ios 显示其他app的购买页面

using UnityEngine;
using System.Collections;
using System.Runtime.InteropServices ; public class IOSDoor : MonoBehaviour { // Use this for initialization
void Start () { } // Update is called once per frame
void Update () { } [DllImport("__Internal")]
private static extern void ShowBook ( int bookid ); public static void ActivateButton0 ()
{
Debug.Log ();
if (Application.platform != RuntimePlatform.OSXEditor)
{
//点击按钮后调用xcode中的 _PressButton0 ()方法,
//方法中的内容须要我们自己来添加
ShowBook ();
}
} [DllImport("__Internal")]
private static extern void _ShowBookApp ( string bookid ); public static void ShowBookApp (string bookid )
{
Debug.Log ( + "ShowBookStr" + bookid);
if (Application.platform != RuntimePlatform.OSXEditor)
{
//点击按钮后调用xcode中的 _PressButton0 ()方法,
//方法中的内容须要我们自己来添加
_ShowBookApp ("");
}
} }
- (BOOL)application:(UIApplication*)application didFinishLaunchingWithOptions:(NSDictionary*)launchOptions
{

.............................. NSLog(@"eeee") ;
UnityViewController * uv = [[UnityViewController alloc] init] ;
//[uv.view setFrame:CGRectMake(0, 200, 320, 200)];
//uv.view.backgroundColor = [UIColor blackColor];
[UnityGetGLViewController().view addSubview:uv.view] ; [UnityViewController setInstance:uv]; return YES;
}
//
// UnityViewController.h
// Unity-iPhone
//
// Created by lc—— on 16/6/13.
//
// #import <UIKit/UIKit.h>
#import <StoreKit/StoreKit.h> @interface UnityViewController : UIViewController<SKStoreProductViewControllerDelegate> - (void)showStoreProductInApp:(NSString *)appID ;
+(void) setInstance: ( UnityViewController *) inst ;
+(UnityViewController *) getInstance ;
@end
//
// UnityViewController.m
// Unity-iPhone
//
// Created by lc—— on 16/6/13.
//
// #import "UnityViewController.h" @interface UnityViewController () @end @implementation UnityViewController void ShowBook( int bookID )
{
NSLog(@"rrrrr") ;
//[[UnityViewController getInstance] showStoreProductInApp:@"1073005459"];
[[UnityViewController getInstance] showStoreProductInApp:[NSString stringWithFormat:@"%d" , bookID]];
}
void _ShowBookApp( const char * bookID )
{
NSString * bookIDStr = [NSString stringWithUTF8String:bookID] ;
NSLog(@"rrrr r --- %@" , bookIDStr) ;
[[UnityViewController getInstance] showStoreProductInApp:@""];
// NSString * bookIDStr = [NSString stringWithUTF8String:bookID] ;
//[[UnityViewController getInstance] showStoreProductInApp:bookIDStr];
} void _ShowBookStar( const char * bookID )
{
NSLog(@"rrrrr") ;
// //[[UnityViewController getInstance] showStoreProductInApp:@"1073005459"];
NSString * bookIDStr = [NSString stringWithUTF8String:bookID] ;
[[UnityViewController getInstance] loadAppStoreController:bookIDStr];
} static UnityViewController * instance ;
+(UnityViewController *) getInstance
{
return instance ;
} +(void) setInstance: ( UnityViewController *) inst
{
instance = inst ;
} - (void)viewDidLoad {
[super viewDidLoad];
} - (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
} - (void)loadAppStoreController:(NSString *)appID { NSLog(@"rrrrr--loadAppStoreController") ;
// 初始化控制器 SKStoreProductViewController *storeProductViewContorller = [[SKStoreProductViewController alloc] init]; // 设置代理请求为当前控制器本身 storeProductViewContorller.delegate = self; [storeProductViewContorller loadProductWithParameters:@{SKStoreProductParameterITunesItemIdentifier:appID} completionBlock:^(BOOL result, NSError *error) { if(error) { NSLog(@"error %@ with userInfo %@",error,[error userInfo]); } else { // 模态弹出appstore [self presentViewController:storeProductViewContorller animated:YES completion:^{ }]; } }]; } - (void)showStoreProductInApp:(NSString *)appID{ Class isAllow = NSClassFromString(@"SKStoreProductViewController"); NSLog(@"ttt") ; if (isAllow != nil) { SKStoreProductViewController *sKStoreProductViewController = [[SKStoreProductViewController alloc] init];
[sKStoreProductViewController.view setFrame:CGRectMake(, , , )];
[sKStoreProductViewController setDelegate:self];
[sKStoreProductViewController loadProductWithParameters:@{SKStoreProductParameterITunesItemIdentifier: appID}
completionBlock:^(BOOL result, NSError *error) {
if (result) {
[self presentViewController:sKStoreProductViewController
animated:YES
completion:nil];
// [self removeNotice]; }else{
NSLog(@"error:%@",error);
}
}];
}else{
//低于iOS6的系统版本没有这个类,不支持这个功能
NSString *string = [NSString stringWithFormat:@"itms-apps://itunes.apple.com/xxxxxxx/app/id%@?mt=8",appID];
[[UIApplication sharedApplication] openURL:[NSURL URLWithString:string]];
}
} #pragma mark - SKStoreProductViewControllerDelegate
- (void)productViewControllerDidFinish:(SKStoreProductViewController *)viewController {
[viewController dismissViewControllerAnimated:YES completion:nil];
} /*
#pragma mark - Navigation // In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
// Get the new view controller using [segue destinationViewController].
// Pass the selected object to the new view controller.
}
*/ @end
 
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