-
服务器端TCP通信有两个套接字,一个是监听的(QTcpServer),一个是建立好连接通信的(QTcpSocket),而客户端只有一个。
-
bind绑定可以理解为固定一个端口
-
常规TCP通讯和QtTCP通讯的区别
#ifndef WIDGET_H
#define WIDGET_H
#include <QWidget>
#include <QTcpServer>//监听套接字
#include <QTcpSocket>//通信套接字
QT_BEGIN_NAMESPACE
namespace Ui { class Widget; }
QT_END_NAMESPACE
class Widget : public QWidget
{
Q_OBJECT
public:
Widget(QWidget *parent = nullptr);
~Widget();
private slots:
void on_buttonSend_clicked();
void on_buttonClose_clicked();
private:
Ui::Widget *ui;
QTcpServer *tcpServer;//监听套接字;
QTcpSocket *tcpSocket;//通信套接字
};
#endif // WIDGET_H
#include "widget.h"
#include "ui_widget.h"
Widget::Widget(QWidget *parent)
: QWidget(parent)
, ui(new Ui::Widget)
{
ui->setupUi(this);
tcpServer = NULL;
tcpSocket = NULL;//防止点击按钮出现野指针
//监听套接字
tcpServer = new QTcpServer(this);//指定父对象的唯一作用就是可以自动回收空间,不指定也没关系
tcpServer->listen(QHostAddress::Any,8888);//参数1的宏绑定当前网口所有的ip地址,参数二是端口
setWindowTitle("服务器,8888");
connect(tcpServer,&QTcpServer::newConnection,
[=](){
//取出建立好连接的套接字
tcpSocket = tcpServer->nextPendingConnection();
//获取对方的IP和端口
QString ip = tcpSocket->peerAddress().toString();
qint16 port = tcpSocket->peerPort();
QString temp = QString("[%1:%2]:成功连接").arg(ip).arg(port); //temp代表的是临时的意思 拼接字符串常用方法
ui->textEditRead->setText(temp);
connect(tcpSocket,&QTcpSocket::readyRead, //当有数据可读时就进来
[=]()
{
//从通信套接字中取出内容
QByteArray array = tcpSocket->readAll();
ui->textEditRead->append(array);
}
);
}
);
}
Widget::~Widget()
{
delete ui;
}
void Widget::on_buttonSend_clicked()
{
if(tcpSocket == NULL)
{
return;
}
//获取编辑区内容
QString str = ui->textEditWrite->toPlainText();
//只要往刚取出的套接字里面写东西,系统就自动发到客户端
tcpSocket->write(str.toUtf8().data());//toUtf8()是防止有中文
}
void Widget::on_buttonClose_clicked()
{
if(tcpSocket == NULL)
{
return;
}
//主动和客户端断开连接
tcpSocket->disconnectFromHost();
tcpSocket->close();
tcpSocket = NULL;
}
#ifndef CLIENTWIDGET_H
#define CLIENTWIDGET_H
#include <QWidget>
#include <QTcpSocket>
namespace Ui {
class ClientWidget;
}
class ClientWidget : public QWidget
{
Q_OBJECT
public:
explicit ClientWidget(QWidget *parent = nullptr);
~ClientWidget();
private slots:
void on_buttonConnect_clicked();
void on_buttonSend_clicked();
void on_buttonClose_clicked();
private:
Ui::ClientWidget *ui;
QTcpSocket *tcpSocket;
};
#endif // CLIENTWIDGET_H
#include "clientwidget.h"
#include "ui_clientwidget.h"
#include <QHostAddress>
ClientWidget::ClientWidget(QWidget *parent) :
QWidget(parent),
ui(new Ui::ClientWidget)
{
ui->setupUi(this);
tcpSocket = NULL;
tcpSocket = new QTcpSocket(this);
connect(tcpSocket,&QTcpSocket::connected,
[=](){
ui->textEditRead->setText("成功和服务器建立连接");
}
);
connect(tcpSocket,&QTcpSocket::readyRead,
[=](){
//获取对方发送的内容
QByteArray array = tcpSocket->readAll();
ui->textEditRead->append(array);
}
);
}
ClientWidget::~ClientWidget()
{
delete ui;
}
void ClientWidget::on_buttonConnect_clicked()
{
//获取服务器IP端口
QString ip = ui->lineEditIP->text();
qint16 port = ui->lineEditPort->text().toInt();
//主动和服务器建立连接
tcpSocket->connectToHost(QHostAddress(ip),port);
}
void ClientWidget::on_buttonSend_clicked()
{
//获取编辑框内容
QString str = ui->textEditWrite->toPlainText();
//发送数据
tcpSocket->write(str.toUtf8().data());
}
void ClientWidget::on_buttonClose_clicked()
{
//主动和对方断开连接
tcpSocket->disconnectFromHost();
tcpSocket->close();
}