一、首先是利用WaitCommEvent 来等待串口事件的被触发,这些事件是指在该函数被调用前,我们自己设置好的能触发串口线程的有效事件。
主要包括3类事件:
1. 函数SetCommMask (ceSeries->m_hComm, EV_RXCHAR | EV_CTS | EV_DSR )设置的数据接收中断
2.用户中断线程的操作。
3. 用户发送数据所产生的中断。
该函数相当于利用事件来同步,实际函数也是这么设计的。但没有有效中断触发,线程会一直在这里等待。
一旦被触发,程序才能继续往下执行。
二、函数WaitCommEvent执行完成后,他的返回值若为零,说明有错误,这时候用GetLastError来查询错误类型。
三、函数WaitCommEvent执行返回值若为1,则用ClearCommError来清除错误,并查询串口的状态,得到comstat的值。
四、检查ClearCommError所查询的串口状态comstat.cbInQue的值,若不大于0,说明错误。继续等待事件的触发
五、若omstat.cbInQue大于0,说明buffer里面有字符。在使用WaitForMultipleObjects函数确认事件,并执行对应的操作。
六、接收完缓冲区中的数据后,注意清空缓冲区,方便下一次接收
//WaitCommEvent函数为指定的通信资源监听一系列的Event,这些Event可以由 SetcommMask和 GetcommMask函数来设置和查询。
例子:
bResult = WaitCommEvent(port->m_hComm, &Event, &port->m_ov); if (!bResult) { // If WaitCommEvent() returns FALSE, process the last error to determin switch (dwError = GetLastError()) { case ERROR_IO_PENDING: { break; } case 87: { break; } default: { port->ProcessErrorMessage("WaitCommEvent()"); break; } } } else { bResult = ClearCommError(port->m_hComm, &dwError, &comstat); if (comstat.cbInQue == 0) continue; } // end if bResult //m_hEventArray[0] = m_hShutdownEvent; // highest priority //m_hEventArray[1] = m_ov.hEvent; //m_hEventArray[2] = m_hWriteEvent; Event = WaitForMultipleObjects(3, port->m_hEventArray, FALSE, INFINITE); switch (Event) { case 0: { // Shutdown event. This is event zero so it will be// the higest priority and be serviced first. CloseHandle(port->m_hComm); port->m_hComm=NULL; port->m_bThreadAlive = FALSE; // Kill this thread. break is not needed, but makes me feel better. AfxEndThread(100); break; } case 1: // read event { GetCommMask(port->m_hComm, &CommEvent); if (CommEvent & EV_RXCHAR) // Receive character event from port. ReceiveChar(port, comstat); if (CommEvent & EV_CTS) ::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_CTS_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr); if (CommEvent & EV_BREAK) ::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_BREAK_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr); if (CommEvent & EV_ERR) ::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_ERR_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr); if (CommEvent & EV_RING) ::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_RING_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr); if (CommEvent & EV_RXFLAG) ::SendMessage(port->m_pOwner->m_hWnd, WM_COMM_RXFLAG_DETECTED, (WPARAM) 0, (LPARAM) port->m_nPortNr); break; } case 2: // write event { // Write character event from port WriteChar(port); break; } } // end switch } // close forever loop