某些时候,需要验证控件之间是否存在重叠的情况,可以借助 System.Windows.Rect.IntersectsWith 来验证;如果需要获取重叠的部分,则使用 System.Windows.Rect.Intersect 来实现!
<Window x:Class="轨迹规划Demo.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:轨迹规划Demo"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800">
<Grid>
<Canvas x:Name="can">
<Border x:Name="b1" BorderThickness="1" BorderBrush="Red" Canvas.Left="10" Canvas.Top="10" Width="200" Height="200" />
<Border x:Name="b2" BorderThickness="1" BorderBrush="Black" Canvas.Left="50" Canvas.Top="40" Width="200" Height="200" />
</Canvas>
<StackPanel HorizontalAlignment="Left" VerticalAlignment="Bottom" Margin="10" >
<Button Content="计算交集" Click="Button_Click"/>
</StackPanel>
</Grid>
</Window>
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace 轨迹规划Demo
{
/// <summary>
/// MainWindow.xaml 的交互逻辑
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
private void Button_Click(object sender, RoutedEventArgs e)
{
System.Windows.Rect r1 = new Rect((double)b1.GetValue(Canvas.LeftProperty), (double)b1.GetValue(Canvas.TopProperty),
b1.ActualWidth, b1.ActualHeight);
System.Windows.Rect r2 = new Rect((double)b2.GetValue(Canvas.LeftProperty), (double)b2.GetValue(Canvas.TopProperty),
b2.ActualWidth, b2.ActualHeight);
r1.Intersect(r2);
//r1.IntersectsWith(r2);
Border b = new Border();
b.Background = new SolidColorBrush(Colors.Blue);
b.Width = r1.Width;
b.Height = r1.Height;
b.SetValue(Canvas.LeftProperty, r1.X);
b.SetValue(Canvas.TopProperty, r1.Y);
can.Children.Add(b);
}
}
}