前台代码
<Window x:Class="WpfApp1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WpfApp1"
mc:Ignorable="d"
Title="MainWindow" Height="350" Width="525">
<Grid Name="mygrid">
<StackPanel>
<TextBox Text="{Binding mytext}" Width="100" Margin="5"></TextBox>
<TextBlock Text="{Binding mytext}" Margin="5,0,5,5" Width="100" Background="NavajoWhite"></TextBlock>
<Button Width="100">click</Button>
</StackPanel>
</Grid>
</Window>
后台代码
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.ComponentModel;
using System.Runtime.CompilerServices;
using System.Windows.Threading;
namespace WpfApp1
{
/// <summary>
/// MainWindow.xaml 的交互逻辑
/// </summary>
public partial class MainWindow : Window
{
private DispatcherTimer dispatcherTimer = null;
private int i = 0;
public myClass mcl { get; set; } = new myClass();
public MainWindow()
{
InitializeComponent();
mcl.mytext = "0";
mygrid.DataContext = mcl;
dispatcherTimer = new DispatcherTimer();
dispatcherTimer.Tick += new EventHandler(TimeCycle);
dispatcherTimer.Interval = new TimeSpan(0, 0, 0, 0, 1000);
dispatcherTimer.Start();
}
private void TimeCycle(object sender, EventArgs e)
{
i += 1;
mcl.mytext = i.ToString();
}
public class myClass : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
private string _mytext;
public string mytext
{
get
{ return _mytext; }
set
{
_mytext = value;
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs("mytext"));
}
}
}
}
}