javascript 学习总结(九)面向对象编程

1、面向对象的工厂方法

  function createPerson(name, age, job){
var o = new Object();
o.name = name;
o.age = age;
o.job = job;
o.sayName = function(){
alert(this.name);
};
return o;
} var person1 = createPerson("Nicholas", 29, "Software Engineer");
var person2 = createPerson("Greg", 27, "Doctor"); person1.sayName(); //"Nicholas"
person2.sayName(); //"Greg"

工厂模型的方法的缺点是会产生大量重复代码!

2、构造函数模式创建对象

 function Person(name, age, job){
this.name = name;
this.age = age;
this.job = job;
this.sayName = function(){
alert(this.name);
};
} var person1 = new Person("Nicholas", 29, "Software Engineer");
var person2 = new Person("Greg", 27, "Doctor"); person1.sayName(); //"Nicholas"
person2.sayName(); //"Greg" alert(person1 instanceof Object); //true
alert(person1 instanceof Person); //true
alert(person2 instanceof Object); //true
alert(person2 instanceof Person); //true alert(person1.constructor == Person); //true
alert(person2.constructor == Person); //true alert(person1.sayName == person2.sayName); //false

使用new关键字创建对象会经历以下四个过程

1、创建一个新对象

2、将构造函数的作用域赋给一个新对象(因此this就指向了这个新对象)

3、执行构造函数的方法(为这个新对象赋值)

4、返回新对象

3、将构造函数当函数用

  function Person(name, age, job){
this.name = name;
this.age = age;
this.job = job;
this.sayName = function(){
alert(this.name);
};
} var person = new Person("Nicholas", 29, "Software Engineer");
person.sayName(); //"Nicholas" Person("Greg", 27, "Doctor"); //adds to window
window.sayName(); //"Greg" var o = new Object();
Person.call(o, "Kristen", 25, "Nurse");
o.sayName(); //"Kristen"

构造函数当做函数使用就和普通的函数没有任何不同,它属于window对象下面添加的方法而已。由于构造函数创建的对象实际上是创建一个新对象,因此在本质上两者还是不一样的,还是分离的,他们的方法还是不一样的!

4、将共有的方法方法全局解决不一致的问题

  function Person(name, age, job){
this.name = name;
this.age = age;
this.job = job;
this.sayName = sayName;
} function sayName(){
alert(this.name);
} var person1 = new Person("Nicholas", 29, "Software Engineer");
var person2 = new Person("Greg", 27, "Doctor"); person1.sayName(); //"Nicholas"
person2.sayName(); //"Greg" alert(person1 instanceof Object); //true
alert(person1 instanceof Person); //true
alert(person2 instanceof Object); //true
alert(person2 instanceof Person); //true alert(person1.constructor == Person); //true
alert(person2.constructor == Person); //true alert(person1.sayName == person2.sayName); //true

虽然上面的方法解决了一致的问题,但是定义的全局的方法本身属于window,那么局部和全局就没有分开!所以这个方法使用的并不多见!也不建议使用。

5、原型模式

我们创建的任何的一个函数都有一个原型对象,这个属性是一个指针,它指向一个对象,而这个对象的作用是可以有特定的类型的所有的实例共享的方法!

  function Person(){
} Person.prototype.name = "Nicholas";
Person.prototype.age = 29;
Person.prototype.job = "Software Engineer";
Person.prototype.sayName = function(){
alert(this.name);
}; var person1 = new Person();
person1.sayName(); //"Nicholas" var person2 = new Person();
person2.sayName(); //"Nicholas" alert(person1.sayName == person2.sayName); //true alert(Person.prototype.isPrototypeOf(person1)); //true
alert(Person.prototype.isPrototypeOf(person2)); //true //only works if Object.getPrototypeOf() is available
if (Object.getPrototypeOf){
alert(Object.getPrototypeOf(person1) == Person.prototype); //true
alert(Object.getPrototypeOf(person1).name); //"Nicholas"
}

理解原型

无论什么时候只要是创建了一个函数,就会创建一个原型属性,这个属性指向函数的原型对象。在默认的情况下,原型对象都会包含一个constructor(构造函数属性),这个属性包含一个指向prototype属性所在函数的指针!

属性读取的顺序

每当代码读取某个对象的属性时候,都会执行一次搜索,目标是具有给定名字的属性,搜索从对象的实例本身开始查找,如有则返回,没有则继续搜索该对象的原型链,直至搜索到原型链的最外层!

 function Person(){
} Person.prototype.name = "Nicholas";
Person.prototype.age = 29;
Person.prototype.job = "Software Engineer";
Person.prototype.sayName = function(){
alert(this.name);
}; var person1 = new Person();
var person2 = new Person(); person1.name = "Greg";
alert(person1.name); //"Greg" 来自实例
alert(person2.name); //"Nicholas" 来自原型

如果删除了这个元素的实例属性

function Person(){
} Person.prototype.name = "Nicholas";
Person.prototype.age = 29;
Person.prototype.job = "Software Engineer";
Person.prototype.sayName = function(){
alert(this.name);
}; var person1 = new Person();
var person2 = new Person(); person1.name = "Greg";
alert(person1.name); //"Greg" ?from instance
alert(person2.name); //"Nicholas" ?from prototype delete person1.name;
alert(person1.name); //"Nicholas" - from the prototype

6、hasOwnProperty方法

这个方法可以检测一个属性是否存在于实例中,还是存在于原型中!hasOwnProperty是从Object继承来的,只要给定属性存在于对象实例中,才会返回true.

 function Person(){
} Person.prototype.name = "Nicholas";
Person.prototype.age = 29;
Person.prototype.job = "Software Engineer";
Person.prototype.sayName = function(){
alert(this.name);
}; var person1 = new Person();
var person2 = new Person(); alert(person1.hasOwnProperty("name")); //false
alert("name" in person1); //true person1.name = "Greg";
alert(person1.name); //"Greg" ?from instance
alert(person1.hasOwnProperty("name")); //true
alert("name" in person1); //true alert(person2.name); //"Nicholas" ?from prototype
alert(person2.hasOwnProperty("name")); //false
alert("name" in person2); //true delete person1.name;
alert(person1.name); //"Nicholas" - from the prototype
alert(person1.hasOwnProperty("name")); //false
alert("name" in person1); //true

7、Object.keys() 可枚举属性方法

这个方法接收一个对象作为参数,返回一个包含所有可枚举属性的字符串数组

 function Person(){
} Person.prototype.name = "Nicholas";
Person.prototype.age = 29;
Person.prototype.job = "Software Engineer";
Person.prototype.sayName = function(){
alert(this.name);
}; var keys = Object.keys(Person.prototype);
alert(keys); //"name,age,job,sayName"

如果想得到所有实例的属性,无论它是否可以枚举都可以使用这个方法来获取

  function Person(){
} Person.prototype.name = "Nicholas";
Person.prototype.age = 29;
Person.prototype.job = "Software Engineer";
Person.prototype.sayName = function(){
alert(this.name);
}; var keys = Object.getOwnPropertyNames(Person.prototype);
alert(keys); //"constructor,name,age,job,sayName"

此方法高版本浏览器才支持

8、简单的原型写法

   function Person(){
} Person.prototype = {
name : "Nicholas",
age : 29,
job: "Software Engineer",
sayName : function () {
alert(this.name);
}
}; var friend = new Person(); alert(friend instanceof Object); //true
alert(friend instanceof Person); //true
alert(friend.constructor == Person); //false
alert(friend.constructor == Object); //true

重写了原型就等于将默认的原型方法覆盖,那么同样的构造方法也会被重写,重写的构造方法指向了Object对象!而不是原来的对象Person

如果还是想指向之前的构造方法,可以显示的指定

 function Person(){
} Person.prototype = {
constructor : Person,
name : "Nicholas",
age : 29,
job: "Software Engineer",
sayName : function () {
alert(this.name);
}
}; var friend = new Person(); alert(friend instanceof Object); //true
alert(friend instanceof Person); //true
alert(friend.constructor == Person); //true
alert(friend.constructor == Object); //false

9、原型方法的动态添加

function Person(){
} Person.prototype = {
constructor: Person,
name : "Nicholas",
age : 29,
job : "Software Engineer",
sayName : function () {
alert(this.name);
}
}; var friend = new Person(); Person.prototype.sayHi = function(){
alert("hi");
}; friend.sayHi(); //"hi" ?works!

10、原生对象的原型方法

 alert(typeof Array.prototype.sort);         //"function"
alert(typeof String.prototype.substring); //"function" String.prototype.startsWith = function (text) {//修改原生对象的原型方法
return this.indexOf(text) == 0;
}; var msg = "Hello world!";
alert(msg.startsWith("Hello")); //true

11、组合使用构造函数和原型模式创建对象

//构造函数模式
function Person(name, age, job){
this.name = name;
this.age = age;
this.job = job;
this.friends = ["Shelby", "Court"];
}
//原型模式
Person.prototype = {
constructor: Person,
sayName : function () {
alert(this.name);
}
}; var person1 = new Person("Nicholas", 29, "Software Engineer");
var person2 = new Person("Greg", 27, "Doctor"); person1.friends.push("Van"); alert(person1.friends); //"Shelby,Court,Van"
alert(person2.friends); //"Shelby,Court"
alert(person1.friends === person2.friends); //false
alert(person1.sayName === person2.sayName); //true

12、动态原型模式

        function Person(name, age, job){

            //properties
this.name = name;
this.age = age;
this.job = job; //methods
if (typeof this.sayName != "function"){ Person.prototype.sayName = function(){
alert(this.name);
}; }
} var friend = new Person("Nicholas", 29, "Software Engineer");
friend.sayName();

13、寄生构造函数模式

   function Person(name, age, job){
var o = new Object();//依赖全局对象初始化一个对象,然后再返回这个对象
o.name = name;
o.age = age;
o.job = job;
o.sayName = function(){
alert(this.name);
};
return o;
} var friend = new Person("Nicholas", 29, "Software Engineer");
friend.sayName(); //"Nicholas"
 function SpecialArray(){       

            //create the array
var values = new Array(); //add the values
values.push.apply(values, arguments); //assign the method
values.toPipedString = function(){
return this.join("|");
}; //return it
return values;
} var colors = new SpecialArray("red", "blue", "green");
alert(colors.toPipedString()); //"red|blue|green" alert(colors instanceof SpecialArray);

上诉方法有一点说明下,由于它是依赖外层对象来创建一个新对象,因此不能依赖 instanceof方法来确定属性和方法的来源!它实际上和构造函数的没有关系!

14、稳妥构造函数模式

   function Person(name, age, job){
var o = new Object();
o.sayName = function(){
alert(name);
};
return o;
} var friend = Person("Nicholas", 29, "Software Engineer");
friend.sayName(); //"Nicholas"

此方法不依赖任何new this 关键符!如果要访问对象的方法和属性,只能通过对象已经定义好的方法来获取!

15、继承

javascript实现继承是通过原型链来实现的

function SuperType(){
this.property = true;//定义一个属性
} SuperType.prototype.getSuperValue = function(){//定义的原型方法
return this.property;
}; function SubType(){
this.subproperty = false;
} //inherit from SuperType
SubType.prototype = new SuperType(); SubType.prototype.getSubValue = function (){
return this.subproperty;
}; var instance = new SubType();
alert(instance.getSuperValue()); //true alert(instance instanceof Object); //true
alert(instance instanceof SuperType); //true
alert(instance instanceof SubType); //true alert(Object.prototype.isPrototypeOf(instance)); //true
alert(SuperType.prototype.isPrototypeOf(instance)); //true
alert(SubType.prototype.isPrototypeOf(instance)); //true
SubType继承SuperType的方法和属性,因此当instance可以直接调用SuperType的方法!
 function SuperType(){
this.property = true;
} SuperType.prototype.getSuperValue = function(){
return this.property;
}; function SubType(){
this.subproperty = false;
} //inherit from SuperType
SubType.prototype = new SuperType(); //new method
SubType.prototype.getSubValue = function (){
return this.subproperty;
}; //override existing method
SubType.prototype.getSuperValue = function (){
return false;
}; var instance = new SubType();
alert(instance.getSuperValue()); //false

上面的例子说明,重写的原型会覆盖之前继承的原型,最后返回的往往不是预期的效果

 function SuperType(){
this.property = true;
} SuperType.prototype.getSuperValue = function(){
return this.property;
}; function SubType(){
this.subproperty = false;
} //inherit from SuperType
SubType.prototype = new SuperType(); //使用字面量添加的方法导致上面的方法失效了
SubType.prototype = {
getSubValue : function (){
return this.subproperty;
}, someOtherMethod : function (){
return false;
}
}; var instance = new SubType();
console.log(instance);
alert(instance.getSuperValue()); //error!

下面的例子也说明重写原型带来的风险

  function SuperType(){
this.colors = ["red", "blue", "green"];
} function SubType(){
} //inherit from SuperType
SubType.prototype = new SuperType(); var instance1 = new SubType();
instance1.colors.push("black");
alert(instance1.colors); //"red,blue,green,black" var instance2 = new SubType();
alert(instance2.colors); //"red,blue,green,black"

原型共享导致两个不同的对象调用的同一个数据

16、借用构造函数来实现继承

 function SuperType(){
this.colors = ["red", "blue", "green"];
} function SubType(){
//inherit from SuperType
SuperType.call(this);
} var instance1 = new SubType();
instance1.colors.push("black");
alert(instance1.colors); //"red,blue,green,black" var instance2 = new SubType();
alert(instance2.colors); //"red,blue,green"

传递参数

  function SuperType(name){
this.name = name;
} function SubType(){
//inherit from SuperType passing in an argument
SuperType.call(this, "Nicholas"); //instance property
this.age = 29;
} var instance = new SubType();
alert(instance.name); //"Nicholas";
alert(instance.age); //

17、组合继承方式

function SuperType(name){
this.name = name;
this.colors = ["red", "blue", "green"];
} SuperType.prototype.sayName = function(){
alert(this.name);
}; function SubType(name, age){
SuperType.call(this, name); this.age = age;
}

18、原型继承

  function object(o){
function F(){}
F.prototype = o;
return new F();
} var person = {
name: "Nicholas",
friends: ["Shelby", "Court", "Van"]
}; var anotherPerson = object(person);
anotherPerson.name = "Greg";
anotherPerson.friends.push("Rob");

19、寄生组合式继承

  function object(o){
function F(){}
F.prototype = o;
return new F();
} function inheritPrototype(subType, superType){
var prototype = object(superType.prototype); //create object
prototype.constructor = subType; //augment object
subType.prototype = prototype; //assign object
} function SuperType(name){
this.name = name;
this.colors = ["red", "blue", "green"];
} SuperType.prototype.sayName = function(){
alert(this.name);
}; function SubType(name, age){
SuperType.call(this, name); this.age = age;
} inheritPrototype(SubType, SuperType); SubType.prototype.sayAge = function(){
alert(this.age);
}; var instance1 = new SubType("Nicholas", 29);
instance1.colors.push("black");
alert(instance1.colors); //"red,blue,green,black"
instance1.sayName(); //"Nicholas";
instance1.sayAge(); // var instance2 = new SubType("Greg", 27);
alert(instance2.colors); //"red,blue,green"
instance2.sayName(); //"Greg";
instance2.sayAge(); //
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