#define _CRT_SECURE_NO_WARNINGS 1
#include <stdio.h>
#include"game.h"
void game()
{
char ret = 0;
char board[ROW][COL] = { 0 };
Initboard(board, ROW, COL);
displayboard(board, ROW, COL);
while (1)
{
playermove(board, ROW, COL);
displayboard(board, ROW, COL);
ret = Iswin(board, ROW, COL);
if (ret != 'c')
{
break;
}
computermove(board, ROW, COL);
displayboard(board, ROW, COL);
ret = Iswin(board, ROW, COL);
if (ret != 'c')
{
break;
}
}
if (ret == '*')
{
printf("玩家赢\n");
}
else if (ret == '#')
{
printf("电脑赢\n");
}
else
{
printf("平局\n");
}
}
void menu()
{
printf("************************************\n");
printf("************************************\n");
printf("******1.进入游戏 0.退出游戏*********\n");
printf("************************************\n");
printf("************************************\n");
}
void test()
{
int i = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择>:");
scanf_s("%d", &i);
switch (i)
{
case 1 :
{
printf("进入游戏\n");
game();
break;
}
case 0 :
printf("退出游戏\n");
break;
default:
printf("输入错误,请重新输入\n");
}
} while (i);
}
int main()
{
test();
return 0;
}
game.h
#define ROW 3
#define COL 3
#include<stdlib.h>
#include <stdio.h>
#include<time.h>
void Initboard(char board[ROW][COL], int row, int col);
void displayboard(char board[ROW][COL], int row, int col);
void playermove(char board[ROW][COL],int row,int col);
void computermove(char board[ROW][COL], int row, int col);
char Iswin(char board[ROW][COL], int row, int col);
game.c
#define _CRT_SECURE_NO_WARNINGS 1 #include "game.h" void Initboard(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { board[i][j] = ' '; } } } //棋盘 // | | //---|---|--- // | | //---|---|--- // | | void displayboard(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { printf(" %c ", board[i][j]); if (j<col-1) printf("|"); } printf("\n"); if (i < row - 1) //printf("---|---|---\n"); { for (j = 0; j < col; j++) { printf("---"); if (j<col-1) printf("|"); } printf("\n"); } } } int isfull(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { if (board[i][j] == ' ') { return 0; } } } return 1; } //玩家走 void playermove(char board[ROW][COL], int row, int col) { int x = 0; int y = 0; printf("玩家走\n"); while (1) { printf("请输入一个坐标>:"); scanf_s("%d%d", &x,&y); if (x >= 1 && x <= row && y >= 1 && y <= col) { if (board[x - 1][y - 1] == ' ') { board[x - 1][y - 1] = '*'; break; } else { printf("坐标已被占用\n"); } } else printf("输入错误,请重新输入\n"); } } void computermove(char board[ROW][COL], int row, int col) { int x = 0; int y = 0; printf("电脑走\n"); while (1) { x = rand() % row; y = rand() % col; //if (x >= 1 && x <= row && y >= 1 && y <= col) 此处和玩家走是不一样的,生成的本来就是 012 if (board[x][y] == ' ') { board[x][y] = '#'; break; } } } char Iswin(char board[ROW][COL], int row, int col) { int i = 0; for (i = 0; i < row; i++) { if (board[i][0] = board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' ') { return board[i][1]; } } for (i = 0; i < col; i++) { if (board[0][i] = board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' ') { return board[0][i]; } } if (board[0][0] = board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ') { return board[1][1]; } if (board[2][0] = board[1][1] && board[1][1] == board[0][2] && board[1][1] != ' ') { return board[1][1]; } if (1 == isfull(board, ROW, COL)) { return 'Q'; } return 'c'; }