1、增加鼠标移动事件
$('#canvas').mousemove(function (e) { draw(event); });
2、获取鼠标在canvas上的坐标
function getCanvasPos(canvas, e) {//获取鼠标在canvas上的坐标 var rect = canvas.getBoundingClientRect(); return { x: e.clientX - rect.left * (canvas.width / rect.width), y: e.clientY - rect.top * (canvas.height / rect.height) }; }
3、获取鼠标在整个页面上的坐标
function mousePos(e) {//获取鼠标所在位置的坐标,相对于整个页面 var x, y; var e = e || window.event; return { x: e.clientX + document.body.scrollLeft + document.documentElement.scrollLeft, y: e.clientY + document.body.scrollTop + document.documentElement.scrollTop }; }
4、画圆
function draw(e) { var c = document.getElementById("can_header"); var cxt = c.getContext("2d"); cxt.clearRect(0, 0, c.width, c.height); cxt.fillStyle = "#FF0000"; cxt.beginPath(); //cxt.arc(mousePos(e).x,mousePos(e).y,15,0,Math.PI*2,true); cxt.arc(getCanvasPos(c, e).x, getCanvasPos(c, e).y, 15, 0, Math.PI * 2, true); cxt.closePath(); cxt.fill(); }
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