设计模式-创建型模型

1、工厂模式

在工厂模式中,我们在创建对象时不会对客户端暴露创建逻辑,并且是通过使用一个共同的接口来指向新创建的对象。

通俗的讲,工厂模型的本质就是用工厂方法代替new操作创建一种实例化对象的方式,以提供一种方便地创建有同种类型接口的产品的复杂对象。

 

以创建手机为例:

设计模式-创建型模型

(1)定义接口:

public interface Phone {
    String brand();
}

(2)定义实现类:

public class Iphone implements Phone {
    @Override
    public String brand() {
        return "this is a Apple phone";
    }
}

public class HuaWei implements Phone {
    @Override
    public String brand() {
        return "this is a Huawei phone";
    }
}

(3)定义工厂类:

public class factory_model {
    public Phone createPhone (String phoneName){
        if("Apple".equals(phoneName)){
            return new Iphone();
        }else if("HuaWei".equals(phoneName)){
            return new HuaWei();
        }else {
            return null;
        }
    }
}

(4)使用工厂模式:

public class Main {
    public static void main(String[] args) {
        factory_model factory = new factory_model();
        Phone huawei = factory.createPhone("HuaWei");
        Phone apple = factory.createPhone("Apple");
        System.out.println(huawei.brand());
        System.out.println(apple.brand());
    }
}

 

2、抽象工厂模式

抽象工厂模式在工厂模式上添加了一个创建不同工厂的抽象接口,该接口可叫做超级工厂。

在使用过程中,我们首先通过抽象接口创建出不同的工厂对象,然后根据不同的工厂对象创建不同的对象。

以不同品牌工厂生产手机和电脑为例:

设计模式-创建型模型

(1)手机类产品的接口定义:

public interface Phone {
    String call();
}

(2)手机类产品的实现类定义:

public class PhoneApple implements Phone {
    @Override
    public String call() {
        return " call somebody by apple phone";
    }
}

public class PhoneHuaWei implements Phone {
    @Override
    public String call() {
        return " call somebody by huawei phone";
    }
}

(3)电脑类产品的接口定义:

public interface Computer {
    String internet();
}

(4)电脑类产品的实现类定义:

public class ComputerApple implements Computer {
    @Override
    public String internet() {
        return "surf the internet by apple computer";
    }
}

public class ComputerHuaWei implements Computer {
    @Override
    public String internet() {
        return "surf the internet by huawei computer";
    }
}

(5)抽象工厂定义:

public abstract class AbstractFactory {
    public abstract Phone createPhone(String brand);
    public abstract Computer createComputer(String brand);
}

(6)手机工厂类的定义:

public class PhoneFactory extends AbstractFactory {

    @Override
    public Phone createPhone(String brand) {
        if("Apple".equals(brand)){
            return new PhoneApple();
        }else if("HuaWei".equals(brand)){
            return new PhoneHuaWei();
        }else {
            return null;
        }
    }

    @Override
    public Computer createComputer(String brand) {
        return null;
    }
}

(7)电脑工厂类的定义:

public class ComputerFactory extends AbstractFactory {

    @Override
    public Phone createPhone(String brand) {
        return null;
    }

    @Override
    public Computer createComputer(String brand) {

        if("Apple".equals(brand)){
            return new ComputerApple();
        }else if("HuaWei".equals(brand)){
            return new ComputerHuaWei();
        }else {
            return null;
        }
    }
}

(8)使用抽象工厂:

public class Main {
    public static void main(String[] args) {
        AbstractFactory phoneFactory = new PhoneFactory();
        Phone phoneApple = phoneFactory.createPhone("Apple");
        Phone phoneHuaWei = phoneFactory.createPhone("HuaWei");
        System.out.println(phoneApple.call());
        System.out.println(phoneHuaWei.call());

        AbstractFactory computerFactory = new ComputerFactory();
        Computer computerApple = computerFactory.createComputer("Apple");
        Computer computerHuaWei = computerFactory.createComputer("HuaWei");
        System.out.println(computerApple.internet());
        System.out.println(computerHuaWei.internet());
    }
}

 

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