FireMonkey 源码学习(5)

(5)UpdateCharRec

该函数的源码分析如下:

procedure TTextLayoutNG.UpdateCharRec(const ACanvas: TCanvas; NeedBitmap: Boolean; var NewRec: PCharRec;
HasItem: Boolean; const CharDic: TCharDic; const AFont: TFont; const Ch: UCS4Char; const NeedPath: Boolean = False);
var
Map: TBitmapData;
J: Integer;
Bitmap: TBitmap;
LFont: TFont;
GlyphSettings: TFontGlyphSettings;
begin
{
新建一个记录,或释放原记录中的图形对象
}
if not HasItem then
New(NewRec)
else
begin
FreeAndNil(NewRec.Glyph);
FreeAndNil(NewRec.Bitmap);
end; {
如果指定了字体则使用之,否则使用缺省字体
}
if not Assigned(AFont) then
LFont := Self.Font
else
LFont := AFont; {
使用Bitmap形式存储,或使用Path存储渲染过程
}
GlyphSettings := [];
if NeedBitmap then
GlyphSettings := [TFontGlyphSetting.Bitmap, TFontGlyphSetting.PremultipliedAlpha];
if NeedPath then
GlyphSettings := GlyphSettings + [TFontGlyphSetting.Path]; {
在TFontGlyphManager中使用当前的FontGlyph生成缺省图形
}
NewRec.Glyph := TFontGlyphManager.Current.GetGlyph(Ch, LFont, FScale, GlyphSettings);
{
计算基准线的位置
}
CharDic.Baseline := TFontGlyphManager.Current.GetBaseline(LFont, FScale); {
如果采用图形模式,则生成之
}
if not (TFontGlyphStyle.NoGlyph in NewRec.Glyph.Style) and Assigned(NewRec.Glyph.Bitmap) and (NewRec.Glyph.Bitmap.Width > ) and (NewRec.Glyph.Bitmap.Height > ) then
begin
{
采用图形渲染模式,生成Bitmap
}
if FRendering > then
begin
Bitmap := TBitmap.Create(NewRec.Glyph.Bitmap.Width + AntiAliasMargin * , NewRec.Glyph.Bitmap.Height + AntiAliasMargin * );
Bitmap.BitmapScale := FScale;
{
将Glyph中的图形复制到Bitmap中
}
if Bitmap.Map(TMapAccess.Write, Map) then
try
        FillChar(Map.Data^, Map.Pitch * Map.Height, );
NewRec.Bitmap := Bitmap;
NewRec.SrcRect := RectF(, , NewRec.Glyph.Bitmap.Width, NewRec.Glyph.Bitmap.Height);
NewRec.SrcRect.Offset(AntiAliasMargin, AntiAliasMargin);
for J := to NewRec.Glyph.Bitmap.Height - do
Move(NewRec.Glyph.Bitmap.Scanline[J]^, Map.GetPixelAddr(AntiAliasMargin, J + AntiAliasMargin)^, NewRec.Glyph.Bitmap.Pitch);
finally
Bitmap.Unmap(Map);
end;
{
构建图形列表,并将其放入
}
if not Assigned(FNewGlyphList) then
FNewGlyphList := TList<PCharRec>.Create;
FNewGlyphList.Add(NewRec);
end
else
{
直接将Glyph映射到Bitmap中
}
MapGlyphToCache(NewRec);
end
else
{
采用Path模式
}
begin
NewRec.Bitmap := nil;
NewRec.SrcRect := RectF(, , , );
end; {
加入到列表中
}
if not HasItem then
CharDic.Add(Ch, NewRec);
end;

其中2个重要的函数是:

TFontGlyphManager.Current.GetGlyph

TFontGlyphManager.Current.GetBaseline

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