基于的WPF视频播放器(可拖拽进度条播放)【1】

一、前言

      前两天上峰要求做一个软件使用向导,使用WPF制作。这不,这两天从一张白纸开始学起,做一个播放演示视频的使用向导。以下是粗设计的原型代码:

二、效果图

基于<MediaElement>的WPF视频播放器(可拖拽进度条播放)【1】

三、代码

前台代码:

 <Window
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WPF_Nav"
xmlns:dxlc="http://schemas.devexpress.com/winfx/2008/xaml/layoutcontrol" xmlns:dxwui="http://schemas.devexpress.com/winfx/2008/xaml/windowsui" x:Class="WPF_Nav.MainWindow"
mc:Ignorable="d"
Title="MainWindow" Height="" Width="" WindowStyle="None">
<Grid Name="Main_Grid">
<Grid.RowDefinitions>
<RowDefinition Height=""></RowDefinition>
<RowDefinition Height=""></RowDefinition>
<RowDefinition Height=""></RowDefinition>
<RowDefinition Height=""></RowDefinition>
</Grid.RowDefinitions>
<Grid Name="Title" Grid.Row="">
<Grid.ColumnDefinitions>
<ColumnDefinition Width=""></ColumnDefinition>
<ColumnDefinition Width=""></ColumnDefinition>
<ColumnDefinition Width=""></ColumnDefinition>
<ColumnDefinition Width=""></ColumnDefinition>
</Grid.ColumnDefinitions>
<Button Grid.Column="" HorizontalAlignment="Center" Width="" Height="" Click="Button_Click" Margin="16,0,0,0" >关闭</Button>
</Grid>
<Grid Name="Movie" Grid.Row="">
<MediaElement Stretch="Fill" LoadedBehavior="Manual" Name="QS_Movie" MediaOpened="Element_MediaOpened" Loaded="QS_Movie_Loaded" VerticalAlignment="Stretch" HorizontalAlignment="Stretch"></MediaElement>
<Button Name="LeftButton" Width="" Height="" HorizontalAlignment="Left" VerticalAlignment="Center" Click="Left_Click">上一个</Button>
<Button Name="RightButton" Width="" Height="" HorizontalAlignment="Right" VerticalAlignment="Center" Click="Right_Click">下一个</Button>
</Grid>
<Grid Name="Control_Progress" Grid.Row="">
<Slider Height="" Width="" Name="timelineSlider" VerticalAlignment="Center" PreviewMouseLeftButtonDown="timelineMDown" PreviewMouseLeftButtonUp="timelineMUp" BorderThickness="0,5,0,0" ></Slider>
</Grid>
<Grid Name="Movie_Control" Grid.Row="" Margin="0,0,0,0">
<Grid.ColumnDefinitions>
<ColumnDefinition Width=""></ColumnDefinition>
<ColumnDefinition Width=""></ColumnDefinition>
<ColumnDefinition Width=""></ColumnDefinition>
<ColumnDefinition Width=""></ColumnDefinition>
</Grid.ColumnDefinitions>
<StackPanel Grid.Column="" Orientation="Horizontal" HorizontalAlignment="Center">
<Button Height="" Width="" x:Name="Play" Click="Play_Click" Margin="20,0">播放</Button>
<Button Height="" Width="" x:Name="Pause" Click="Pause_Click" Margin="20,0">暂停</Button>
</StackPanel>
<Slider Height="" Width="" Name="Volunme" Minimum="" Maximum="" Value="{Binding ElementName=QS_Movie,Path=Volume,Mode=TwoWay}" Grid.Column="" HorizontalAlignment="Left" Margin="0,5,0,0" ></Slider>
<Button Height="" Width="" Name="Horn" Grid.Column="" HorizontalAlignment="Right" Margin="0,13">音量</Button>
</Grid>
</Grid>
</Window>

后台代码:

 using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Threading; namespace WPF_Nav
{
/// <summary>
/// MainWindow.xaml 的交互逻辑
/// </summary>
public partial class MainWindow : Window
{
DispatcherTimer dispatcherTimer = new System.Windows.Threading.DispatcherTimer(); // 定义一个DT
public MainWindow()
{
InitializeComponent();
} private void Play_Click(object sender, RoutedEventArgs e)
{
QS_Movie.Play();
} private void Pause_Click(object sender, RoutedEventArgs e)
{
QS_Movie.Pause();
} private void Element_MediaOpened(object sender, EventArgs e)
{
timelineSlider.Maximum = QS_Movie.NaturalDuration.TimeSpan.TotalMilliseconds; //设置slider最大值
int sec = (int)QS_Movie.NaturalDuration.TimeSpan.TotalSeconds;
dispatcherTimer.Tick += new EventHandler(dispatcherTimer_Tick); //超过计时间隔时发生
dispatcherTimer.Interval = new TimeSpan(, , , , ); //DT间隔
dispatcherTimer.Start(); //DT启动
} private void dispatcherTimer_Tick(object sender, EventArgs e)
{
timelineSlider.Value = QS_Movie.Position.TotalMilliseconds; //slider滑动值随播放内容位置变化
} private void timelineMDown(object sender, EventArgs e)
{
dispatcherTimer.Stop();
}
private void timelineMUp(object sender, EventArgs e)
{
QS_Movie.Position = new TimeSpan(, , , , (int)timelineSlider.Value);
dispatcherTimer.Start();
QS_Movie.Play();
} private void QS_Movie_Loaded(object sender, RoutedEventArgs e)
{
QS_Movie.Source = new Uri(@"E:\Test\WPFTest\Sources\preview.mp4");
QS_Movie.Play();
System.Threading.Thread.Sleep();
QS_Movie.Pause();
} private void Left_Click(object sender, RoutedEventArgs e)
{
QS_Movie.Source = new Uri(@"E:\Test\WPFTest\Sources\preview1.mp4");
QS_Movie.Play();
System.Threading.Thread.Sleep();
QS_Movie.Pause();
} private void Right_Click(object sender, RoutedEventArgs e)
{
QS_Movie.Source = new Uri(@"E:\Test\WPFTest\Sources\preview2.mp4");
QS_Movie.Play();
System.Threading.Thread.Sleep();
QS_Movie.Pause();
} private void Button_Click(object sender, RoutedEventArgs e)
{
this.Close();
} } }

四、小结

刚玩WPF两天,可能有些地方写的不好望见谅,听江湖传言<MediaElement>可能对Win8不支持,我也不清楚,我是Win7的。所以以上代码仅供参考。

PS:使用向导该怎么做?因为公司软件里的按钮都能按F1直接切到官方文档,还有Tooltips自带小视频演示,我这使用向导思来想去还是用视频的方式呈现,但是组长说做的像个播放器,不像使用向导,我是想把软件每步操作都做成视频左右翻页的,确是是像播放器。这可怎么整?求万能的博友指明一条活路!

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