项目中使用 Velocity 将模板和生成的动态内容(HTML、XML等)合并保存到redis数据库中,考虑到压缩的文件容量会比较小,方便传输而且存储所使用的空间也会比较小,所以要压缩一下,读取的时候也要解压,所以就用到了SharpZipLib。SharpZipLib是一个完全用c#为. net平台编写的Zip、GZip、Tar和BZip2库。官网代码下载https://github.com/icsharpcode/SharpZipLib。如果要使用SharpZipLib,我们可以直接下载源码引入项目,也可以下载SharpZLib.dll。SharpZLib.dll可以从网上下载也可以通过代码自己生成dill。
压缩分为无损压缩和有损压缩,有损压缩指的是压缩之后就无法完整还原原始信息,但是压缩率可以很高,主要应用于视频、话音等数据的压缩,如果没必要完整还原信息,可以使用有损压缩,仅仅损失了一点信息,很难察觉;无损压缩则用于文件等等必须完整还原信息的场合,常见的无损压缩包括Zip、GZip、RAR、Tar、BZip2等。
一、如何使用SharpZipLib
1、项目中引用SharpZLib.dll。
2、本项目中,单独写了一个ZipHelper类,用来使用SharpZipLib中封装的压缩方式。zipHelper类时可以作为使用Zip、Tar、GZip、Lzw、BZip2压缩方式的入口。直接上ZipHelper类的代码吧
using SharpZipLib.BZip2; using SharpZipLib.Checksum; using SharpZipLib.Core.Exceptions; using SharpZipLib.GZip; using SharpZipLib.Tar; using SharpZipLib.Zip; using SharpZipLib.Zip.Compression; using System; using System.Collections.Generic; using System.IO; using System.Text; namespace SharpZipLibExample { /// <summary> /// 网上关于压缩的只是很多 /// https://www.cnblogs.com/kissdodog/p/3525295.html /// </summary> public class ZipHelper { ; #region Zip /// <summary> /// Zip文件压缩 /// ZipOutputStream:相当于一个压缩包; /// ZipEntry:相当于压缩包里的一个文件; /// 以上两个类是SharpZipLib的主类。 /// </summary> /// <param name="sourceFileLists"></param> /// <param name="descFile">压缩文件保存的目录</param> /// <param name="compression">压缩级别</param> public static void ZipCompress(List<string> sourceFileLists, string descFile, int compression) { || compression > ) { throw new ArgumentException("错误的压缩级别"); } if (!Directory.Exists(new FileInfo(descFile).Directory.ToString())) { throw new ArgumentException("保存目录不存在"); } foreach (string c in sourceFileLists) { if (!File.Exists(c)) { throw new ArgumentException(string.Format("文件{0} 不存在!", c)); } } Crc32 crc32 = new Crc32(); using (ZipOutputStream stream = new ZipOutputStream(File.Create(descFile))) { stream.SetLevel(compression); ZipEntry entry; ; i < sourceFileLists.Count; i++) { entry = new ZipEntry(Path.GetFileName(sourceFileLists[i])); entry.DateTime = DateTime.Now; using (FileStream fs = File.OpenRead(sourceFileLists[i])) { byte[] buffer = new byte[fs.Length]; fs.Read(buffer, , buffer.Length); entry.Size = fs.Length; crc32.Reset(); crc32.Update(buffer); entry.Crc = crc32.Value; stream.PutNextEntry(entry); stream.Write(buffer, , buffer.Length); } stream.CloseEntry(); } } } /// <summary> /// unZip文件解压缩 /// </summary> /// <param name="sourceFile">要解压的文件</param> /// <param name="path">要解压到的目录</param> public static void ZipDeCompress(string sourceFile, string path) { if (!File.Exists(sourceFile)) { throw new ArgumentException("要解压的文件不存在。"); } if (!Directory.Exists(path)) { throw new ArgumentException("要解压到的目录不存在!"); } using (ZipInputStream s = new ZipInputStream(File.OpenRead(sourceFile))) { ZipEntry theEntry; while ((theEntry = s.GetNextEntry()) != null) { string fileName = System.IO.Path.GetFileName(theEntry.Name); if (fileName != string.Empty) { using (FileStream streamWriter = File.Create(path + @"\" + theEntry.Name)) { ; ]; while (true) { size = s.Read(data, , data.Length); ) { streamWriter.Write(data, , size); } else { break; } } } } } } } /// <summary> /// 字符串压缩 /// </summary> /// <param name="text">待压缩的字符串</param> /// <returns>已压缩的字符串</returns> public static string ZipCompress(string text) { string result = string.Empty; byte[] data = Encoding.UTF8.GetBytes(text); byte[] dData = ZipCompress(data); result = Convert.ToBase64String(dData); Array.Clear(dData, , dData.Length); return result; } /// <summary> /// 字符串解压 /// </summary> /// <param name="text">待解压的字符串</param> /// <returns>已解压的字符串</returns> public static string ZipDeCompress(string text) { string result = string.Empty; byte[] data = Convert.FromBase64String(text); byte[] dData = ZipDeCompress(data); result = Encoding.UTF8.GetString(dData); Array.Clear(dData,,dData.Length); return result; } /// <summary> /// 字节数组压缩 /// </summary> /// <param name="data">待压缩的字节数组</param> /// <param name="isClearData">压缩完成后,是否清除待压缩字节数组里面的内容</param> /// <returns>已压缩的字节数组</returns> public static byte[] ZipCompress(byte[] data, bool isClearData = true) { byte[] bytes = null; Deflater f = new Deflater(Deflater.BEST_COMPRESSION); f.SetInput(data); f.Finish(); ; using (MemoryStream o=new MemoryStream(data.Length)) { byte[] buffer = new byte[BUFFER_LENGTH]; while (!f.IsFinished) { count = f.Deflate(buffer); o.Write(buffer,,count); } bytes = o.ToArray(); } if (isClearData) { Array.Clear(data,,data.Length); } return bytes; } /// <summary> /// 字节数组解压缩 /// </summary> /// <param name="data">待解压缩的字节数组</param> /// <param name="isClearData">解压缩完成后,是否清除待解压缩字节数组里面的内容</param> /// <returns>已解压的字节数组</returns> public static byte[] ZipDeCompress(byte[] data, bool isClearData = true) { byte[] bytes = null; Inflater f = new Inflater(); f.SetInput(data); ; using (MemoryStream o=new MemoryStream(data.Length)) { byte[] buffer = new byte[BUFFER_LENGTH]; while (!f.IsFinished) { count = f.Inflate(buffer); o.Write(buffer,,count); } bytes = o.ToArray(); } if (isClearData) { Array.Clear(data,,count); } return bytes; } #endregion #region GZip /// <summary> /// 压缩字符串 /// </summary> /// <param name="text">待压缩的字符串组</param> /// <returns>已压缩的字符串</returns> public static string GZipCompress(string text) { string result = string.Empty; byte[] data = Encoding.UTF8.GetBytes(text); byte[] cData = GZipCompress(data); result = Convert.ToBase64String(cData); Array.Clear(cData, , cData.Length); return result; } /// <summary> /// 解压缩字符串 /// </summary> /// <param name="text">待解压缩的字符串</param> /// <returns>已解压缩的字符串</returns> public static string GZipDeCompress(string text) { string result = string.Empty; byte[] data = Convert.FromBase64String(text); byte[] cData = GZipDeCompress(data); result = Encoding.UTF8.GetString(cData); Array.Clear(cData, , cData.Length); return result; } /// <summary> /// 压缩字节数组 /// </summary> /// <param name="data">待压缩的字节数组</param> /// <param name="isClearData">压缩完成后,是否清除待压缩字节数组里面的内容</param> /// <returns>已压缩的字节数组</returns> public static byte[] GZipCompress(byte[] data, bool isClearData = true) { byte[] bytes = null; try { using (MemoryStream o = new MemoryStream()) { using (Stream s = new GZipOutputStream(o)) { s.Write(data, , data.Length); s.Flush(); } bytes = o.ToArray(); } } catch (SharpZipBaseException) { } catch (IndexOutOfRangeException) { } if (isClearData) Array.Clear(data, , data.Length); return bytes; } /// <summary> /// 解压缩字节数组 /// </summary> /// <param name="data">待解压缩的字节数组</param> /// <param name="isClearData">解压缩完成后,是否清除待解压缩字节数组里面的内容</param> /// <returns>已解压的字节数组</returns> public static byte[] GZipDeCompress(byte[] data, bool isClearData = true) { byte[] bytes = null; try { using (MemoryStream o = new MemoryStream()) { using (MemoryStream ms = new MemoryStream(data)) { using (Stream s = new GZipInputStream(ms)) { s.Flush(); ; byte[] buffer = new byte[BUFFER_LENGTH]; , buffer.Length)) > ) { o.Write(buffer, , size); } } } bytes = o.ToArray(); } } catch (SharpZipBaseException) { } catch (IndexOutOfRangeException) { } if (isClearData) Array.Clear(data, , data.Length); return bytes; } #endregion #region Tar /// <summary> /// 压缩字符串 /// </summary> /// <param name="text">待压缩的字符串组</param> /// <returns>已压缩的字符串</returns> public static string TarCompress(string text) { string result = null; byte[] data = Encoding.UTF8.GetBytes(text); byte[] dData = TarCompress(data); result = Convert.ToBase64String(dData); Array.Clear(dData, , dData.Length); return result; } /// <summary> /// 解压缩字符串 /// </summary> /// <param name="text">待解压缩的字符串</param> /// <returns>已解压的字符串</returns> public static string TarDeCompress(string text) { string result = null; byte[] data = Convert.FromBase64String(text); byte[] dData = TarDeCompress(data); result = Encoding.UTF8.GetString(dData); Array.Clear(dData, , dData.Length); return result; } /// <summary> /// 压缩字节数组 /// </summary> /// <param name="data">待压缩的字节数组</param> /// <param name="isClearData">压缩完成后,是否清除待压缩字节数组里面的内容</param> /// <returns>已压缩的字节数组</returns> public static byte[] TarCompress(byte[] data, bool isClearData = true) { byte[] bytes = null; using (MemoryStream o = new MemoryStream()) { using (Stream s = new TarOutputStream(o)) { s.Write(data, , data.Length); s.Flush(); } bytes = o.ToArray(); } if (isClearData) Array.Clear(data, , data.Length); return bytes; } /// <summary> /// 解压缩字节数组 /// </summary> /// <param name="data">待解压缩的字节数组</param> /// <param name="isClearData">解压缩完成后,是否清除待解压缩字节数组里面的内容</param> /// <returns>已解压的字节数组</returns> public static byte[] TarDeCompress(byte[] data, bool isClearData = true) { byte[] bytes = null; using (MemoryStream o = new MemoryStream()) { using (MemoryStream ms = new MemoryStream(data)) { using (Stream s = new TarInputStream(ms)) { s.Flush(); ; byte[] buffer = new byte[BUFFER_LENGTH]; , buffer.Length)) > ) { o.Write(buffer, , size); } } } bytes = o.ToArray(); } if (isClearData) Array.Clear(data, , data.Length); return bytes; } #endregion #region BZip /// <summary> /// 压缩字符串 /// </summary> /// <param name="text">待压缩的字符串组</param> /// <returns>已压缩的字符串</returns> public static string BZipCompress(string text) { string result = null; byte[] data = Encoding.UTF8.GetBytes(text); byte[] dData = BZipCompress(data); result = Convert.ToBase64String(dData); Array.Clear(dData, , dData.Length); return result; } /// <summary> /// 解压缩字符串 /// </summary> /// <param name="text">待解压缩的字符串</param> /// <returns>已解压的字符串</returns> public static string BZipDeCompress(string text) { string result = null; byte[] data = Convert.FromBase64String(text); byte[] dData = BZipDeCompress(data); result = Encoding.UTF8.GetString(dData); Array.Clear(dData, , dData.Length); return result; } /// <summary> /// 压缩字节数组 /// </summary> /// <param name="data">待压缩的字节数组</param> /// <param name="isClearData">压缩完成后,是否清除待压缩字节数组里面的内容</param> /// <returns>已压缩的字节数组</returns> public static byte[] BZipCompress(byte[] data, bool isClearData = true) { byte[] bytes = null; using (MemoryStream o = new MemoryStream()) { using (Stream s = new BZip2OutputStream(o)) { s.Write(data, , data.Length); s.Flush(); } bytes = o.ToArray(); } if (isClearData) Array.Clear(data, , data.Length); return bytes; } /// <summary> /// 解压缩字节数组 /// </summary> /// <param name="data">待解压缩的字节数组</param> /// <param name="isClearData">解压缩完成后,是否清除待解压缩字节数组里面的内容</param> /// <returns>已解压的字节数组</returns> public static byte[] BZipDeCompress(byte[] data, bool isClearData = true) { byte[] bytes = null; using (MemoryStream o = new MemoryStream()) { using (MemoryStream ms = new MemoryStream(data)) { using (Stream s = new BZip2InputStream(ms)) { s.Flush(); ; byte[] buffer = new byte[BUFFER_LENGTH]; , buffer.Length)) > ) { o.Write(buffer, , size); } } } bytes = o.ToArray(); } if (isClearData) Array.Clear(data, , data.Length); return bytes; } #endregion } }
3、程序入口main
using System; using System.Linq; using System.Text; namespace SharpZipLibExample { class Program { static void Main(string[] args) { string strContent = "夜,结束了一天的喧嚣后安静下来,伴随着远处路灯那微弱的光。风,毫无预兆地席卷整片旷野,撩动人的思绪万千。星,遥遥地挂在天空之中,闪烁着它那微微星光,不如阳光般灿烂却如花儿般如痴如醉。"; Console.WriteLine("原文:{0}",strContent); #region 压缩 string compressContent = ZipHelper.BZipCompress(strContent); Console.WriteLine("压缩后的内容:{0};压缩后的内容大小:{1}", compressContent, Convert.FromBase64String(compressContent).Count().ToString()); #endregion #region 解压缩 strContent = ZipHelper.BZipDeCompress(compressContent); Console.WriteLine("解压缩后的内容:{0};解压缩后的内容大小:{1}", strContent,Encoding.UTF8.GetBytes(strContent).Count().ToString()); #endregion Console.ReadKey(); } } }
完整的Demo下载地址https://download.csdn.net/download/u011392711/10827889