像winform一样,事件,赋值,硬编码的方式实现。 // 传说,WPF 有五种绑定方式。
▲ 效果<Window x:Class="WpfApp1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WpfApp1"
mc:Ignorable="d"
Title="MainWindow" Height="250" Width="300">
<Grid>
<Button x:Name="btnTest" Click="BtnTest_Click" Content="点击测试" Width="100" Height="30"/>
<Label x:Name="label" Content="Label" HorizontalAlignment="Left" VerticalAlignment="Top" RenderTransformOrigin="2.845,4.051" Margin="128,41,0,0"/>
</Grid>
</Window>
using System.Windows;
namespace WpfApp1
{
/// <summary>
/// MainWindow.xaml 的交互逻辑
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
this.WindowStartupLocation = WindowStartupLocation.CenterScreen;
}
private void BtnTest_Click(object sender, RoutedEventArgs e)
{
MessageBox.Show("Hello!");
this.label.Content = "World!";
}
}
}