手写particles

 var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d'); var Grewer = {
init: function() {
this.getWindowSize();
canvas.width = this.w;
canvas.height = this.h;
this.num = 50;
this.range = 100;
this.arr = [];
this.add(); },
getWindowSize: function() {
//获取窗口宽度
if (window.innerWidth) { //兼容火狐,谷歌,safari等浏览器
this.w = window.innerWidth;
} else if ((document.body) && (document.body.clientWidth)) { //兼容IE浏览器
this.w = document.body.clientWidth;
} //获取窗口高度
if (window.innerHeight) {
this.h = window.innerHeight;
} else if ((document.body) && (document.body.clientHeight)) {
this.h = document.body.clientHeight;
}
},
update: function(obj) {
obj.x += obj.vx;
obj.y += obj.vy; if (obj.x < 0 || obj.x > this.w) {
obj.vx *= -1;
}
if (obj.y < 0 || obj.y > this.h) {
obj.vy *= -1;
}
},
add: function() { var i = this.num;
while (i--) {
var particles = {
x: (Math.random() * this.w) | 0,
y: (Math.random() * this.h) | 0,
vx: (Math.random() - .5) * 1,
vy: (Math.random() - .5) * 1,
}
this.arr.push(particles);
}
},
checkDist: function(a, b, dist) {
var x = a.x - b.x,
y = a.y - b.y; return x * x + y * y <= dist * dist;
},
print: function(obj) {
ctx.beginPath();
ctx.arc(obj.x, obj.y, 2, 0, 2 * Math.PI);
ctx.fillStyle = '#ddd';
ctx.fill();
} }
var G = Object.create(Grewer);
G.init();
var Ganim = function() {
window.requestAnimationFrame(Ganim); ctx.fillStyle = '#fff';
ctx.fillRect(0, 0, G.w, G.h); var length = G.num;
for (var i = 0; i < length; i++) {
var o1 = G.arr[i]
G.update(o1);
G.print(o1); for (var j = i + 1; j < length; ++j) { var o2 = G.arr[j];
if (G.checkDist(o1, o2, G.range)) {
ctx.strokeStyle = '#ddd';
ctx.beginPath();
ctx.moveTo(o1.x, o1.y);
ctx.lineTo(o2.x, o2.y);
ctx.stroke();
}
} }
}
Ganim();

旧版本

demo:https://grewer.github.io/JsDemo/particles/

github:https://github.com/Grewer/JsDemo/tree/master/particles

var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d'); var Grewer = {
init: function() {
this.getWindowSize();
canvas.width = this.w;
canvas.height = this.h;
this.num = 70;
this.range = 80;
this.arr = [];
this.add();
},
getWindowSize: function() {
//获取窗口宽度
if (window.innerWidth) { //兼容火狐,谷歌,safari等浏览器
this.w = window.innerWidth;
} else if ((document.body) && (document.body.clientWidth)) { //兼容IE浏览器
this.w = document.body.clientWidth;
} //获取窗口高度
if (window.innerHeight) {
this.h = window.innerHeight;
} else if ((document.body) && (document.body.clientHeight)) {
this.h = document.body.clientHeight;
}
},
update: function(obj) {
obj.x += obj.vx;
obj.y += obj.vy; if (obj.x < 0 || obj.x > this.w) {
obj.vx *= -1;
}
if (obj.y < 0 || obj.y > this.h) {
obj.vy *= -1;
}
},
add: function() { var i = this.num;
while (i--) {
var particles = {
x: (Math.random() * this.w) | 0,
y: (Math.random() * this.h) | 0,
vx: (Math.random() - .5) * 1,
vy: (Math.random() - .5) * 1,
r: ((Math.random() * 2) | 0) + 1
}
this.arr.push(particles);
}
},
checkDist: function(a, b, dist) {
var x = a.x - b.x,
y = a.y - b.y; return x * x + y * y <= dist * dist;
},
print: function(obj) {
ctx.beginPath();
ctx.arc(obj.x, obj.y, obj.r, 0, 2 * Math.PI);
ctx.fillStyle = '#cccccc';
ctx.fill();
} }
var G = Object.create(Grewer);
G.init();
var Ganim = function() {
window.requestAnimationFrame(Ganim); ctx.fillStyle = '#fff';
ctx.fillRect(0, 0, G.w, G.h); var length = G.arr.length;
for (var i = 0; i < length; i++) {
var o1 = G.arr[i]
G.update(o1);
G.print(o1); for (var j = i + 1; j < length; ++j) { var o2 = G.arr[j];
if (G.checkDist(o1, o2, G.range)) {
ctx.strokeStyle = '#cccccc';
ctx.beginPath();
ctx.moveTo(o1.x, o1.y);
ctx.lineTo(o2.x, o2.y);
ctx.stroke();
}
} }
}
G.arr.push({
x: 1,
y: 1,
vx: 0,
vy: 0,
r: 1
})
document.addEventListener('mousemove', function(e) {
G.arr[G.num].x = e.clientX;
G.arr[G.num].y = e.clientY;
}, false)
Ganim();
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