https://github.com/PacktPublishing/Hands-On-Game-Development-Patterns-with-Unity-2018
2. Game Loop and Update Method
4. The Factory Method
5. Abstract Factory
6. Singleton
7. Strategy
8. Command
9. Observer
10. State
11. Visitor
12. Facade
13. Adapter
14. Decorator
15. Event Bus
16. Service Locator
17. Dependency Injection
18. Object Pool
19. Spatial Partition
20. The Anti-Patterns
1. Unity Engine Architecture
2. Game Loop and Update Method
3. Prototype
4. The Factory Method
5. Abstract Factory
6. Singleton
7. Strategy
8. Command
9. Observer
10. State
11. Visitor
12. Facade
13. Adapter
14. Decorator
15. Event Bus
16. Service Locator
17. Dependency Injection
18. Object Pool
19. Spatial Partition
20. The Anti-Patterns