#include <stdio.h>
#include <stdlib.h>
#define ERROR 0
#define OK 1
typedef struct Stack {
int *elements;
int max_size, top_index;
} Stack;
void init(Stack *s, int length) {
s->elements = (int *)malloc(sizeof(int) * length);
s->max_size = length;
s->top_index = -1;
}
int push(Stack *s, int element) {
if (s->top_index >= s->max_size - 1) {
return ERROR;
}
s->top_index++;
s->elements[s->top_index] = element;
return OK;
}
int pop(Stack *s) {
if (s->top_index < 0) {
return ERROR;
}
s->top_index--;
return OK;
}
int top(Stack *s) {
return s->elements[s->top_index];
}
int empty(Stack *s) {
if (s->top_index < 0) {
return 1;
}
else {
return 0;
}
}
void clear(Stack *s) {
free(s->elements);
free(s);
}
int main() {
int n, num;
scanf("%d", &n);
Stack *stack = (Stack *)malloc(sizeof(Stack));
init(stack, n);
for (int i = 1; i <= n; i++) {
scanf("%d", &num);
push(stack,num);
}
while (!empty(stack)) {
printf("%d ",top(stack));
pop(stack);
}
clear(stack);
return 0;
}