<span style="font-size:18px;">//首先,获取数据库的路径,(假设不存在,就是我们想要存储的路径),不用操心每次都创建数据库会反复,不会的,假设没有则创建,有了就不会再反复创建。
//接下来。我们要制表,首先我们先查看我们的表是否已经存在,方法在以下代码中;假设存在则跳过。不存在则创建</span>
-(void)DataBaseInit
{
//获取Document目录下的数据库文件,没有则创建
NSString *dbPath = [self getDBPath];
FMDatabase *membersDB = [FMDatabase databaseWithPath:dbPath];
if (![membersDB open]) {
NSLog(@"open membersDB failed");
return;
}
//监測数据库中我要须要的表是否已经存在
NSString *existsSql = [NSString stringWithFormat:@"select count(name) as countNum from sqlite_master where type = 'table' and name = '%@'", @"Member" ];
FMResultSet *rs = [membersDB executeQuery:existsSql];
if ([rs next]) {
NSInteger count = [rs intForColumn:@"countNum"];
NSLog(@"The table count: %li", count);
if (count == 1) {
NSLog(@"log_keepers table is existed.");
return;
}
NSLog(@"log_keepers is not existed.");
//创建表
//[membersDB executeUpdate:@"CREATE TABLE PersonList (Name text, Age integer, Sex integer,Phone text, Address text, Photo blob)"];
[membersDB executeUpdate:@"CREATE TABLE Member (Name text, Age integer, Sex integer,Height integer, Weight integer, Photo blob)"];
}
[rs close];
}
-(NSString *)getDBPath
{
NSString *documentPath = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0];
NSString *DBPath = [documentPath stringByAppendingPathComponent:@"members.db"];//成员列表数据库
return DBPath;
}
以下是数据成员的加入。只是我首先检查数据库中我要建的成员是否已经存在,避免反复加入
-(void)doneAction:(UIButton *)button
{
//保存到数据库 membersDB
//获取Document目录下的数据库文件。没有则创建
NSString *dbPath = [self getDBPath];
FMDatabase *membersDB = [FMDatabase databaseWithPath:dbPath];
if (![membersDB open]) {
NSLog(@"open membersDB failed");
return;
}
//返回数据库中第一条满足条件的结果
//select count(name) as countNum from sqlite_master where type = 'table' and name = '%@'", @"log_keepers
FMResultSet *rs =[membersDB executeQuery:@"SELECT COUNT(Name) AS countNum FROM Member WHERE Name = ?