javase/tutorial/uiswing/lookandfeel/plaf.html 
         */
        try {
            for (javax.swing.UIManager.LookAndFeelInfo info : javax.swing.UIManager.getInstalledLookAndFeels()) {
                if ("Nimbus".equals(info.getName())) {
                    javax.swing.UIManager.setLookAndFeel(info.getClassName());
                    break;
                }
            }
        } catch (ClassNotFoundException ex) {
            java.util.logging.Logger.getLogger(CardLayoutUsage.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
        } catch (InstantiationException ex) {
            java.util.logging.Logger.getLogger(CardLayoutUsage.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
        } catch (IllegalAccessException ex) {
            java.util.logging.Logger.getLogger(CardLayoutUsage.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
        } catch (javax.swing.UnsupportedLookAndFeelException ex) {
            java.util.logging.Logger.getLogger(CardLayoutUsage.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
        }
        //</editor-fold>

        /* Create and display the form */
        java.awt.EventQueue.invokeLater(new Runnable() {
            public void run() {
                new CardLayoutUsage().setVisible(true);
            }
        });
    }
    // Variables declaration - do not modify
    private javax.swing.JPanel containerPanel;
    private javax.swing.JPanel gamePanel;
    private javax.swing.JButton jButton1;
    private javax.swing.JButton jButton2;
    private javax.swing.JPanel menuPanel;
    // End of variables declaration
}
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