运输层协议----UDP

import java.io.IOException;
import java.net.DatagramPacket;
import java.net.DatagramSocket;
import java.net.InetAddress; class UDPClient
{
public static void main(String[] args) throws IOException
{
// 构造数据报套接字并将其绑定到本地主机上任何可用的端口
DatagramSocket client = new DatagramSocket();
// 在给定主机名的情况下确定主机的 IP 地址
InetAddress addr = InetAddress.getByName("127.0.0.1");
int port = 10021;
for (int i = 0; i < 5; i++)
{
String sendStr = "Hello! I'm Client" + i;
byte[] sendBuf = sendStr.getBytes(); // 构造数据报包,用来将长度为 length 的包发送到指定主机上的指定端口号。length 参数必须小于等于 buf.length。
// buf - 包数据 length - 包长度 address - 目的地址 port - 目的端口号
DatagramPacket sendPacket = new DatagramPacket(sendBuf, sendBuf.length, addr, port); // 从此套接字发送数据报包。DatagramPacket 包含的信息指示:将要发送的数据、其长度、远程主机的 IP
// 地址和远程主机的端口号。
client.send(sendPacket); byte[] recvBuf = new byte[100]; // 构造 DatagramPacket,用来接收长度为 length 的数据包。 length 参数必须小于等于
// buf.length。
DatagramPacket recvPacket = new DatagramPacket(recvBuf, recvBuf.length); // 从此套接字接收数据报包。
client.receive(recvPacket);
String recvStr = new String(recvPacket.getData(), 0, recvPacket.getLength());
System.out.println("recvMsg =" + recvStr +"; remotePort =" + recvPacket.getPort());
} client.close();
}
}

  

import java.io.IOException;
import java.net.DatagramPacket;
import java.net.DatagramSocket;
import java.net.InetAddress; class UDPServer
{
public static void main(String[] args) throws IOException
{
DatagramSocket server = new DatagramSocket(10021);
byte[] recvBuf = new byte[100];
for (int i = 0; i < 5; i++)
{
DatagramPacket recvPacket = new DatagramPacket(recvBuf, recvBuf.length);
server.receive(recvPacket);
String recvStr = new String(recvPacket.getData(), 0, recvPacket.getLength());
int port = recvPacket.getPort();
System.out.println("reveMsg = "+ recvStr + "; remote port =" + port); InetAddress addr = recvPacket.getAddress();
String sendStr = "Hello ! I'm Server" + i; byte[] sendBuf = sendStr.getBytes();
DatagramPacket sendPacket = new DatagramPacket(sendBuf, sendBuf.length, addr, port); server.send(sendPacket);
} server.close();
}
}

client端输出:

recvMsg =Hello ! I'm Server0; remotePort =10021
recvMsg =Hello ! I'm Server1; remotePort =10021
recvMsg =Hello ! I'm Server2; remotePort =10021
recvMsg =Hello ! I'm Server3; remotePort =10021
recvMsg =Hello ! I'm Server4; remotePort =10021

server端输出:

reveMsg = Hello! I'm Client0; remote port =61226
reveMsg = Hello! I'm Client1; remote port =61226
reveMsg = Hello! I'm Client2; remote port =61226
reveMsg = Hello! I'm Client3; remote port =61226
reveMsg = Hello! I'm Client4; remote port =61226

UDP运输层协议:

(1)UDP是一种无连接的服务,即在两个进程间没有创建管道时的初始握手阶段。

(2)因为UDP没有管道,所以当一个进程需要向另一个进程发送一批字节时,该发送进程需要为这批字节附上目的进程地址(IP和port),并且,该过程对于每批由发送进程所发送的字节都必须重复做,见循环中五次发送UDP报文的操作。

由于UDP当中没有流与套接字相关联,事实上UDP也不是将字节送入与Socket相关的流,而是将一个个分组通过DataGramSocket对象直接发送出去。

而在TCP运输层协议中:

(1)TCP在客户机进程和服务机进程之间提供了可靠的字节流服务,一旦建立连接,两端就可以通过与Socket对象相关联的输入输出流来进行数据交互,而不用像UDP那样每次都要通过DataGramSocket对象指明远端IP和port来发送和接收

import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.InetAddress;
import java.net.InetSocketAddress;
import java.net.Socket; class TCPClient
{
public static void main(String[] args) throws IOException
{
// 构造数据报套接字并将其绑定到本地主机上任何可用的端口
Socket client = new Socket();
// 在给定主机名的情况下确定主机的 IP 地址
InetAddress addr = InetAddress.getByName("127.0.0.1");
int port = 10021;
client.connect(new InetSocketAddress(addr, port));
OutputStream output = client.getOutputStream();
InputStream input = client.getInputStream();
for (int i = 0; i < 5; i++)
{
String sendStr = "Hello! I'm Client" + i; output.write(sendStr.getBytes()); byte[] recvBuf = new byte[100]; int length = input.read(recvBuf);
String str = new String(recvBuf);
System.out.println("recvMsg =" + str.substring(0,length));
} client.close();
}
}
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.ServerSocket;
import java.net.Socket; class TCPServer
{
public static void main(String[] args) throws IOException
{
ServerSocket server = new ServerSocket(10021);
Socket socket = server.accept();
OutputStream output = socket.getOutputStream();
InputStream input = socket.getInputStream();
byte[] recvBuf = new byte[100];
for (int i = 0; i < 5; i++)
{
int len = input.read(recvBuf);
String str = new String(recvBuf); System.out.println("reveMsg = "+ str.substring(0,len) + "; remote port =" + socket.getRemoteSocketAddress()); String sendStr = "Hello ! I'm Server" + i; output.write(sendStr.getBytes());
} server.close();
}
}

client端输出:

recvMsg =Hello ! I'm Server0
recvMsg =Hello ! I'm Server1
recvMsg =Hello ! I'm Server2
recvMsg =Hello ! I'm Server3
recvMsg =Hello ! I'm Server4

server端输出:

reveMsg = Hello! I'm Client0; remote port =/127.0.0.1:54233
reveMsg = Hello! I'm Client1; remote port =/127.0.0.1:54233
reveMsg = Hello! I'm Client2; remote port =/127.0.0.1:54233
reveMsg = Hello! I'm Client3; remote port =/127.0.0.1:54233
reveMsg = Hello! I'm Client4; remote port =/127.0.0.1:54233

  

这个情景不具有现实意义,当发送数据较大较快的时候,服务端的TCP连接是无法区分数据怎么分离的

这个设定是buffer足够大,client端发送不够快 如果将buffer设置为2

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