xamarin.ios 实现圆形进度条

using System;
using UIKit;
using System.Drawing;
using CoreAnimation; namespace PMM
{
public class ProgressCircleView : UIView
{
protected CAShapeLayer _progressCircle;
protected CAShapeLayer PageGrayCircle;
public override CoreGraphics.CGRect Bounds {
get
{
return base.Bounds;
}
set {
base.Bounds = value;
GrayCircle ();
}
} public ProgressCircleView ()
{
GrayCircle ();
} /// <summary>
/// Redraws the progress circle. If the circle is already on the screen, it removes that one and creates a new one using the
/// current properties of the view
/// </summary>
void RedrawCircle ()
{ var centerPoint = new PointF ((float)this.Bounds.Width , (float)this.Bounds.Height );
UIBezierPath circlePath = UIBezierPath.FromArc (centerPoint, this.Bounds.Width * .5f, (float)(-. * Math.PI), (float)(1.5 * Math.PI), true); _progressCircle = new CAShapeLayer (); _progressCircle.Path = circlePath.CGPath;
_progressCircle.StrokeColor = UIColor.Red.CGColor;
_progressCircle.FillColor = UIColor.Clear.CGColor;
_progressCircle.LineWidth = 5f;
_progressCircle.LineCap = CAShapeLayer.CapRound;
_progressCircle.StrokeStart = 0f;
_progressCircle.StrokeEnd = 0f;
this.Layer.AddSublayer (_progressCircle); }
void GrayCircle()
{
if (_progressCircle != null && _progressCircle.SuperLayer != null) {
_progressCircle.RemoveFromSuperLayer ();
}
var centerPoint = new PointF ((float)this.Bounds.Width , (float)this.Bounds.Height );
UIBezierPath circlePath = UIBezierPath.FromArc (centerPoint, this.Bounds.Width * .5f, (float)(1.5 * Math.PI), (float)(-. * Math.PI), false); PageGrayCircle = new CAShapeLayer (); PageGrayCircle.Path = circlePath.CGPath;
PageGrayCircle.StrokeColor = UIColor.Gray.CGColor;
PageGrayCircle.FillColor = UIColor.Clear.CGColor;
PageGrayCircle.LineWidth = 4f;
PageGrayCircle.LineCap = CAShapeLayer.CapRound;
PageGrayCircle.StrokeStart = 0f;
PageGrayCircle.StrokeEnd = 0f;
this.Layer.AddSublayer (PageGrayCircle);
RedrawCircle ();
} /// <summary>
/// Updates the progress circle.
/// </summary>
/// <param name="progressPercent">The percentage of the progress. Should be a value between 0.0 and 1.0</param>
public void UpdateProgress(float progressPercent) {
_progressCircle.StrokeEnd = progressPercent;
PageGrayCircle.StrokeEnd = - progressPercent;
}
}
}
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