[redis设计与实现][8]数据库

Redis数据库定义:

typedef struct redisDb {
dict *dict; /* The keyspace for this DB */
dict *expires; /* Timeout of keys with a timeout set */
dict *blocking_keys; /* Keys with clients waiting for data (BLPOP) */
dict *ready_keys; /* Blocked keys that received a PUSH */
dict *watched_keys; /* WATCHED keys for MULTI/EXEC CAS */
int id;
long long avg_ttl; /* Average TTL, just for stats */
} redisDb;

dict

dict数组保存所有的数据库,Redis初始化的时候,默认会创建16个数据库

#define REDIS_DEFAULT_DBNUM 16

默认情况下,Redis客户端的目标数据库是0 号数据库,可以通过select命令切换。 注意,由于Redis缺少获取当前操作的数据库命令,使用select切换需要特别注意

读写数据库中的键值对的时候,Redis除了对键空间执行指定操作外,还有一些额外的操作:

  • 读取键之后(读和写操作都会先读取),记录键空间命中或不命中次数
  • 读取键之后,更新键的LRU
  • 读取时发现已经过期,会先删除过期键
  • 如果有客户端使用watch命令监视了key,会在修改后标记为dirty
  • 修改之后,会对dirty键计数器加1,用于持久化和复制
  • 如果开启了数据库通知,修改之后会发送相应通知
robj *lookupKeyReadOrReply(redisClient *c, robj *key, robj *reply) {
robj *o = lookupKeyRead(c->db, key);
if (!o) addReply(c,reply);
return o;
}
robj *lookupKeyRead(redisDb *db, robj *key) {
robj *val;
//查询是否已经过期
expireIfNeeded(db,key);
val = lookupKey(db,key);
if (val == NULL)
server.stat_keyspace_misses++;
else
server.stat_keyspace_hits++;
return val;
}
robj *lookupKey(redisDb *db, robj *key) {
dictEntry *de = dictFind(db->dict,key->ptr);
if (de) {
robj *val = dictGetVal(de);
/* Update the access time for the ageing algorithm.
* Don’t do it if we have a saving child, as this will trigger
* a copy on write madness. */
if (server.rdb_child_pid == –1 && server.aof_child_pid == –1)
//设置lru时间
val->lru = server.lruclock;
return val;
} else {
return NULL;
}
}

expires

通过exprire或者pexpire命令,可以设置键的TTL,如果键的TTL为0,会被自动删除。

expires字典保存了数据库中所有键的过期时间。

  • 过期字典的键是指向某个数据中的键对象
  • 过期字段的值是long long类型的整数,保存这个键的过期时间
    void expireCommand(redisClient *c) {
    expireGenericCommand(c,mstime(),UNIT_SECONDS);
    }
    void expireGenericCommand(redisClient *c, long long basetime, int unit) {
    robj *key = c->argv[1], *param = c->argv[2];
    long long when; /* unix time in milliseconds when the key will expire. */
    if (getLongLongFromObjectOrReply(c, param, &when, NULL) != REDIS_OK)
    return;
    if (unit == UNIT_SECONDS) when *= 1000;
    when += basetime;
    /* No key, return zero. */
    if (lookupKeyRead(c->db,key) == NULL) {
    addReply(c,shared.czero);
    return;
    }
    /* EXPIRE with negative TTL, or EXPIREAT with a timestamp into the past
    * should never be executed as a DEL when load the AOF or in the context
    * of a slave instance.
    *
    * Instead we take the other branch of the IF statement setting an expire
    * (possibly in the past) and wait for an explicit DEL from the master. */
    if (when <= mstime() && !server.loading && !server.masterhost) {
    robj *aux;
    redisAssertWithInfo(c,key,dbDelete(c->db,key));
    server.dirty++;
    /* Replicate/AOF this as an explicit DEL. */
    aux = createStringObject(DEL,3);
    rewriteClientCommandVector(c,2,aux,key);
    decrRefCount(aux);
    signalModifiedKey(c->db,key);
    notifyKeyspaceEvent(REDIS_NOTIFY_GENERIC,del,key,c->db->id);
    addReply(c, shared.cone);
    return;
    } else {
    //放到expires字典中
    setExpire(c->db,key,when);
    addReply(c,shared.cone);
    signalModifiedKey(c->db,key);
    notifyKeyspaceEvent(REDIS_NOTIFY_GENERIC,expire,key,c->db->id);
    server.dirty++;
    return;
    }
    }

过期键删除策略

  • 惰性删除:每次执行命令前,都会调用expireIfNeeded函数检查是否过期,如果已经过期,改函数会删除过期键
  • 定时删除:定时执行activeExpireCycleTryExpire函数

    expireIfNeeded

    int expireIfNeeded(redisDb *db, robj *key) {
    mstime_t when = getExpire(db,key);
    mstime_t now;
    if (when < 0) return 0; /* No expire for this key */
    /* Don’t expire anything while loading. It will be done later. */
    if (server.loading) return 0;
    /* If we are in the context of a Lua script, we claim that time is
    * blocked to when the Lua script started. This way a key can expire
    * only the first time it is accessed and not in the middle of the
    * script execution, making propagation to slaves / AOF consistent.
    * See issue #1525 on Github for more information. */
    now = server.lua_caller ? server.lua_time_start : mstime();
    /* If we are running in the context of a slave, return ASAP:
    * the slave key expiration is controlled by the master that will
    * send us synthesized DEL operations for expired keys.
    *
    * Still we try to return the right information to the caller,
    * that is, 0 if we think the key should be still valid, 1 if
    * we think the key is expired at this time. */
    if (server.masterhost != NULL) return now > when;
    /* Return when this key has not expired */
    if (now <= when) return 0;
    /* Delete the key */
    server.stat_expiredkeys++;
    propagateExpire(db,key);
    notifyKeyspaceEvent(REDIS_NOTIFY_EXPIRED,
    expired,key,db->id);
    return dbDelete(db,key);
    }

    activeExpireCycleTryExpire

    while (num–) {
    dictEntry *de;
    long long ttl;
    if ((de = dictGetRandomKey(db->expires)) == NULL) break;
    ttl = dictGetSignedIntegerVal(de)-now;
    if (activeExpireCycleTryExpire(db,de,now)) expired++;
    if (ttl < 0) ttl = 0;
    ttl_sum += ttl;
    ttl_samples++;
    }

    AOF、RDB和复制功能对过期键的处理

  • 生成RDB文件时,已过期的键不会被保存到新的RDB文件中
  • 载入RDB文件:
    • 主服务器载入时,会忽略过期键
    • 从服务器载入时,都会被载入(但是很快会因为同步被覆盖)
  • AOF写入,已过期未删除的键没有影响,被删除后,会追加一条del命令
  • AOF重写,会对键进行检查,过期键不会保存到重写后的AOF文件
  • 复制:
    • 主服务器删除一个过期键后,会显式向所有从服务器发送DEL命令
    • 从服务器执行读命令,及时过期也不会删除,只有接受到主服务器DEL命令才会删除
转载自:https://coolex.info/blog/459.html
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