Unity jounal 2016-3-3

1. Project organization:

  Unity jounal 2016-3-3

2.prefab

  Important part of the project, which seperate and organize the scripts and logic.

  e.g. A character can be made of movement, brain, skill, talk, etc...

3. Need to Learn:

  Game related algorithm like path-finding.

  something about shader the ground

  the performance 、 profiler

  character organization? body or something?

  collider or avoid collide

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