Linux内核学习--写一个c程序,并在内核中编译,运行

20140506

今天开始学习伟大的开源代表作:Linux内核。之前的工作流于几个简单命令的应用,因着对Android操作系统的情愫,“忍不住”跟随陈利君老师的步伐,开启OS内核之旅。学习路径之一是直接从代码入手,下面来写一个hello.c内核模块。

说明:

这个路径/usr/src/linux-headers-2.6.32-22/include/linux是引用的头文件。

内核模块固定格式:module_init()/ module_exit(),module函数是从头文件中来的。

 #include <linux/module.h>
#include <linux/init.h>
#include <linux/kernel.h> //模块许可
MODULE_LICENSE("Dual BSD/GPL"); //模块加载
static int hello_init(void)
{
printk(KERN_ALERT "Hi I am here\n");
return ;
} //模块卸载
static void hello_exit(void)
{
printk(KERN_ALERT "Goodbye\n");
} //注册
module_init(hello_init);
module_exit(hello_init);

我们知道,linux对于c语言写的程序,使用glibc库函数,并gcc编译-连接-运行;内核中使用make编译,insmod插入模块到内核中,rmmod卸载模块。make命令默认寻找Makefile文件,本质上也是gcc调用。下面创建Makefile文件。

 obj-m +=hello.o

 #generate the path
CURRENT_PATH:= $(shell pwd) #the current kernel version number
LINUX_KERNEL:=$(shell uname -r) #the absolute path
LINUX_KERNEL_PATH:=usr/src/linux-headers-$(LINUX_KERNEL) #compile object
all:
make -C $(LINUX_KERNEL_PATH) M=(CURRENT_PATH) modules #clean content under current path
clean:
make -c $(LINUX_KERNEL_PATH) m=(CURRENT_PATH) clean

执行make -> 完成后当前路径出现hello.ko文件 -> insmod hello.ko ->内核结果默认输出到log中,使用dmesg查看,果然有 -> lsmod 命令,发现hello已经成为运行在内核中的一个模块啦 ->rmmod hello 卸载模块 -> dmesg,发现卸载工作留下了log信息->lsmod 找不到hello模块,说明卸载完毕。

接下来学习types.h和list.h两个头文件

types.h

 #ifndef _LINUX_TYPES_H
#define _LINUX_TYPES_H #include <asm/types.h> #ifndef __ASSEMBLY__
#ifdef __KERNEL__ #define DECLARE_BITMAP(name,bits) \
unsigned long name[BITS_TO_LONGS(bits)] #endif #include <linux/posix_types.h> #ifdef __KERNEL__ typedef __u32 __kernel_dev_t; typedef __kernel_fd_set fd_set;
typedef __kernel_dev_t dev_t;
typedef __kernel_ino_t ino_t;
typedef __kernel_mode_t mode_t;
typedef __kernel_nlink_t nlink_t;
typedef __kernel_off_t off_t;
typedef __kernel_pid_t pid_t;
typedef __kernel_daddr_t daddr_t;
typedef __kernel_key_t key_t;
typedef __kernel_suseconds_t suseconds_t;
typedef __kernel_timer_t timer_t;
typedef __kernel_clockid_t clockid_t;
typedef __kernel_mqd_t mqd_t; typedef _Bool bool; typedef __kernel_uid32_t uid_t;
typedef __kernel_gid32_t gid_t;
typedef __kernel_uid16_t uid16_t;
typedef __kernel_gid16_t gid16_t; typedef unsigned long uintptr_t; #ifdef CONFIG_UID16
/* This is defined by include/asm-{arch}/posix_types.h */
typedef __kernel_old_uid_t old_uid_t;
typedef __kernel_old_gid_t old_gid_t;
#endif /* CONFIG_UID16 */ #if defined(__GNUC__)
typedef __kernel_loff_t loff_t;
#endif /*
* The following typedefs are also protected by individual ifdefs for
* historical reasons:
*/
#ifndef _SIZE_T
#define _SIZE_T
typedef __kernel_size_t size_t;
#endif #ifndef _SSIZE_T
#define _SSIZE_T
typedef __kernel_ssize_t ssize_t;
#endif #ifndef _PTRDIFF_T
#define _PTRDIFF_T
typedef __kernel_ptrdiff_t ptrdiff_t;
#endif #ifndef _TIME_T
#define _TIME_T
typedef __kernel_time_t time_t;
#endif #ifndef _CLOCK_T
#define _CLOCK_T
typedef __kernel_clock_t clock_t;
#endif #ifndef _CADDR_T
#define _CADDR_T
typedef __kernel_caddr_t caddr_t;
#endif /* bsd */
typedef unsigned char u_char;
typedef unsigned short u_short;
typedef unsigned int u_int;
typedef unsigned long u_long; /* sysv */
typedef unsigned char unchar;
typedef unsigned short ushort;
typedef unsigned int uint;
typedef unsigned long ulong; #ifndef __BIT_TYPES_DEFINED__
#define __BIT_TYPES_DEFINED__ typedef __u8 u_int8_t;
typedef __s8 int8_t;
typedef __u16 u_int16_t;
typedef __s16 int16_t;
typedef __u32 u_int32_t;
typedef __s32 int32_t; #endif /* !(__BIT_TYPES_DEFINED__) */ typedef __u8 uint8_t;
typedef __u16 uint16_t;
typedef __u32 uint32_t; #if defined(__GNUC__)
typedef __u64 uint64_t;
typedef __u64 u_int64_t;
typedef __s64 int64_t;
#endif /* this is a special 64bit data type that is 8-byte aligned */
#define aligned_u64 __u64 __attribute__((aligned(8)))
#define aligned_be64 __be64 __attribute__((aligned(8)))
#define aligned_le64 __le64 __attribute__((aligned(8))) /**
* The type used for indexing onto a disc or disc partition.
*
* Linux always considers sectors to be 512 bytes long independently
* of the devices real block size.
*
* blkcnt_t is the type of the inode's block count.
*/
#ifdef CONFIG_LBDAF
typedef u64 sector_t;
typedef u64 blkcnt_t;
#else
typedef unsigned long sector_t;
typedef unsigned long blkcnt_t;
#endif /*
* The type of an index into the pagecache. Use a #define so asm/types.h
* can override it.
*/
#ifndef pgoff_t
#define pgoff_t unsigned long
#endif #endif /* __KERNEL__ */ /*
* Below are truly Linux-specific types that should never collide with
* any application/library that wants linux/types.h.
*/ #ifdef __CHECKER__
#define __bitwise__ __attribute__((bitwise))
#else
#define __bitwise__
#endif
#ifdef __CHECK_ENDIAN__
#define __bitwise __bitwise__
#else
#define __bitwise
#endif typedef __u16 __bitwise __le16;
typedef __u16 __bitwise __be16;
typedef __u32 __bitwise __le32;
typedef __u32 __bitwise __be32;
typedef __u64 __bitwise __le64;
typedef __u64 __bitwise __be64; typedef __u16 __bitwise __sum16;
typedef __u32 __bitwise __wsum; #ifdef __KERNEL__
typedef unsigned __bitwise__ gfp_t;
typedef unsigned __bitwise__ fmode_t; #ifdef CONFIG_PHYS_ADDR_T_64BIT
typedef u64 phys_addr_t;
#else
typedef u32 phys_addr_t;
#endif typedef phys_addr_t resource_size_t; typedef struct {
volatile int counter;
} atomic_t; #ifdef CONFIG_64BIT
typedef struct {
volatile long counter;
} atomic64_t;
#endif struct ustat {
__kernel_daddr_t f_tfree;
__kernel_ino_t f_tinode;
char f_fname[];
char f_fpack[];
}; #endif /* __KERNEL__ */
#endif /* __ASSEMBLY__ */
#endif /* _LINUX_TYPES_H */

list.h

 #ifndef _LINUX_LIST_H
#define _LINUX_LIST_H #include <linux/stddef.h>
#include <linux/poison.h>
#include <linux/prefetch.h>
#include <asm/system.h> /*
* Simple doubly linked list implementation.
*
* Some of the internal functions ("__xxx") are useful when
* manipulating whole lists rather than single entries, as
* sometimes we already know the next/prev entries and we can
* generate better code by using them directly rather than
* using the generic single-entry routines.
*/ struct list_head {
struct list_head *next, *prev;
}; #define LIST_HEAD_INIT(name) { &(name), &(name) } #define LIST_HEAD(name) \
struct list_head name = LIST_HEAD_INIT(name) static inline void INIT_LIST_HEAD(struct list_head *list)
{
list->next = list;
list->prev = list;
} /*
* Insert a new entry between two known consecutive entries.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
#ifndef CONFIG_DEBUG_LIST
static inline void __list_add(struct list_head *new,
struct list_head *prev,
struct list_head *next)
{
next->prev = new;
new->next = next;
new->prev = prev;
prev->next = new;
}
#else
extern void __list_add(struct list_head *new,
struct list_head *prev,
struct list_head *next);
#endif /**
* list_add - add a new entry
* @new: new entry to be added
* @head: list head to add it after
*
* Insert a new entry after the specified head.
* This is good for implementing stacks.
*/
static inline void list_add(struct list_head *new, struct list_head *head)
{
__list_add(new, head, head->next);
} /**
* list_add_tail - add a new entry
* @new: new entry to be added
* @head: list head to add it before
*
* Insert a new entry before the specified head.
* This is useful for implementing queues.
*/
static inline void list_add_tail(struct list_head *new, struct list_head *head)
{
__list_add(new, head->prev, head);
} /*
* Delete a list entry by making the prev/next entries
* point to each other.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static inline void __list_del(struct list_head * prev, struct list_head * next)
{
next->prev = prev;
prev->next = next;
} /**
* list_del - deletes entry from list.
* @entry: the element to delete from the list.
* Note: list_empty() on entry does not return true after this, the entry is
* in an undefined state.
*/
#ifndef CONFIG_DEBUG_LIST
static inline void list_del(struct list_head *entry)
{
__list_del(entry->prev, entry->next);
entry->next = LIST_POISON1;
entry->prev = LIST_POISON2;
}
#else
extern void list_del(struct list_head *entry);
#endif /**
* list_replace - replace old entry by new one
* @old : the element to be replaced
* @new : the new element to insert
*
* If @old was empty, it will be overwritten.
*/
static inline void list_replace(struct list_head *old,
struct list_head *new)
{
new->next = old->next;
new->next->prev = new;
new->prev = old->prev;
new->prev->next = new;
} static inline void list_replace_init(struct list_head *old,
struct list_head *new)
{
list_replace(old, new);
INIT_LIST_HEAD(old);
} /**
* list_del_init - deletes entry from list and reinitialize it.
* @entry: the element to delete from the list.
*/
static inline void list_del_init(struct list_head *entry)
{
__list_del(entry->prev, entry->next);
INIT_LIST_HEAD(entry);
} /**
* list_move - delete from one list and add as another's head
* @list: the entry to move
* @head: the head that will precede our entry
*/
static inline void list_move(struct list_head *list, struct list_head *head)
{
__list_del(list->prev, list->next);
list_add(list, head);
} /**
* list_move_tail - delete from one list and add as another's tail
* @list: the entry to move
* @head: the head that will follow our entry
*/
static inline void list_move_tail(struct list_head *list,
struct list_head *head)
{
__list_del(list->prev, list->next);
list_add_tail(list, head);
} /**
* list_is_last - tests whether @list is the last entry in list @head
* @list: the entry to test
* @head: the head of the list
*/
static inline int list_is_last(const struct list_head *list,
const struct list_head *head)
{
return list->next == head;
} /**
* list_empty - tests whether a list is empty
* @head: the list to test.
*/
static inline int list_empty(const struct list_head *head)
{
return head->next == head;
} /**
* list_empty_careful - tests whether a list is empty and not being modified
* @head: the list to test
*
* Description:
* tests whether a list is empty _and_ checks that no other CPU might be
* in the process of modifying either member (next or prev)
*
* NOTE: using list_empty_careful() without synchronization
* can only be safe if the only activity that can happen
* to the list entry is list_del_init(). Eg. it cannot be used
* if another CPU could re-list_add() it.
*/
static inline int list_empty_careful(const struct list_head *head)
{
struct list_head *next = head->next;
return (next == head) && (next == head->prev);
} /**
* list_is_singular - tests whether a list has just one entry.
* @head: the list to test.
*/
static inline int list_is_singular(const struct list_head *head)
{
return !list_empty(head) && (head->next == head->prev);
} static inline void __list_cut_position(struct list_head *list,
struct list_head *head, struct list_head *entry)
{
struct list_head *new_first = entry->next;
list->next = head->next;
list->next->prev = list;
list->prev = entry;
entry->next = list;
head->next = new_first;
new_first->prev = head;
} /**
* list_cut_position - cut a list into two
* @list: a new list to add all removed entries
* @head: a list with entries
* @entry: an entry within head, could be the head itself
* and if so we won't cut the list
*
* This helper moves the initial part of @head, up to and
* including @entry, from @head to @list. You should
* pass on @entry an element you know is on @head. @list
* should be an empty list or a list you do not care about
* losing its data.
*
*/
static inline void list_cut_position(struct list_head *list,
struct list_head *head, struct list_head *entry)
{
if (list_empty(head))
return;
if (list_is_singular(head) &&
(head->next != entry && head != entry))
return;
if (entry == head)
INIT_LIST_HEAD(list);
else
__list_cut_position(list, head, entry);
} static inline void __list_splice(const struct list_head *list,
struct list_head *prev,
struct list_head *next)
{
struct list_head *first = list->next;
struct list_head *last = list->prev; first->prev = prev;
prev->next = first; last->next = next;
next->prev = last;
} /**
* list_splice - join two lists, this is designed for stacks
* @list: the new list to add.
* @head: the place to add it in the first list.
*/
static inline void list_splice(const struct list_head *list,
struct list_head *head)
{
if (!list_empty(list))
__list_splice(list, head, head->next);
} /**
* list_splice_tail - join two lists, each list being a queue
* @list: the new list to add.
* @head: the place to add it in the first list.
*/
static inline void list_splice_tail(struct list_head *list,
struct list_head *head)
{
if (!list_empty(list))
__list_splice(list, head->prev, head);
} /**
* list_splice_init - join two lists and reinitialise the emptied list.
* @list: the new list to add.
* @head: the place to add it in the first list.
*
* The list at @list is reinitialised
*/
static inline void list_splice_init(struct list_head *list,
struct list_head *head)
{
if (!list_empty(list)) {
__list_splice(list, head, head->next);
INIT_LIST_HEAD(list);
}
} /**
* list_splice_tail_init - join two lists and reinitialise the emptied list
* @list: the new list to add.
* @head: the place to add it in the first list.
*
* Each of the lists is a queue.
* The list at @list is reinitialised
*/
static inline void list_splice_tail_init(struct list_head *list,
struct list_head *head)
{
if (!list_empty(list)) {
__list_splice(list, head->prev, head);
INIT_LIST_HEAD(list);
}
} /**
* list_entry - get the struct for this entry
* @ptr: the &struct list_head pointer.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_struct within the struct.
*/
#define list_entry(ptr, type, member) \
container_of(ptr, type, member) /**
* list_first_entry - get the first element from a list
* @ptr: the list head to take the element from.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_struct within the struct.
*
* Note, that list is expected to be not empty.
*/
#define list_first_entry(ptr, type, member) \
list_entry((ptr)->next, type, member) /**
* list_for_each - iterate over a list
* @pos: the &struct list_head to use as a loop cursor.
* @head: the head for your list.
*/
#define list_for_each(pos, head) \
for (pos = (head)->next; prefetch(pos->next), pos != (head); \
pos = pos->next) /**
* __list_for_each - iterate over a list
* @pos: the &struct list_head to use as a loop cursor.
* @head: the head for your list.
*
* This variant differs from list_for_each() in that it's the
* simplest possible list iteration code, no prefetching is done.
* Use this for code that knows the list to be very short (empty
* or 1 entry) most of the time.
*/
#define __list_for_each(pos, head) \
for (pos = (head)->next; pos != (head); pos = pos->next) /**
* list_for_each_prev - iterate over a list backwards
* @pos: the &struct list_head to use as a loop cursor.
* @head: the head for your list.
*/
#define list_for_each_prev(pos, head) \
for (pos = (head)->prev; prefetch(pos->prev), pos != (head); \
pos = pos->prev) /**
* list_for_each_safe - iterate over a list safe against removal of list entry
* @pos: the &struct list_head to use as a loop cursor.
* @n: another &struct list_head to use as temporary storage
* @head: the head for your list.
*/
#define list_for_each_safe(pos, n, head) \
for (pos = (head)->next, n = pos->next; pos != (head); \
pos = n, n = pos->next) /**
* list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry
* @pos: the &struct list_head to use as a loop cursor.
* @n: another &struct list_head to use as temporary storage
* @head: the head for your list.
*/
#define list_for_each_prev_safe(pos, n, head) \
for (pos = (head)->prev, n = pos->prev; \
prefetch(pos->prev), pos != (head); \
pos = n, n = pos->prev) /**
* list_for_each_entry - iterate over list of given type
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*/
#define list_for_each_entry(pos, head, member) \
for (pos = list_entry((head)->next, typeof(*pos), member); \
prefetch(pos->member.next), &pos->member != (head); \
pos = list_entry(pos->member.next, typeof(*pos), member)) /**
* list_for_each_entry_reverse - iterate backwards over list of given type.
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*/
#define list_for_each_entry_reverse(pos, head, member) \
for (pos = list_entry((head)->prev, typeof(*pos), member); \
prefetch(pos->member.prev), &pos->member != (head); \
pos = list_entry(pos->member.prev, typeof(*pos), member)) /**
* list_prepare_entry - prepare a pos entry for use in list_for_each_entry_continue()
* @pos: the type * to use as a start point
* @head: the head of the list
* @member: the name of the list_struct within the struct.
*
* Prepares a pos entry for use as a start point in list_for_each_entry_continue().
*/
#define list_prepare_entry(pos, head, member) \
((pos) ? : list_entry(head, typeof(*pos), member)) /**
* list_for_each_entry_continue - continue iteration over list of given type
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Continue to iterate over list of given type, continuing after
* the current position.
*/
#define list_for_each_entry_continue(pos, head, member) \
for (pos = list_entry(pos->member.next, typeof(*pos), member); \
prefetch(pos->member.next), &pos->member != (head); \
pos = list_entry(pos->member.next, typeof(*pos), member)) /**
* list_for_each_entry_continue_reverse - iterate backwards from the given point
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Start to iterate over list of given type backwards, continuing after
* the current position.
*/
#define list_for_each_entry_continue_reverse(pos, head, member) \
for (pos = list_entry(pos->member.prev, typeof(*pos), member); \
prefetch(pos->member.prev), &pos->member != (head); \
pos = list_entry(pos->member.prev, typeof(*pos), member)) /**
* list_for_each_entry_from - iterate over list of given type from the current point
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Iterate over list of given type, continuing from current position.
*/
#define list_for_each_entry_from(pos, head, member) \
for (; prefetch(pos->member.next), &pos->member != (head); \
pos = list_entry(pos->member.next, typeof(*pos), member)) /**
* list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*/
#define list_for_each_entry_safe(pos, n, head, member) \
for (pos = list_entry((head)->next, typeof(*pos), member), \
n = list_entry(pos->member.next, typeof(*pos), member); \
&pos->member != (head); \
pos = n, n = list_entry(n->member.next, typeof(*n), member)) /**
* list_for_each_entry_safe_continue
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Iterate over list of given type, continuing after current point,
* safe against removal of list entry.
*/
#define list_for_each_entry_safe_continue(pos, n, head, member) \
for (pos = list_entry(pos->member.next, typeof(*pos), member), \
n = list_entry(pos->member.next, typeof(*pos), member); \
&pos->member != (head); \
pos = n, n = list_entry(n->member.next, typeof(*n), member)) /**
* list_for_each_entry_safe_from
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Iterate over list of given type from current point, safe against
* removal of list entry.
*/
#define list_for_each_entry_safe_from(pos, n, head, member) \
for (n = list_entry(pos->member.next, typeof(*pos), member); \
&pos->member != (head); \
pos = n, n = list_entry(n->member.next, typeof(*n), member)) /**
* list_for_each_entry_safe_reverse
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Iterate backwards over list of given type, safe against removal
* of list entry.
*/
#define list_for_each_entry_safe_reverse(pos, n, head, member) \
for (pos = list_entry((head)->prev, typeof(*pos), member), \
n = list_entry(pos->member.prev, typeof(*pos), member); \
&pos->member != (head); \
pos = n, n = list_entry(n->member.prev, typeof(*n), member)) /*
* Double linked lists with a single pointer list head.
* Mostly useful for hash tables where the two pointer list head is
* too wasteful.
* You lose the ability to access the tail in O(1).
*/ struct hlist_head {
struct hlist_node *first;
}; struct hlist_node {
struct hlist_node *next, **pprev;
}; #define HLIST_HEAD_INIT { .first = NULL }
#define HLIST_HEAD(name) struct hlist_head name = { .first = NULL }
#define INIT_HLIST_HEAD(ptr) ((ptr)->first = NULL)
static inline void INIT_HLIST_NODE(struct hlist_node *h)
{
h->next = NULL;
h->pprev = NULL;
} static inline int hlist_unhashed(const struct hlist_node *h)
{
return !h->pprev;
} static inline int hlist_empty(const struct hlist_head *h)
{
return !h->first;
} static inline void __hlist_del(struct hlist_node *n)
{
struct hlist_node *next = n->next;
struct hlist_node **pprev = n->pprev;
*pprev = next;
if (next)
next->pprev = pprev;
} static inline void hlist_del(struct hlist_node *n)
{
__hlist_del(n);
n->next = LIST_POISON1;
n->pprev = LIST_POISON2;
} static inline void hlist_del_init(struct hlist_node *n)
{
if (!hlist_unhashed(n)) {
__hlist_del(n);
INIT_HLIST_NODE(n);
}
} static inline void hlist_add_head(struct hlist_node *n, struct hlist_head *h)
{
struct hlist_node *first = h->first;
n->next = first;
if (first)
first->pprev = &n->next;
h->first = n;
n->pprev = &h->first;
} /* next must be != NULL */
static inline void hlist_add_before(struct hlist_node *n,
struct hlist_node *next)
{
n->pprev = next->pprev;
n->next = next;
next->pprev = &n->next;
*(n->pprev) = n;
} static inline void hlist_add_after(struct hlist_node *n,
struct hlist_node *next)
{
next->next = n->next;
n->next = next;
next->pprev = &n->next; if(next->next)
next->next->pprev = &next->next;
} /*
* Move a list from one list head to another. Fixup the pprev
* reference of the first entry if it exists.
*/
static inline void hlist_move_list(struct hlist_head *old,
struct hlist_head *new)
{
new->first = old->first;
if (new->first)
new->first->pprev = &new->first;
old->first = NULL;
} #define hlist_entry(ptr, type, member) container_of(ptr,type,member) #define hlist_for_each(pos, head) \
for (pos = (head)->first; pos && ({ prefetch(pos->next); ; }); \
pos = pos->next) #define hlist_for_each_safe(pos, n, head) \
for (pos = (head)->first; pos && ({ n = pos->next; ; }); \
pos = n) /**
* hlist_for_each_entry - iterate over list of given type
* @tpos: the type * to use as a loop cursor.
* @pos: the &struct hlist_node to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry(tpos, pos, head, member) \
for (pos = (head)->first; \
pos && ({ prefetch(pos->next); ;}) && \
({ tpos = hlist_entry(pos, typeof(*tpos), member); ;}); \
pos = pos->next) /**
* hlist_for_each_entry_continue - iterate over a hlist continuing after current point
* @tpos: the type * to use as a loop cursor.
* @pos: the &struct hlist_node to use as a loop cursor.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry_continue(tpos, pos, member) \
for (pos = (pos)->next; \
pos && ({ prefetch(pos->next); ;}) && \
({ tpos = hlist_entry(pos, typeof(*tpos), member); ;}); \
pos = pos->next) /**
* hlist_for_each_entry_from - iterate over a hlist continuing from current point
* @tpos: the type * to use as a loop cursor.
* @pos: the &struct hlist_node to use as a loop cursor.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry_from(tpos, pos, member) \
for (; pos && ({ prefetch(pos->next); ;}) && \
({ tpos = hlist_entry(pos, typeof(*tpos), member); ;}); \
pos = pos->next) /**
* hlist_for_each_entry_safe - iterate over list of given type safe against removal of list entry
* @tpos: the type * to use as a loop cursor.
* @pos: the &struct hlist_node to use as a loop cursor.
* @n: another &struct hlist_node to use as temporary storage
* @head: the head for your list.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry_safe(tpos, pos, n, head, member) \
for (pos = (head)->first; \
pos && ({ n = pos->next; ; }) && \
({ tpos = hlist_entry(pos, typeof(*tpos), member); ;}); \
pos = n) #endif

需要自备gcc标准手册,posix手册

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